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Li Xueqing's Plan

Editor: Atlas Studios

The rules were simple.

There were a total of 20 people, and the combat team was split into four groups of five.

Everyone would be assigned a sensor.

The mission target could be detected on the sensor.

The target was hidden in the forest, and the team had to find out the exact location.

Only when they were within 50 meters of the mission target would the sensor alarm sound.

However, they still had to search for the exact location themselves.

In a span of eight hours, whoever found the mission target first would win.

There was also a headcount program that allowed players to kill their own team members. Whoever collected the highest number of heads would get another reward.

When a team member had been killed, they had to return to the periphery of the forest and could no longer participate in the game.