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I Just Want Players to Save Money, They Insist on Giving Me!

Ke Jin transmigrated into an era where gaming was in utter chaos. Everyone here deeply believed in the notion of buying happiness with money, as game companies ran wild with various schemes to trick and force players to spend. As a game enthusiast from his past life, Ke Jin felt like he was in a world without sunlight. Luckily, he obtained the Free Game Production System! Players could get the ultimate reward of the "Complete Collection of All Game Design Schemes" without spending a single cent! Not spending money? How hard could that be? Heap on the benefits! Give away 50 consecutive draws during the summer heatwave! Give away 100 draws on the second day after the server opens! Due to the game reaching 50 daily active users, we are issuing a cool skin set originally priced at 999! The planner's niece just turned 17 years and three months plus 7 days old, so we're giving away 50,000 crystals! My sincerity is almost flooding the players. Surely nobody will spend now, right? Secretary: Mr. Ke, good news! Our newly launched game has just reached over a hundred million in daily transaction volume on its first day! Ke Jin: Huh? How is that good news... No, what about the other game? The one where we give full 100-99 discount vouchers upon starting, isn't its sales terrible? Looking puzzled, the secretary said while anticipating the boss's reaction: They've been shouting things like 'what a conscientious company' and 'if we don't spend, they'll go bankrupt,' so they just topped up. That game sold a whopping one hundred million copies globally. Congratulations on making a billion! "......" At 3:30 a.m., lying in bed, Ke Jin was wide awake, unable to sleep. He posted a status: Please, I beg you, stop spending. You guys are really making it hard for me... Player: Understood, Mr. Ke is hinting life is hard, brothers, let's step up! Charge it!

Chen Tang Resting on the Moon · Urban
Not enough ratings
803 Chs

Chapter 228: Doesn't Princess Zelda Need a Link?_2

Link's close-up as he climbed the mountain served as a UI element on the game interface.

After selecting "Start Game."

The game joined a short CG

which was nearly identical to the end of the trailer.

Princess Zelda's voice slowly rose in the dim, narrow cave.

She awakened Link, who lay quietly in a sarcophagus filled with healing spring water.

Unlike in the trailer, the awakened Link walked straight out of the cave.

Inside the game itself.

After Link was awakened, player control took over.

The mouse could shake the viewpoint around, while WSAD controlled character movement.

French Fries first looked around the small cave.

He discovered two small chests behind the sarcophagus and, upon opening them, obtained a ragged top and bottoms.

Before doing anything, he decided to increase his defensive power.

In a corner, he also found a rusty iron sword.

Soon, French Fries discovered a strange pillar at the front of the cave.