Heh, I'm not that weak anymore," I thought to myself as I stood in front of a terrified wolf. I had just used my petrifying gaze and it had worked exceptionally well.
Without wasting any time, I rushed towards the wolf and cast the same skill again. The wolf froze in place, allowing me to deliver a devastating blow to its neck, increasing my damage output by 50%.
"[You have dealt 12 damage]," the system notified me.
Just as I was about to celebrate my victory, the wolf came out of its frozen state and attempted to move again. My heart almost jumped out of my chest but luckily....
"[Bleeding effect -0.5]"
"[You have killed a Dark Wolf, a mid-tier monster.]"
"Phew, if It had been just a second late, I would have been dead along with it," I muttered to myself.
I approached the corpse and touched it.
"[Corpse detected. Looting now.]"
"[You have gained: Low Spirit Stones 16X Passive Book 1x, Active Book 1x, Mythic Twin Tail Wolf Essence 1x]."
I was excited about the loot but couldn't help but notice that the essence had changed. It should have been primordial, but it wasn't.
"[Negative, as the monster has at least 56 bloodlines mixed in its genes throughout generations, it's impossible to extract a single one. But with the host's trait, one of the bloodlines had to drop, so the system chose a bloodline at random.]"
"Wow, won't that mean I'll get a variety of these?" I asked.
"[The system isn't certain about how other monsters evolved as it doesn't have any data yet, but it's at least 50% sure that wolf species will have varieties of bloodlines like this, as the bloodline Meliqure consists of various kinds of mutations.]"
"I see, I see. Nice good job "
"[Thank you, host.]"
"[The system also detected that the attacking system isn't functioning well.]"
"[The system has made some adjustments and a new sub-state will be created: Attack Power: 5.5, and a weapon sub-stat: Qi Enchant Limit (depends on the weapon).]"
[To explain it more clearly, the attack power is the host's base attacking capability without any weapon. Note that this damage might increase if the host shifts their qi to a particular area or Breakthroughs a realm or practices special techniques]
Host maximum capability of using of using qi In a particular body part is:
•Hands : 50% booste ( consumes 20% more qi per minute )
hand base damage 3.5 and with 30% booste it's (3.5 + 1.05) = 4.55 damage { no weapon}
•Legs : 25% booste in agility
( Consumes 20% qi per minute).
Now for qi Enchant limit:
Another sub stats will be added
Endurance: (The value which the weapon or an object can handle the qi before breaking down)
each enchant gives
[I hope the host can understand now ]
" Sigh my poor brain can't handle this stuffs ;-;"
[ Do host want me to Say the details again?
]
" ;-; no don't plz "
" Plz system make it short my poor brain cant handle this "
[ Sure host ]
[∆Systems functions
• Can can help the host absorb Qi from any object instantly if host can endure it.
•Gives achievements in certain cases rewards the host with potions.
• Can help absorb essence by 100%
•Can count how Much of a critical stage the host is on.
• Analyze and gives advice the host the most effective growth decision.
? How stats works :
• HP: The absolute amount The host can wistand.
• mp/qi : The absolute amount of Qi or mp host can Store and use .
• Defense: The absolute amount of Damage host can nullify according to realms.
Which is:
One same stage it's 100% { note this can be changed according to the skill used by the enemy}
On stage higher then host: 80%
Two stage higher then host : 60%
Three stage higher then host: 40%
Four stage higher then host : 0%
•Soul power: Maximum capacity of the host can utilize The soul.
Note : currently occupied by system.
•Agility: Normal Speed of host on the best condition. Without using qi.
• luck : The drop rate from corpse's.
• charm: the rate of Perfection To ones body Skin
*Special effects: Emmets a colorless oder which attracts opposite Gender by { can not be calculated} as it depends on each persons mind of thoughts.
∆Unique stats:
•Normal Crit zone : 0%
The Chance of infecting Crit damage in normal body parts.
•Critical crit zone : 100%
The chance of infecting critical damage in weak body parts.
•Critical damage : 50%.
The damage increasing rate the attack is Crit.
Attack power:
The basic value of Hosts ( hands / legs ) damage out put without qi enchantment.
[Legs will take 15% qi for enchantment which will increase damage out put by legs 15% and speed agility by 20%
Base damage : 10 { +2 each stage }]
[ Hands will take % 20qi for enchant which will increase The damage out put by 50%
Base damage : 24 { +4 each stage }]
Note : This qi enchantment stimulates the mussels gaining more force and momentum.
Effects:
• Bleeding: Causes when A single blow deals more then 40% of health.
The damage varies from different Damage output.
If it takes 40% HP damage 0.5 per second
60 % is 1 per second
80% 1.5 per second
90% 2 per second]
;-; it's still too big..sigh well let's get over with it
And thus I spend my 15 minutes after collecting all the loots..
Hmm this functions are interesting.
[ Yes host I'm creating functions to assist host to the fullest..thus after I collect more data more functions might open]
" I see i see ;-; ...you are the best "
[ Fufu thank you Master :3 ]
Ok absorb the essences.
[ Affirmative]
And same again pain hit me but this time it' was bearable still pain is pain ;-;
After 20 minutes
[ U have gained.
HP 3
Qi 6
Agility 1
Soul power 0.9
Defense 0.5]
Ok use the spirit stones now .
[ U have gained 160 exp ]
[ 50/320]
[ Congratulations u have broken through to 5th stage of body tempering]
Hmm breaking through always feels so good.
[ Yeah host becoming stronger is always the best]
Ok use passive book.
[ Host has gained " Retaliation (passive skills)]
[Retaliation: Host can absorb 1%Hp from each Strick host gets hits.]
[ U have obtained Tire one " Arctic Frenzy"]
[ § Arctic Frenzy: consumes 70% of Qi and slashes unpredictable Strikes up to x33 At one point in 3 seconds.
Status: locked { requires 120 Agility}
Damage : Nullifies enemy's Qi And bring down HP to 1
Per slash damage: 1
Last slash damage: UN predictable
Condition:
•Targets isn't immune to Ice energy
•Targets soul stats shouldn't be Higher then hosts current soul stats
• Host can't retake The skill ones it's activated
(・o・;)
[ I did a good didn't I host :3 ]
"Ehh yes u did but I can't use one and the passive one idk what to say ...now that I think about it 33 Stricks in 3 seconds is that even possible !!
[ Yes host it's possible. As u aren't a normal human anymore]
Ah ok if u say so ...
[ Yes trust me I'm the best :3 ]
Yesh you are best.
Grumbling....( Noise of hungry humans belly )
Eh,
[ It seems host is hungry]
" Yes I think so too"
Now that I think about it.
" System shouldn't I get meat from the monsters I killed ? "
[ Affirmative but as system used the whole body to collect essences and spirit stones the meat was processed]
;-; then what should I eat know fufu
[ Just hunt another monster but its now impossible as host scared all of them away and for this one system by pass some of the rules to keep it here]
(・o・) What do u mean I scared them away?
[ When host absorbed the essences the host emitted And invisible aura only sensible by the monster who has it or has some kind of connection and thus as a result all of the monsters running away.system couldn't count how much the area it had effect.]
[ And if ur to blame the system don't, As that would help u in future and for gaining more monster for exp or lott it won't a issue in future]
" I see"
[ Yes host shouldn't worry about it ]
" But I'm hungry "
[ System has no way on that matter as there are no monsters nearby]
" Sigh"