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Hungry Necromancer

Thrown into a new world, Asher finds himself becoming a wanted and unwittingly evil Necromancer. Not the career choice he'd had in mind when he began. Hunger plagues him, as he walks a path opposed to most, stepping on the fragile toes of the Synagogue and their Goddess, the Cult and even the powers he barters with. Not that any of this will matter once he's finished. Cover Art credit - @mufs(instagram) https://discord.gg/YbxrtrU A bit you might want to know about the pace; Asher is a very unlucky protagonist. So even ten chapters in he will still struggle greatly to survive. The tag says overpowered protagonist and that is true, it won't happen for a bit though, he still has to suffer a bit while getting stronger, a fantasy world isn't all it's cracked up to be after all. A bit you might want to know about what you'll be reading. The type of Necromancy practiced in Hungry Necromancer is a rather stable and balanced type of Necromancy, you'll eventually read up to parts where things are not so easily fixed with a horde of zombies and a very creepy ritual needs to be employed. As of chapter 80 things truly begin to get dire and desperate as Asher is faced with the consequences of his actions, bad deal making and even close approaching death and madness. And it ought to be so for a fiendish Warlock practicing such a dark magical art as Necromancy.

Tim_Saian · Fantasy
Not enough ratings
286 Chs

Chapter 51: Journey To Aste; Mysterious Figures

Before either of us realized it, the sun had begun to rise again and we still journeyed on. The routine has long become a muscle instinct, so much that I automatically approximate the time left until Anselm needs a recharge.

Doing this, of course, means that I got little to no sleep through the journey. Anselm can stay around for almost an hour now but in no world or life have I ever learned or attempted to power nap. As such, all I got were varying stages of torpor in-between conversations and recharges.

Anselm was right; killing the horse might not have been the best idea. But we've made time, a lot of time in fact. We passed by a sign post that directed to Aste, Carbina and Ioina with arrows. This was a good sign of progress if any I'd say.