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Lord of Mysteries

With the rising tide of steam power and machinery, who can come close to being a Beyonder? Shrouded in the fog of history and darkness, who or what is the lurking evil that murmurs into our ears? Waking up to be faced with a string of mysteries, Zhou Mingrui finds himself reincarnated as Klein Moretti in an alternate Victorian era world where he sees a world filled with machinery, cannons, dreadnoughts, airships, difference machines, as well as Potions, Divination, Hexes, Tarot Cards, Sealed Artifacts… The Light continues to shine but mystery has never gone far. Follow Klein as he finds himself entangled with the Churches of the world—both orthodox and unorthodox—while he slowly develops newfound powers thanks to the Beyonder potions. Like the corresponding tarot card, The Fool, which is numbered 0—a number of unlimited potential—this is the legend of "The Fool."

Cuttlefish That Loves Diving · Fantasy
Not enough ratings
1432 Chs

Genie

Editor: Atlas Studios

The light emitted by the lamp's core was extremely viscous, like water that had been infused with quite a bit of sugar. It spewed out, forming a distorted and blurry golden figure.

This figure instantly occupied the crimson star representing The Hermit, cutting off his ability to sense Cattleya.

Sitting at the end of the long bronze table, Klein's eyes widened as a thought subconsciously flashed across his mind:

As expected of a Sealed Artifact labeled 0-05!

Although the serial number of Grade 0 Sealed Artifacts was usually based on the order of the time the orthodox Churches obtained or understood them, it had to be known that this set of rules was officially established after the seven Churches truly ruled over the world, which was the late Fourth Epoch and early Fifth Epoch.

Back then, most Grade 0 Sealed Artifacts had already appeared, and they had been learned of or obtained by the orthodox Churches!