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Global Awakening: Monster Taming Necromancer

Climb the Tower. The path to power is ever growing, immeasurable. A peak above a peak, above a peak. There is always the next peak to look up to. A place where dragons eat dragons. In this world where a catastrophe known as "Global Awakening" gave humans different magical abilities to fight the dungeon and monsters that invade earth, Jael is among the weakest—one of the Half Awakened, struggling to survive through odd and humiliating jobs. However his dream of climbing the Dungeon Tower won't be forever buried because a WILL has been left behind. An intent put into a spellbook that's been waiting for just who to claim it. In this golden era of worlds, all eyes are on the Dungeon Tower, where everyone seeks to become its master. "What do you desire? Money and wealth? Honor and pride? Authority and power? Revenge? Do you want to reverse your failures? Or something beyond them all? Whatever you desire—it is here. If only you climb." Follow Jael’s journey as he ascends the Dungeon Tower, determined to create a new legend for himself.

DukeWriter · Fantasy
Not enough ratings
137 Chs

Who's leader

Thayer explained. "Zones are made up of build-up of energies, right? Then there's a place where the energy is the most concentrated, the strongest. We call that the center. It's where monsters are brought here from other places."

From his spatial ring, he brought out an artifact; it's a round, smooth ball the color of the sun. "This is a Gold rank artifact." He said proudly.

They all looked at it. Jael tried to feel it with his senses, but the small ball remained still and silent; he felt nothing special from it. "What does it do?"

"It's a dungeon regulator. Just place it at the center of the zone and it'll regulate the flow of mana in that zone, controlling the amount of monsters that can come through." Thayer cradled the golden ball, this is the foundation of his Guild and it cost so much he winced from the memory.