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I Just Want Players to Save Money, They Insist on Giving Me!

Ke Jin transmigrated into an era where gaming was in utter chaos. Everyone here deeply believed in the notion of buying happiness with money, as game companies ran wild with various schemes to trick and force players to spend. As a game enthusiast from his past life, Ke Jin felt like he was in a world without sunlight. Luckily, he obtained the Free Game Production System! Players could get the ultimate reward of the "Complete Collection of All Game Design Schemes" without spending a single cent! Not spending money? How hard could that be? Heap on the benefits! Give away 50 consecutive draws during the summer heatwave! Give away 100 draws on the second day after the server opens! Due to the game reaching 50 daily active users, we are issuing a cool skin set originally priced at 999! The planner's niece just turned 17 years and three months plus 7 days old, so we're giving away 50,000 crystals! My sincerity is almost flooding the players. Surely nobody will spend now, right? Secretary: Mr. Ke, good news! Our newly launched game has just reached over a hundred million in daily transaction volume on its first day! Ke Jin: Huh? How is that good news... No, what about the other game? The one where we give full 100-99 discount vouchers upon starting, isn't its sales terrible? Looking puzzled, the secretary said while anticipating the boss's reaction: They've been shouting things like 'what a conscientious company' and 'if we don't spend, they'll go bankrupt,' so they just topped up. That game sold a whopping one hundred million copies globally. Congratulations on making a billion! "......" At 3:30 a.m., lying in bed, Ke Jin was wide awake, unable to sleep. He posted a status: Please, I beg you, stop spending. You guys are really making it hard for me... Player: Understood, Mr. Ke is hinting life is hard, brothers, let's step up! Charge it!

Chen Tang Resting on the Moon · Urban
Not enough ratings
803 Chs

Chapter 72: Ban Implemented! Lu Long: Steady! Ke Jin: Steady! Players: WTF, let's get started!_1

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"Da, da, da."

At the Netcom Operations Department, in the general manager's office.

Lu Long was gently massaging his temples with his left hand while rhythmically shaking a pen in his right, making clicking sounds on the writing pad.

His eyes were fixed on the computer screen.

On it was the real-time feedback of active player numbers for Pubg, captured by the data department.

Today marked the fifth day since Pubg went online.

The game had sold a total of 730,000 copies in five days.

The current daily active users were stable at around 300,000.

Although this figure still fell far short of their own games,

it was even far above the daily active users of "Tintin Tornado," ranked 10th in revenue for their company.

But one must realize, this was after just five days since release.

What about after 50 days?

Or 500 days?

Lu Long didn't dare to imagine.

Moreover, the production and marketing costs of "War Annihilation" had all been spent.