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Karna Reborn

Karna was many things, the hero of charity, one of India's great legends, son of the sun God and even fought in the Mahabharata he fought many battles and won in the end died in the hand of his brother Arjuna, knowing that he will be reborn he thought what his next life will be held, little did he knew he was going to be reborn with all his memory in tacked and in the Modern ara, but there seems to something called gates portal to other world, and hunters who goes into this gate

The_Ninja_king9138 · Action
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16 Chs

Hunters and Weapon

Aarav drinked his tea as he looked at Karna. "So you want to know what makes the weapons we hunter uses so special".

Karna looked at and spoke. "Yes there is not much information on the internet for it, and yeat these companies are mass producing them"

Aarav then spoke. "That is because the Hunter's Guild did that on purpose".

Aarav sipped his tea, his eyes narrowing thoughtfully. "The information about our weapons is intentionally kept scarce. It's all part of a strategy."

Karna leaned forward, intrigued. "Why would the Guild want to keep it a secret?"

Aarav set his cup down, his expression serious. "Because the technology and materials used are highly sensitive. If everyone had access, it could lead to misuse or chaos. By controlling the distribution, the Guild maintains a balance and ensures that only trained hunters handle these powerful tools."

Karna nodded, absorbing the information. "So, the companies that produce these weapons are essentially operating under the Guild's oversight?"

Aarav gave a curt nod. "Exactly. The Guild approves the designs and materials, but the specifics are kept under wraps. This way, we can ensure that the weapons remain effective against the threats they're designed for while preventing them from falling into the wrong hands."

Karna's curiosity deepened. "What about the weapons we recovered from the last gate? Are they different from what's typically made?"

Aarav considered this for a moment. "The weapons you found could be relics or remnants of an older design, possibly more powerful or with unique properties. Such items are rare and often hold secrets of their own. The Guild's research teams study them to understand their full potential and decide if they should be integrated into current weaponry."

Karna glanced at the weapons he had recovered—a golden bow and arrow, a powerful club, and the spiked red wheel. "These could be game-changers. What happens to these kinds of finds?"

Aarav's gaze followed Karna's. "They are examined and cataloged by the Guild. Some are kept for further study or used as prototypes for future designs. Others might be kept in reserve, depending on their properties and potential impact."

Karna felt a sense of unease and anticipation. "So, if these weapons have special properties, they could be quite valuable—or dangerous."

Aarav nodded. "Precisely. That's why we handle them with such care. The balance of power and safety is crucial, especially in our line of work."

Karna contemplated this, his mind racing with possibilities. The implications of what he had uncovered were significant, and he understood now why the Guild kept such tight control over weapon technology.

Karna looked intently at Aarav. "And who exactly are these 'wrong hands' you're concerned about?"

Aarav's expression turned serious. "The 'wrong hands' encompass a range of entities. They include rogue military organizations, corrupt government factions, and criminal groups. These are groups or individuals who might seek to exploit the advanced weaponry for their own gain, potentially upsetting the balance and causing widespread harm."

Karna's brow furrowed. "So, keeping these weapons controlled and restricted is crucial to prevent them from being misused?"

Aarav nodded firmly. "Exactly. The potential for abuse is significant. If these weapons fell into the wrong hands, they could be used for destructive purposes that could endanger lives and destabilize regions. That's why the Guild maintains such strict oversight."

Karna absorbed the gravity of Aarav's words. "And the Guild's role is to ensure that the weapons are only used for their intended purpose—protecting people and dealing with threats?"

"Correct," Aarav confirmed. "The Guild's primary mission is to safeguard against threats and maintain order. By controlling weapon distribution and ensuring they're only used by trained hunters, we help prevent misuse and protect both civilians and the stability of nations."

Karna's resolve strengthened. "I understand now. Keeping these weapons under control is essential for ensuring they serve their intended purpose and don't become tools of chaos."

Aarav nodded in agreement. "Exactly. It's a delicate balance, but it's one we must maintain to protect the world from greater dangers."

Karna then spoke. "But is stopping the government using there political power's on the Guild to get the weapons".

Aarav let out a laugh before he spoke. "Karna you sweet summer child, did you forget that The Hunter Guild is in the same Political power as the UN"

Then Karna spoke again. "That is another question what makes The Hunters Guide different from the normal one, othe then you know having all Hunters guild and business under there control"

Aarav leaned back, contemplating Karna's question. "The Hunter's Guild is distinct from other organizations in several key ways beyond its political power."

He continued, "Firstly, the Guild operates on a global scale with a unique mandate to regulate and manage hunters, weaponry, and the response to supernatural threats. Unlike other organizations that may have regional or national focuses, the Guild's reach and influence span across multiple countries and jurisdictions."

Aarav added, "Secondly, the Guild maintains a strict code of conduct and a set of protocols for managing not only the weapons but also the individuals who wield them. This includes rigorous training, ethical guidelines, and oversight to ensure that hunters act in the best interests of public safety."

Karna nodded, processing the information. "So, it's not just about controlling the weapons but also about maintaining high standards and ensuring responsible use?"

"Exactly," Aarav affirmed. "The Guild's comprehensive approach includes both the regulation of weapons and the ethical training of hunters. This ensures that those who are entrusted with powerful tools are also equipped with the wisdom and discipline to use them responsibly."

Karna's curiosity persisted. "And how does the Guild manage to stay ahead of potential threats or misuse by those who might seek to undermine its authority?"

Aarav's expression turned thoughtful. "The Guild employs advanced monitoring systems, intelligence networks, and a network of trusted operatives to keep track of potential threats. Additionally, there are strict protocols for internal audits and investigations to address any potential abuses or breaches of conduct."

Karna absorbed the details, recognizing the complexity of the Guild's role. "So, it's a multi-faceted system designed to balance power, responsibility, and oversight."

"Precisely," Aarav concluded. "The Guild's strength lies not just in its control over weapons but in its ability to enforce a global standard of conduct and ensure that the balance of power remains in check."

Aarav's expression grew serious as he spoke, "And yet, despite all the regulations and oversight, there remains a dark side to our operations. The reality is that gates are unpredictable and dangerous. They exist outside the normal bounds of law and order."

He continued, "The phrase 'What happens in a gate stays in the gate' reflects the grim truth that, within these anomalies, the usual rules and structures often don't apply. The chaotic nature of gates can shield individuals from accountability. While the Guild does its best to maintain order, the inherent dangers and secrecy of these realms make it difficult to monitor every action within them."

Karna nodded, understanding the gravity of the situation. "So, despite the Guild's efforts, there's always a risk that things could go wrong or that people could exploit the gates for their own ends?"

"Exactly," Aarav affirmed. "It's a constant challenge to balance the need for control with the unpredictability of these gates. The Guild strives to minimize risks and manage situations as effectively as possible, but the nature of these anomalies means that some aspects will always remain beyond our full control."

Aarav leaned back in his chair, his gaze distant as he reflected on the complexity of the world they were part of. "You see, Karna, there's a reason why only Hunters are allowed to enter gates. It's not just about power or skill—it's about trust. Once inside, we're cut off from everything outside. Communication can be lost, time can shift, and anything can happen. There have been incidents... where Hunters never came back. Some disappear without a trace, others emerge... different."

Karna raised an eyebrow. "Different? How so?"

Aarav sighed, his voice low. "Some gates are more than just dungeons filled with monsters. They mess with your mind, your sense of reality. Hunters come back haunted, with memories that don't make sense, or worse—missing memories altogether. And some, well… some come back changed, like something else came through with them."

Karna was silent for a moment, digesting the implications. "So the Guild's control over the gates is far from absolute. But what about the weapons? You said the Guild keeps their secrets locked tight, but how do they work exactly? And why are they so effective against the creatures inside the gates?"

Aarav took a sip of his tea, his eyes narrowing as he considered how much to reveal. "The weapons… they're crafted using materials found only inside gates. Crystals, monster parts, and other strange substances that don't exist in our world. These materials are imbued with energy—something we've yet to fully understand. That energy is what powers the weapons, giving them the ability to harm creatures from the gates, beings that are often immune to normal weapons."

Karna leaned forward, intrigued. "But there's more to it, isn't there?"

Aarav nodded. "The weapons are bonded to their wielder. It's not just about swinging a sword or shooting an arrow. The more you fight with a weapon, the more attuned it becomes to you, responding to your thoughts and instincts. Some say the best weapons almost feel alive, like they can sense the wielder's intent. That's why a Hunter's weapon is so personal—it's not something that can easily be replaced."

Karna glanced down at the bow he had found, running his fingers along its surface. "So Vijaya… it's more than just a powerful weapon. It's connected to me."

"Exactly," Aarav confirmed. "But that also means the weapons are dangerous in the wrong hands. If someone were to steal one, they wouldn't be able to wield it as effectively unless they went through a bonding process of their own. And even then, it might never reach its full potential."

Karna looked up, his mind racing with possibilities. "And that's why the Guild is so strict about keeping this information under wraps. They don't want these weapons falling into the wrong hands."

Aarav nodded again. "There's more at stake than just the monsters inside the gates. The Guild has to ensure that these weapons, and the power they hold, don't upset the balance of the world outside. Imagine if a government or a criminal organization got their hands on this technology. They could create armies of Hunters, weapons capable of leveling cities. That's why the Guild holds as much political power as it does—it's not just about protecting people from the gates. It's about maintaining order in a world that's already been turned upside down."

Karna sat back, absorbing the weight of Aarav's words. "And yet, we still don't fully understand the gates themselves."

Aarav chuckled darkly. "Not even close. Every gate is different. Some lead to worlds that defy all logic, others to places that feel eerily familiar. Some Hunters have reported seeing versions of our own world inside the gates, but twisted. Like reflections in a broken mirror."

Karna frowned. "Are you saying… there could be other versions of us? Of our world?"

"It's possible," Aarav admitted. "No one knows for sure. But if there's one thing we've learned, it's that the gates are more than just random anomalies. They're connected to something much larger, something we've only begun to glimpse. And whatever that is, it's beyond anything we can truly comprehend."

The room fell silent as the enormity of Aarav's words sank in. The gates, the monsters, the weapons—it was all part of a larger, more dangerous game, one that humanity had only just begun to understand.

Karna finally broke the silence, his voice resolute. "Then we'll have to keep fighting, keep pushing forward. Whatever's out there, inside those gates, we'll face it head-on. And we'll win."

Aarav smiled faintly. "Spoken like a true Hunter."

Karna then spoke. "And then there is my final Quest, why do some many hunters become... celebrity"

Aarav just looked at him before he spoke. "Money".

Karna just blinked. "That it is, Money".

Aarav then spoke again. "Not really, but it done by most bronze, sliver and gold hunters, after all we can't just go on a gate 24/7, not that Diamond hunters don't do it as well, some do brand deal, other do movies then self, some started whole business, plus not like a Platinum hunters haven't done these, I haven't but I do know if something".

Aarav then remember a woman, with long yellow hair, as she is wearing a knight like around as she holding a silver sword.

Aarav then spoke again. "Plus even do we pay Low ranking hunters but the number them makes so that they need to become celebrity or start business or will join a Guild".

Karna pondered Aarav's words, letting the realization sink in. "So, even being a Hunter is tied to the world of business and fame. But that woman you just thought of… she must be someone important."

Aarav nodded slightly, a flicker of recognition passing through his eyes. "Yeah, she's a Platinum-ranked Hunter, one of the few who chose a path outside the usual. She's not just a celebrity; she's a legend in her own right. Avalynn, the Knight of the Silver Sword. She doesn't bother with endorsements or movies, but everyone knows her. She runs a guild so exclusive that only a handful of Hunters have ever been invited. Some call her the greatest swordsman alive, but she doesn't care about the titles."

Karna looked intrigued. "Sounds like she's focused on the real fight, rather than the fame."

"Exactly," Aarav replied. "Avalynn isn't interested in the noise of celebrity life. She's all about the mission. Some Hunters see the gates as a way to make a name for themselves, but for people like her, and even for me, it's about survival and the bigger picture. There's something inside those gates, Karna—something that could change everything. And I think she's one of the few who understand that."

Karna nodded slowly, gripping the bow in his hand. "So, it's not just about hunting monsters or gaining wealth. It's about preparing for something bigger, something that could reshape the world."

Aarav's gaze sharpened. "You're getting it. The gates aren't random. They're connected, and whatever is inside them holds power we've barely scratched the surface of. It's up to people like us to stay sharp, to keep fighting, and to protect this world from what might come next."

The weight of Aarav's words hung in the air as both men sat in silence, contemplating the vast unknown that lay beyond the gates.

Karna eventually stood, his resolve clear. "Then let's keep fighting. No matter what's inside those gates, I'll be ready."

Aarav smiled slightly. "Welcome to the real world of Hunters."

Karna then spoke. "Do you think I will ever meet Avalynn".

Aarav just shrugged. "Don't know your a Platinum hunters of India and she is a Platinum hunters of Britain, so unless there a another international metting like that of 10 years ago I don't think so"

Karna nodded thoughtfully. "An international meeting, huh? I've heard rumors about those gatherings. The strongest Hunters from around the world, coming together… it must've been something."

Aarav leaned back in his chair, a nostalgic look in his eyes. "Yeah, it was intense. Ten years ago, the world was still trying to figure out the gates, and the top Hunters were the only line of defense. People like Avalynn, me, and a handful of others were called in to share knowledge and strategies. It was less of a meeting and more of a battlefield in disguise. Politics, power struggles, and ego—every Hunter had something to prove."

Karna's curiosity deepened. "Did anything come from it?"

"Not much, at least not officially. But it showed us one thing: the gates weren't just a local problem. They were a global threat. And even though Hunters were stronger than ever, we were also more divided than ever. Everyone wanted control, power, influence. Even now, some Platinum-ranked Hunters are more focused on becoming figureheads than actual protectors."

Karna smirked slightly. "Sounds like a mess."

Aarav chuckled. "It was. But it also opened my eyes. That meeting changed a lot of us, even Avalynn. She became more isolated after that, retreating to Britain and focusing solely on her guild. But there are whispers that she's been preparing for something, gathering rare weapons and artifacts from inside the gates. Maybe she knows something we don't."

Karna pondered this, gripping the bow in his hand tightly. "If the gates are hiding something big, we'll need all the help we can get. Even from Hunters like her."

Aarav looked at him seriously. "Exactly. So, stay sharp, Karna. The world's about to change again. And when it does, you might find yourself standing alongside Avalynn after all."

Karna gave a determined nod. "When that day comes, I'll be ready."

To be continued

Hope people like this Ch and give me power stones