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Ingenuity Online

In 2083 a revolutionary VR game was released to the world. The game allowed players to create their own skills making a unique class to themselves. The game was called Ingenuity Online and encouraged ingenuity and innovative character creation. Winter Jenson has always loved VR games and played them most her life. With the announcement and release of the game she prepares the become the best in the game as Tess Cryo. Disclaimer: the cover is not mine I found it on photobucket. All picture rights go to scott_101-prince

XantosZ · Fantasy
Not enough ratings
6 Chs

Reader Character Creation

I would love to see your ideas on characters integrated into the story. This chapter will be where you can put character ideas. Give descriptions of the character their personality and such, and a synopsis of their stats abilities and race. Also include what their relationship with the the MC will, and how they interact with them. This will be the guidances of how to create a character. Give a rough lv 10 direction so I know where to go with the character, or a percentage of stat assignment which is preferable. Characters start with 5 Stats in every Category: Strength, Dexterity, Agility, Vitality, Intelligence, Wisdom.

Ingenuity Online Creation

Points are used to give stat points, as well as create skills. A character starts with 500 points and gains 100 per level up, character starts at Lv 0.

500 starting Creation points

10 Creation points per stat point (Max of 200 Ingenuity Points used for initial stats)

25 Creation points per basic attack and auxiliary skill (ex. Sword Slash, Fire Bolt)

50 Creation points per Basic Growth Skill- Basic 'class' proficiencies such as weapon and element masteries. Typically the skills of a normal class like rogue, assassin, ranger, warrior, wizard, or sorcerer. (Sword Mastery, Fire Affinity, Tracking, Stealth) 25 Creation points to upgrade to the next stage (Basic->Beginner->Intermediate->Advanced->Master)

100 Creation points per Ingenuity Growth Skill- Ingenuity Skills are unique skills that aren't your typical class skills. Growth related skill that can be the basic skill of a unique 'class'. With the main Characters Ingenuity Skill Elemental Conduit (had better word than conduit forgot before I could write it down) allows her body and weapons to be a direct conduit of elemental energy she has a proficiency with, making her able to use elemental skills related to her body and weapons. 50 Creation to upgrade to the next stage

1 Ingenuity point per Ingenuity Attack or Auxiliary Skill- attack or auxiliary skills that are based on your growth ingenuity skills. Same upgrade cost as regular skills

Ingenuity Points- When a player pioneers a new ingenuity growth skill they receive 5 Ingenuity Points, and 1 each time the skill levels up. When someone else creates the same skill they will only receive 2 Ingenuity Points. This is implemented in the game to encourage Ingenuity as the name of the game is. These are used to be able to access unique Races that give special bonuses; they are also used for Ingenuity Attack and Auxiliary Skills.

Race Details

Human- Humans are a versatile race therefor they receive 100 additional Creation Points for Skills

Dwarf- Dwarfs are strong and hardy distribute 5 points as you wish, with a max of 4 to an attribute to strength or vitality, and receive a growth skill related to weaponsmithing, armorsmithing, or a heavy weapon.

Elf- Elves have unnparaleled grace and skill with magic distribute 5 points as you wish, with a max of 4 for an attribute to Dexterity and Agility, or Intelligence and Wisdom. They receive your choice of Dual wielding, Bow Mastery, or any elemental proficiency.