SKILLS:
F-Rank Skills:
- Skills in this rank have no affiliation to any element and mostly only increase stats.
- Every hunter, whether F-Rank or S-Rank, has at least one such skill.
E-Rank Skills:
- Just like F-Rank skills, even in this rank skills have no affiliation to any element.
- Instead of increasing stats, they mostly increase MP or HP.
D-Rank Skills:
- Skills in this rank have an affiliation to the elements, but only to the four basic ones = water, fire, air, earth.
- Later they can be developed and thus their rank will increase.
C-Rank Skills:
- Skills in this rank mainly focus on strengthening the weapons that the hunter uses.
- However, if they aren't focusing on strengthening weapons, they are bound to the elements which are ice, lightning, sound, metal and shadow.
B-Rank Skills:
- Skills in this rank are bound to all elements, however, they cannot be combined with weapons.
A-Rank Skills:
- Skills at this rank are bound to all elements, and some gifted individuals can combine them with their weapon.
A+-Rank Skills:
- A+-Rank skills are developed from A-Rank skills.
- They are 30% stronger than A-Rank ones.
S-Rank Skills:
- S-Rank skills are only affiliated to element branches such as lava, mist, sand, crystal, clouds, electricity, gravity, rock and snow.
- If properly developed, they can become SSS-Rank skills.
S+-Rank Skills:
- As S-Rank skills develop and reach more abilities, they will change to S+-Rank.
SS-Rank Skills:
- SS-Rank skills are only bound to 'elements' that are related to the body.
- Which means that skills in this rank are tied to blood, bones and ashes.
SS+-Rank Skills:
- Despite the fact that many people think that SS+-Rank skills are a more developed version of those in SS-Rank, this is not true.
- SS+-Rank skills focus on soul and mind.
- SS+-Rank skills are tied to dreams, nightmares, illusion and soul.
SSS-Rank Skills:
- SSS-Rank are affiliated with Yin-Yang = light and dark.
- Surprising fact, only National level hunters can obtain such skills.
L-Rank Skills:
- L-Rank skills are almost as dangerous as Z-Rank skills.
- They are affiliated to only one 'element' and that is time.
- As with Z-Rank, there is only one person in history with such a skill.
Z-Rank Skills:
- Z-Rank skills are affiliated with fate, which means they are affiliated with death and life.
- Only one person in the entire history possessed one such skill.
R-Rank Skills:
- R-Rank skills are tied to your race, each race has one original skill that all players will receive
Inborn Skills:
- Inborn skills are a separate category in which you are born with a given skill and do not acquire it over time.
- You are the only one who has such a skill and it can appear with another person only when its previous owner dies.
- Inborn skills cannot be copied like some other skills.
Healing Skills:
- They are highly respected and there are not many people who have acquired such skills.
- Just like inborn skills, healing skills cannot be copied.
Copy Skills:
- It's a skill that doesn't fit into any category because anyone, whether it's an F-Rank hunter or a National level rank hunter, can get it.
- To get this skill, it is necessary to copy someone's movements as closely as possible.
- Depending on the level at which you successfully copied the movements, a category will appear for this skill, which will then show you the percentage of success you have for copying other skills.
Unranked Skills:
- Skills for which there is no information.
- They cannot be included in one of the existing ranks.