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Lord of All Races: The Interstellar Era

William, a young man with a passion for gaming and a deep love for strategy games like Warhammer, finds himself thrust into the interstellar era, a realm fraught with peril and unknown dangers. Armed with his strategic mindset and gaming experience, William must navigate the treacherous expanse of space, scavenging for resources, forging alliances, and deciphering the tactics of alien civilizations. ///////////////////////////////////////// If the artwork is yours and you'd prefer it to be removed, just say the word, and I'll take care of it promptly.

A_N_V · War
Not enough ratings
25 Chs

14. IRON LEGION

{[Turn:- 2] has ended}

{[Turn:- 3 will be starting shortly]}

As William pondered over his [Resource] panel, now boasting a sum of 1000, he couldn't help but be drawn to one particular option: [Imperium Hades].

These black metal murderbots, as they were described, possessed the strength of demigods and were capable of decimating entire planetary armies with ease. They were the war hounds of the Emperor, towering at a formidable 6 meters tall and boasting a Tier 5 classification.

However, what intrigued William the most was the realization that the prerequisites for deploying these fearsome machines were rooted in advanced versions of Tier 1 units, such as the [Wolves of Skatti]. Delving deeper into the requirements, William discovered that all the necessary skills and technologies were interrelated, with each Tier building upon the foundation laid by the previous one.

As William delved deeper into the interconnectedness of his talent's capabilities, he stumbled upon a loophole that filled him with a sense of opportunity.

Realizing that every higher-tiered unit was built upon the foundations of Tier 1 technologies, William saw a way to exploit this knowledge to his advantage.

His talent reacted to his musings, sending him crucial information that sparked a sense of relief within him.

The information revealed that if William had unlocked every Tier 1 technology, then every Tier 2 technology would require fewer resources and less time for activation. Essentially, mastering the fundamentals would streamline the process of advancing to higher tiers, allowing him to progress more efficiently.

Grateful for this revelation, William recognized the significance of the timing. With this newfound knowledge, he could save valuable time and resources, accelerating his journey toward unlocking even greater powers and capabilities.

First, he had to set a clear path of what Tier 5 units he wanted. If he had a clear vision of what the future of a Tier 5 [Iron Legion] would entail. Then, when he reached that realm of power, he would snatch a discounted deal that would basically be a steal. 

In William's mind, [Iron Legion] would be a pure attacking Legion. They would be the aggressive legion that would conquer planets for him. 

As William considered the nature of the [Iron Legion], he realized that aligning them with the defensive capabilities of the [Imperium Hades] branch would not fully harness their potential as a pure attacking force. While the [Imperium Hades] were formidable in their ability to tear apart armies, their primary function was defensive, designed to protect the "Emperor" at any cost.

Instead, William envisioned the [Iron Legion] as a relentless force of aggression, conquering planets and dominating the battlefield with overwhelming offensive power. In his mind's eye, the perfect embodiment of this vision was [Fafnier's Greed], a formidable assembly of 100 metal Dragons.

These Dragon Mechs represented pure destruction on a grand scale, capable of blasting through planets with ease and instilling fear in the hearts of their enemies. With their fiery breath attacks and impervious armor, they were unrivaled in their offensive capabilities, making them the ideal image for the [Iron Legion].

The sheer power and versatility of [Fafnier's Greed] were awe-inspiring. Towering at 15 meters in size, each of these behemoths possessed the capability to blast through planets with ease. Furthermore, their ability to navigate through space made them formidable assets not only on planetary surfaces but also in the vast expanse of the cosmos.

In contrast, the [Imperium Hades] were formidable defenders, capable of withstanding overwhelming assaults and protecting their designated targets at any cost. Their ability to mold planets to their advantage and neutralize threats made them a force to be reckoned with.

When comparing the two, each unit excelled in its own specialty. If [Fafnier's Greed] were to confront the [Imperium Hades] on the defensive battlefield, the sheer destructive power of the black metal murder bots would likely render the dragon mechs as little more than scrap metal in the face of their relentless assault.

Conversely, if the [Imperium Hades] were tasked with defending against an onslaught from [Fafnier's Greed], their planet-molding abilities would prove invaluable. With the power to reshape the terrain and control the core of the planet. They would neutralize threats on a planetary scale, Dragons or not.

The strategic dynamics between the [Imperium Hades] and [Fafnier's Greed] were indeed fascinating. The [Imperium Hades], with their ability to mold planets to their advantage, could transform a world into a formidable fortress, enhancing their defensive capabilities and amplifying their strengths.

However, when faced with the raw offensive power of [Fafnier's Greed], the [Imperium Hades] would be at a significant disadvantage on the open battlefield. Despite their planet-molding abilities, they would be no match for the fiery breath attacks of the dragon mechs.

[Fafnier's Greed]'s signature breath attack, capable of incinerating anything in its path, rendered even the most formidable armor useless. Additionally, their protective field around each dragon made any and all artillery ineffective against them, further cementing their dominance on the battlefield.

Their protective field was also a disturbance to the enemy comms. Which would essentially cut them off from their reinforcements. 

William's strategic vision crystallized as he selected aggressive Tier 5 units to complement his plans for conquest. Among these selections was [Fafnier's Greed], envisioned as powerful flanking forces capable of unleashing devastating firepower upon enemy positions.

In addition to [Fafnier's Greed], William identified a Tier 5 variation of the formidable [Wolves of Skatti], aptly named [Sons of Sköll]. These units would serve as the long-range artillery of his forces, raining down destruction upon enemy targets with each shot akin to interplanetary missiles.

As William meticulously planned out his Tier 5 units, he envisioned a formidable force that embodied relentless aggression and unstoppable momentum. For infantry, he chose the [Exiles of Antaeus], berserk-ing lunatics whose sheer ferocity laid waste to anything in their path. Their unstoppable momentum made them a force to be reckoned with on the battlefield.

In selecting light mechs and heavy mechs, William opted for the [Ravagers of Blood] and [Exalted Skullcrushers], respectively. These units were renowned for their invincibility and ruthless efficiency in combat, perfectly complementing William's vision for his Legion.

Noting the red color and bloodthirsty aura that surrounded all of his chosen units, William felt a sense of satisfaction. This cohesive aesthetic would strike fear into the hearts of his enemies and further solidify his dominance on the battlefield.

As William finally retired to his fluffy bed, exhaustion weighed heavily upon him. Despite his weariness, sleep eluded him, haunted by the memories of fallen soldiers and the screams that still echoed in his mind.

Suddenly, a realization struck him—six months had passed, and he was now free to return to his world. With renewed determination, William's eyes shot open as he rose from his bed.

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