Link had already experienced the difficulty of advancing to commander tier.
The difficulty of advancing to legend was only high, not low!
The legendary level was the existence with the third highest potential in the entire " destiny " game. There were generally about three legendary NPCs on each novice planet, and they were the core existences that pushed forward the plot of the first two versions.
In the early versions 1.0 to 2.0, the legendary-level NPCs were the strongest NPCs that the players could come into contact with. In version 3.0, [ doomsday echo ], the players would come into contact with transcendent-level NPCs that were even stronger than the legendary-level NPCs. These NPCs were existences whose individual strength could influence several star systems. And above the transcendent level was the peak of fate-the calamity grade.