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Minecraft: Reincarnated as the myth, Herobrine

23 years old gamer, Vincent Ho wake up in a strange place. He soon find himself not in the same world as before but rather in the world of a game he adored, Minecraft but more realistic. Not only that he also found himself in a body of someone with a very recognizable feature and was extremely famous in the older days of minecraft, the myth, the legend and the devil of minecraft, Herobrine. "Ding! You have integrated the Taming system! You can tame any creature!" "Ding! You have integrated the Evolution system! You can evolve any creature!" "Ding! You have integrated the MOD system! You can purchase any MOD!" "Ding! You have integrated the Talent system! You can unlock and upgrade countless special abilities!" "…" Player: "Finally! We have upgraded our gear to the most powerful! There’s no way we’ll lose, right?" Vincent Ho: "Shut up ni***, Fireball!" –_–_–_–_–_–_–_–_–_–_–_–_–_–_–_–_–_–_–_–_–_–_–_–_–_–_–_ :- The update consistency will be extremely bad :- This novel main inspiration was from ‘Minecraft: From Game Bug to Demon King Him(Herobrine)’ :- English is not my first language so forgive me if some part seems like gibberish, feedback is appreciated

DrownedCity · Video Games
Not enough ratings
20 Chs

Herobrine’s (Vincent Ho) Skills

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N/A - Is for the non-upgradable skill/s

1~10 - Is for the upgradable skill/s

10 = M - Max Level skill/s can be evolved into a superior skill/s

Night Vision (N/A): The ability to see better in dark places

Zombification (1): The ability to turn a creature you killed into a Zombie/Zombified version of themselves

Call Reinforcements (1): The ability to gather nearby zombies and summon them inside the nearby dark spots

Armor +2 (1): Extra defense

Sunlight/Heat Absorption (1): The ability to absorb heat/sunlight and become gradually stronger

Sunlight Immunity (N/A): When in a fully Zombie form become immune to sunlight

Strong Body (N/A): Stronger physical prowess

Hunger Touch (1): Inflicts the 'Hunger' status effect to anyone you touch

Switch (N/A): The ability to transform into a Full Zombie and vice versa

Split (M): The ability to split your body, the splitted clone is identical to the original

Contact Damage | On/Off (1): Giving constant damage to anyone you are in physical contact with

Floatablity (1): The ability to float on water

Pounce (1): When near an enemy you can jump while dealing minor damage

Wall Climb (1): Climb any vertical surface except magma block

Detection (1): Can detect creatures through walls

Poison Immunity (N/A): Immune to all type of poison

Cobweb Immunity (1): Immune to the slow granted by Cobweb

Aimbot (1): Increase the accuracy of projectiles while using a bow

Indestructible Bow (1): The bow that you're holding are all indestructible

Infinite Arrow (1): You can never run out of Arrow

Panic Assault (1): When an enemy is close, you can send a barrage of arrow at them

Music Disc Hunter (1): When killing a creatures they have a low chance (creeper is guaranteed) of dropping a unique music disc

Fire Immunity (N/A): Immune to all type of fire

Fire Armor | On/Off (1): Coat your entire body in an armor made out of fire

Fire Manipulation (1): The ability to manipulate fire

Damage Reduction 50% (1): The ability that reduces all damage by half

Bolt (1): Increase speed by half when running away

Leap (1): Jump at the enemy while dealing no damage

Invisibility Negation Vision (1): Can see invisible creature

Carnivorous (1): Eating meat heals you

Potion Mastery (1): You can throw and drink potions (CD: 2 Sec)

Magic Resistance 85% (1): The ability to resist magic is 85%

Self-Detonation (M): The ability to self-explode that cause major destruction, doesn't use HP anymore

Lightning Charge (1): You can absorb and contain lightning that can be used to amplify your other skills

Teleportation (1): Teleport to the desired location

Projectile Immunity (1): When you're not being able to teleport to safety, all projectiles will bouce off or phase through your body

Aggresion (1): When you feel threatened or hurt by something, you became enrage which increase speed and allow you to use [Scream] to slow down your enemy

Withering Presence (1): You emit the aura of whither, when exposed for prolonged periods anyone near you will be whithered

Withering Touch (1): Attack inflicted 'Wither' status effect

Wither Immunity (N/A): Immunity to the 'Wither' status effect

Burn the Arrow (1): All normal arrow shot by you be turned into fire arrow

Giant Fireball (1): One big fireball that cause decent explosion

Crossbow Proficiency (1): Increased the accuracy of projectiles while using a crossbow

Greed Control (1): The ability to control Block of Gold and Block of Netherite, get a mediocre boost while around gold-related object

Superior Aggravation Radius (1): When you were attacked all Piglin/Zombified Piglin will become hostile to the attacker

Airborne Attack (1): Attack could cause the enemy to launch upwards and became airborne

Knockback Resistance 60% (1): The ability to resist Knockback is 60%

Piglin's Nightmare (1): Natural enemy of the Piglins, strike fear into the piglins eyes

Burn the Arrow with Soul (1): Instead of normal fire, the arrow was burned with the fire infused with soul

Minor Necromancy (1): Capable of raise a small army of the dead. 5 max summon

Lava Walking (1): Can walk on lava as if it were a solid land

Warped Fungus Addiction (1): Love the taste of warped fungus, minor increase in all stats after eating one warped fungus, effect is non-stackable

Fall Damage Immunity (1): Cannot take fall damage

Lava Swimmer (1): Swim in lava as fast as in water

Axe Proficiency (1): 100% damage while using axe

Fearless (N/A): Immune to all mental degradation, incapable of being overwhelmed by fear

Loyal Guard (1): When in an area you consider home or base, gain major increase in stats

Fireball Barrage (1): Shoots a barrage of 3 small non-explosive fireballs

Flight (1): You can fly

Smokescreen (1): Release dark smoke from your body to cover your enemies vision

Throwing (1): Increase your throwing power

Fast Swimming (1): Increase swimming speed underwater

Spearmanship (1): Increased capability with spear

Playing Dead (1): Hide life forces and presence, gain status effect 'Regeneration I', randomly regenerate 4 hearts at once

Against the Flow (1): Unaffected by the water flow hence unable to be pushed back by flowing water

Heal the Saviour (1): Grant status effect 'Regeneration I' on an ally that killed the enemy you faced

Ink Release (1): Release a cloud of ink when attack

Intangible Tentacles (N/A): Produce an intangible tentacles, limited to eight

Squishy Body (1): Increase resistance to knockback when out of water

Magical Laser (1): Charge the laser for 2 seconds before melting the enemy away dealing 12 hearts of damage and 6 extra magical damage that bypass all defense

Spike Armour (1): Reflect all melee attack damage

Follow the Current (1): Increase swimming speed when following the flow of water

Fatigued Guardian (1): Inflict the status effect on all entities within 100 blocks

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More skills incoming!