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Lord of Mysteries

With the rising tide of steam power and machinery, who can come close to being a Beyonder? Shrouded in the fog of history and darkness, who or what is the lurking evil that murmurs into our ears? Waking up to be faced with a string of mysteries, Zhou Mingrui finds himself reincarnated as Klein Moretti in an alternate Victorian era world where he sees a world filled with machinery, cannons, dreadnoughts, airships, difference machines, as well as Potions, Divination, Hexes, Tarot Cards, Sealed Artifacts… The Light continues to shine but mystery has never gone far. Follow Klein as he finds himself entangled with the Churches of the world—both orthodox and unorthodox—while he slowly develops newfound powers thanks to the Beyonder potions. Like the corresponding tarot card, The Fool, which is numbered 0—a number of unlimited potential—this is the legend of "The Fool."

Cuttlefish That Loves Diving · Fantasy
Not enough ratings
1432 Chs

"Gambling God" Dwayne

Translator: Atlas Studios Editor: Atlas Studios

The core rules of Texas Hold'em were very simple. It was to use two hole cards and five community cards to form a hand with any five-card combination. Whoever had the biggest hand won. And the community cards were dealt in three phases. Three community cards to form "the flop" in the first phase, a fourth community card called "the turn" in the second phase, and a fifth community card called "the river" in the third phase. Each phase allowed players to fold, check, call, or raise. This continued until everyone was done or until one person didn't fold.

Klein fiddled with the chip in his hand as he divined the existence of any lucky instances within the next few rounds. However, he was unable to tell which exact round it was. After all, it was only a quick and simple divination with average effects.