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I Just Want Players to Save Money, They Insist on Giving Me!

Ke Jin transmigrated into an era where gaming was in utter chaos. Everyone here deeply believed in the notion of buying happiness with money, as game companies ran wild with various schemes to trick and force players to spend. As a game enthusiast from his past life, Ke Jin felt like he was in a world without sunlight. Luckily, he obtained the Free Game Production System! Players could get the ultimate reward of the "Complete Collection of All Game Design Schemes" without spending a single cent! Not spending money? How hard could that be? Heap on the benefits! Give away 50 consecutive draws during the summer heatwave! Give away 100 draws on the second day after the server opens! Due to the game reaching 50 daily active users, we are issuing a cool skin set originally priced at 999! The planner's niece just turned 17 years and three months plus 7 days old, so we're giving away 50,000 crystals! My sincerity is almost flooding the players. Surely nobody will spend now, right? Secretary: Mr. Ke, good news! Our newly launched game has just reached over a hundred million in daily transaction volume on its first day! Ke Jin: Huh? How is that good news... No, what about the other game? The one where we give full 100-99 discount vouchers upon starting, isn't its sales terrible? Looking puzzled, the secretary said while anticipating the boss's reaction: They've been shouting things like 'what a conscientious company' and 'if we don't spend, they'll go bankrupt,' so they just topped up. That game sold a whopping one hundred million copies globally. Congratulations on making a billion! "......" At 3:30 a.m., lying in bed, Ke Jin was wide awake, unable to sleep. He posted a status: Please, I beg you, stop spending. You guys are really making it hard for me... Player: Understood, Mr. Ke is hinting life is hard, brothers, let's step up! Charge it!

Chen Tang Resting on the Moon · Urban
Not enough ratings
803 Chs

Chapter 162: Baby Qing, promise me, don't be a girl turtle!_2

But this revolution was not something the gaming capital wanted to see.

Especially since the transformation on the mobile front was so swift and fierce that it even brutally interrupted several of Silver Brilliance's heavy spending mobile game projects that were in the works.

This made SE's major shareholders unhappy.

What kind of trash is the top player?

A nobody I had never even heard of before.

How could they suddenly deal such a heavy blow to our mobile division?

Keep up this disturbance, and the hard-earned heavy-spending habits of our players will be destroyed overnight.

But while that's the case, how to contain the top player became another big problem.

Mobile platforms join forces to boycott the top player, refusing to promote their games.

To be honest... this might intimidate the layman, and that's about it.

For the top player, there's a PC website, and a top player exclusive client is in development.