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Infinite Range: The Sniper Mage

Orson, a disgraced former eSports champion, finds himself reborn on the opening day of Infinite Dimensions, a hyper-realistic virtual reality game that secretly doubles as humanity’s last line of defense against alien forces. Armed with memories of the future and a god-tier talent that grants him infinite range with every monster slain, Orson is no ordinary mage—he’s a walking artillery unit, capable of taking down bosses from miles away. Determined to rewrite his tragic past, protect those he failed, and rise to the top, Orson dives into the game with one goal: to turn his newfound powers into unstoppable strength. But as he grows stronger, enemies emerge, and the countdown to reality and the virtual world merging looms closer. Can Orson secure his place as the ultimate long-range mage and survive the deadly trials that await? In Infinite Range: The Sniper Mage, the only limit is how far he’s willing to shoot.

SJean_Lee · Games
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205 Chs
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123: Brothers, Let's Make Some Money!

Critical hit -2900!

Critical hit -9500!

...

Multiple effects triggered!

Orson's attack speed had reached 5.0, and with his multiple basic attacks triggering, eight hits per second was no longer a dream. His attack speed exceeded that of any S-tier archer at this stage.

Dark red magic balls formed a continuous array in the air, resembling a dark and profound galaxy, creating a spectacular sight.

Jella, the Wind Mage, screamed as she was repeatedly knocked back by Orson's basic attacks, unable to stabilize herself. Drunken Dream, standing beside Orson, watched in awe, almost losing his combo in the process.

"That's insanely fast... No wonder you're a mysterious NPC. Your staff speed is way beyond any player!" Drunken Dream exclaimed.

Crazy Handsome: "What's going on? Didn't we just kidnap Hazel? Why is there fireworks going off at the Lord's manor?"