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I Just Want Players to Save Money, They Insist on Giving Me!

Ke Jin transmigrated into an era where gaming was in utter chaos. Everyone here deeply believed in the notion of buying happiness with money, as game companies ran wild with various schemes to trick and force players to spend. As a game enthusiast from his past life, Ke Jin felt like he was in a world without sunlight. Luckily, he obtained the Free Game Production System! Players could get the ultimate reward of the "Complete Collection of All Game Design Schemes" without spending a single cent! Not spending money? How hard could that be? Heap on the benefits! Give away 50 consecutive draws during the summer heatwave! Give away 100 draws on the second day after the server opens! Due to the game reaching 50 daily active users, we are issuing a cool skin set originally priced at 999! The planner's niece just turned 17 years and three months plus 7 days old, so we're giving away 50,000 crystals! My sincerity is almost flooding the players. Surely nobody will spend now, right? Secretary: Mr. Ke, good news! Our newly launched game has just reached over a hundred million in daily transaction volume on its first day! Ke Jin: Huh? How is that good news... No, what about the other game? The one where we give full 100-99 discount vouchers upon starting, isn't its sales terrible? Looking puzzled, the secretary said while anticipating the boss's reaction: They've been shouting things like 'what a conscientious company' and 'if we don't spend, they'll go bankrupt,' so they just topped up. That game sold a whopping one hundred million copies globally. Congratulations on making a billion! "......" At 3:30 a.m., lying in bed, Ke Jin was wide awake, unable to sleep. He posted a status: Please, I beg you, stop spending. You guys are really making it hard for me... Player: Understood, Mr. Ke is hinting life is hard, brothers, let's step up! Charge it!

Chen Tang Resting on the Moon · Urban
Not enough ratings
292 Chs

Chapter 40: Top War Criminal Continues to Trend! The Tycoon's Wrath, the First Paid Crusade in Gaming History!_1

Translator: 549690339

Recently, due to the lack of new releases from big developers, two minor events occurred within the otherwise steady and uneventful gaming circle.

Firstly, after "Skyline" debuted, it attracted a certain level of attention. Many streamers on various platforms gave it a try, igniting a small spark of interest within the community.

It wasn't as explosive as the popularity of "Goose Duck Kill" though.

But "Goose Duck Kill" is fundamentally a social game, featuring short rounds that allow viewers to tune in and drop out at will.

"Skyline," looking like a single-player game from any angle, makes the audience feel like they're catching up with a math class if they miss a day; the teacher is up there going through multiplication tables, you drop your pen, and by the time you pick it up, the teacher has moved on to "homological mirror symmetry," "Fermat's Last Theorem," "Riemann Hypothesis"…

Teacher, please stop, I was born to a human mother!