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Master of none

Everyone has a system they just need to meet hidden conditions to unlock it. A blacksmith system may unlock after a human walks by a forge. A master mage may unlock a system after attempting to control the mana in their body. Even something as simple as kicking a rock at a bucket can unlock the marksman system a unique system allowing for perfect accuracy. But what happens when someone reaches the age of fifteen and hasn’t unlocked their system? Walker is about to find out, time is ticking and he doesn’t want to live out his life as an ordinary human; he has dreams you know! ****** My first ever story please leave plenty of comments so I can adapt and learn as I write The first chapters may be shorter but the length is improving as I write. Editing is in progress To see recent updates remember to clear que regularly

1King_Rep1 · Fantasy
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2299 Chs

703. Feel The Forge

'Heroic quest; side quest- Learn forging skills

The true hero is learning many things from the dwarven masters. The user must look to themselves for the crafting of their future spirit forged weapon. Relying on oneself will grant greater boons for any weapon and most notable masters have made their own tools of the trade.

Requirement: 

Learn three skills related to forging and crafting 0/3

Listen and absorb the knowledge of how these skills are used.

Forge one item using all three skills learned

Rewards: 

Material fusion skill'

Walker felt more energized reading that he would gain another crafting skill by working to learn three. This also sounded like the perfect skill for him to fuse the materials he had received from the treasury to make a tougher staff. He might even be able to make it more than just a staff. The thoughts were running wild in his mind until he realized he was getting too far ahead of himself.