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HOTD: Path to eternity

An average man wakes up in a dimly lit room with a not human in front of him. With no knowledge on how or why he was there. Given a second chance and 2 rewards for his 2 unacknowledged good deeds and 2 bonuses due to his second deed. Gen, formerly Lazarus Sulva embarks on a journey to eternity all the while gaining power as well as beautiful women along the way. . . . . . . . . This is my first fanfiction so go easy on me yeah? English isn't my native tongue. Disclaimer: I don't own any and all anime, game, movie and novel materials in this work. All I own is my MC, my system and my OCs if I decide to add any in the future. The cover photo, should it be placed, isn't mine. The owner only need to leave a comment if he/she wants me to remove it.

Abyss_Edge · Anime & Comics
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2 Chs

0.1 Ranks, Levels and Stats

Rank-F (Max level - 10)

Rank-E (Max level - 20)

Rank-D (Max level - 30)

Rank-C (Max level - 40)

Rank-B (Max level - 50)

Rank-A (Max level - 100)

Rank-S (Max level - 150)

Rank-SS (Max level - 200)

Rank-SSS (Max level -250)

Rank-EX (Max level - 300)

Rank-Legendary (Max level -400)

Rank-Mythical (Max level - 500)

Rank-Phantasmal (Max level - 650)

Rank-Demigod (Max level - 800)

Rank-Void (Max level - 1,000)

Rank-God (Max level - 1,200)

Rank-High God (Max level - 1,500)

Pending future higher ranks.

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HP = Health Points | 20 per attribute point

MP = Mana Points | 5 per attribute point

DMG = Damage amount | 2 per attribute point (humans only)

DEF = Defense amount | 3 per attribute point (humans only)

STR = Weight lifting power, move speed and attack speed. | 1 per attribute point

STA = Stamina amount | 1 per attribute point

VIT = HP, MP and Stamina regeneration. | 1 per attribute point

END = Endurance and perseverance | 1 per attribute point

PER = Perception, Senses, Sixth sense and kinetic vision | 1 per attribute point

INT = IQ, processing speed and learning speed | 1 per attribute point

WIS = Memory capacity, Memory clarity and recall speed | 1 per attribute point

MAG = Basis for the increase in the effects of spells and some skills by addition or multiplication | 1 per attribute point