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I Became the Progenitor Vampire

Reed has accidentally crossed over into a virtual reality game that is not due for release until a year later. Inside the game, he is a Progenitor Vampire that has been hiding amongst humans to study magic that also owns an ancient castle with over 200 vampiric descendants. What a roller-coaster ride. Thankfully, he can still return back to Earth. But the biggest crisis staring down upon him is the open beta scheduled for a year later, and the coming of the players. How can he, as a vampire, get strong enough to fight against the oncoming catastrophe incarnates – the players themselves!! This is the tale of a Progenitor Vampire leading a group of vampires and humans farming the land.

Carp Blowing Bubbles · Sci-fi
Not enough ratings
60 Chs

Chapter 47 The Vision of the City Hall

Editor: EndlessFantasy Translation

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"Harrison, Augustine, do you know why I chose you two to interact with humans?"

After walking out of Recker's room, Lide found a shady corner and looked solemnly at Harrison and Augustine, who were following him closely.

With a somewhat delicate appearance, Harrison was a genius within the Bloodline most proficient in studying magic. Although he did not learn offensive spells, he knew as many as 20 Second Circle Magic spells. Including First Circle spells, Harrison knew more than 40 spells.

All of Lide's spells combined didn't reach 30.

In the Glory World, mages had the highest difficulty level among all professions, and the difficulty of learning magic surpassed any other task.

Intermediate mages above level 5 mostly learned no more than 10 spells.

As for advanced mages above level 10, many couldn't even master Three Circle Magic spells for over a decade after their promotion.

A level 1 mage apprentice and level 2~4 formal mages could learn First Circle Magic,

level 5~9 intermediate mages could learn Second Circle Magic,

level 10~14 advanced mages could learn Three Circle Magic,

and level 15~19 Great Mages could learn Four Circle Magic.

But levels only qualified someone to learn, mastering the spells wasn't simple.

Spells started to rise in difficulty from Second Circle, skyrocketing after reaching Three Circle.

Many advanced mages often held the title in name only, unable to grasp Three Circle Magic spells for a long time.

Lide was able to establish his own mage tower in Green City, besides help from his unseen Great Mage teacher, primarily because he had learned three Three Circle Magic spells.

Instant Teleportation, Void Walk, and Bursting Fireball.

The simplest Three Circle Magic spell, Bursting Fireball, required a total of 600 Magic Nodes, Instant Teleportation required 750 nodes, and Void Walk had a staggering 900 nodes.

How complex was a magic model composed of hundreds of magic nodes?

Lide had attempted to cast Bursting Fireball, and the casting time carried on for more than twenty seconds.

Comparatively, casting a First Circle spell only took the time of a snap of the fingers.

Although his unfamiliarity played a part, it still highlighted the problem.

The time required for the magic power to run from the first to the last Magic Node took half a minute, showing just how difficult advanced spells could be.

Harrison could master all the supportive spells accumulated by the Bloodline over two hundred years. Lide even thought his talent was just a bit less than his own.

If Harrison had an interest in offensive magic, his strength might not be inferior to Frey, the only one among the remaining seven second-generation Bloodline to have participated in the war with Green City a hundred years ago—a powerful spellcaster.

"A clever genius," was Lide's impression of him.

In the future, humans would become more numerous, and how the Bloodline managed them without provoking rebellion required wisdom and finesse.

Although the other second-generation Bloodlines weren't foolish, Lide believed Harrison was more suitable for dealing with humans.

Because he was a rare outlier in the Bloodline who didn't like slaughter or combat.

Magic was his everything.

As for Augustine, although he didn't have Harrison's talent, as an archer, he needed not only sharp eyesight but also patience and meticulousness beyond ordinary people.

While other second-generation Bloodline plundered population outside, they were responsible for settling the rear, a long-made arrangement by Lide.

He couldn't possibly stay in Dawn City for long; he had to remain in Green City to purchase enough supplies for Dawn City. The Crimson Mage Tower also couldn't do without him.

"Clan Leader, we don't need to know why. By the Dark Goddess, your will is above all."

Harrison bowed gentlemanly, showing a deeply serious expression.

"No, you need to know." Lide waved his hand, pointing to the street outside bathed in sunlight.

"Our numbers are not large, but the humans in Dawn City will grow.

We must learn to use human power. Though individual humans are weak, their group strength is unmatched even by the powerful Bloodline."

"So, you must learn to communicate with humans, to use their wisdom and strength."

"Reel some in, unite some, suppress some."

"Those who are obedient, win them over and reward them; those who are not, punish them and give them differential treatment."

"Management is a very scientific, ahem, an art even the Night Goddess would praise. Now, let me explain..."

Lide elaborately conveyed to Harrison and Augustine his previously organized and refined set of company management principles.

Both were smart within the Bloodline, especially Harrison, who had already mastered over forty spells by level 9. His ability to comprehend surprised Lide.

Within a single Sunshine Hour, Lide felt Harrison was fully capable of managing humans.

Rushing this task was due to the few numbers of the Bloodline and the incomplete departments.

Within the Bloodline, each second-generation Bloodline had direct descendants belonging to third generations. Currently, there were 208 Bloodline members in Dawn City.

The third-generation Bloodline guarding the Blood Pool under Frey had the fewest, only 10, all stationed with him in the sacred ground. These 10 Bloodline couldn't be moved.

Then, Ivy's 35 Bloodline members formed the Law Enforcement Team, overseeing the management of those violating castle rules.

Dylan had 38 direct descendants, but he was responsible for raising over 400 Magic Language Bats, bearing the greatest responsibility.

Audis had always guarded the walls, and his 40 Bloodline members shared this responsibility.

Harrison had only 5 third-generation Bloodlines, usually managing the Bloodline library.

Lucy had the most, with 50 Bloodlines, while Augustine had 23. The two typically had no specific responsibility, tasked with abducting humans when the Bloodline's human livestock was insufficient.

Adding the second-generation Bloodlines, there were 208 members in total, making up the entire Bloodline.

For a group of only 200, such simple responsibility divisions were sufficient.

But Lide was clear that the current Bloodline structure only suited the previous conditions. With the increasing human population, this organizational structure would be completely unsuitable.

When the number reached three or five thousand, the current model would be a disaster.

He needed to restructure the Bloodline and establish new departments of authority.

And the persons in charge would be the two before him.

The Bloodline's numbers were too few, as were usable people.

With only 200 members, Lide was familiar with only a few second-generation Bloodlines and could only use these people for now.

The shortage of talent was the biggest predicament at present.

But he believed difficulties were temporary; once humans integrated into Dawn City, usable talents would immediately increase.

Unlike the Bloodline, humans had a much stronger desire for power.

"I will establish a City Hall and reorganize the current Bloodline.

City Hall will be responsible for two major aspects, external and internal affairs.

Externally, plundering population and trading with Green City are the most important tasks, headed by me personally. This department will be called the Foreign Affairs Department.

Internally, managing humans and building the city will fall to the Ministry of Civil Affairs, which you two will head as the first speakers.

Defense and sacred ground protection will be unified into the Bloodline's First Army, responsible for guarding Dawn City and the sacred ground, not for external affairs. The army will be independent in the future, specializing in combat missions."

Lide pondered for a moment and presented the entire plan.

Although the allocation of authority was still crude, there was no way around it with the current Bloodline not capable of having a refined structure.

With only 200 members, a third were out plundering the population, another third guarding the sacred ground and walls, leaving few who could be deployed.

Yet, the small size made management easier.

Moreover, issues could be corrected immediately if discovered. If the scale was too large, it would take time to rectify problems once they arose.

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