"The technology tree system (including policy tree) in "Civilization" has a very interesting place, research can be accelerated by some actions of the player. This system is called 'eureka', which is the ancient Greek for 'I found out ' meaning, used to express the joy of discovering the truth.
I think the Eureka system adds more storytelling to Civilization, it's not just a cold description: 'Irrigation is boosted because a farm is built on a wheat resource', but with a A more immersive way to express: After meeting with a strange civilized country, people realized the importance of writing; the discovery of natural wonders and the magnificence of all things in the universe inspired people's enthusiasm for astrology; the war with barbarians made people yearn for A more powerful weapon, and copper casting was developed as a result...
These Eurekas used flexible expression techniques to add a sense of story to the process of the game, turning "Civilization" from a strategy game with a 'theme of civilization' into a narrative game of 'watching the development of civilization'.
This is also where "Civilization" is different from other strategy games. The fun of the game not only comes from the game itself, but also allows players to explore and think about human civilization through this game, for those light players who can't get fun from strategy Provides a fuller gaming experience. "—Tentacle.com, Seven Claws." If you use your imagination when playing Civilization, the game may be more interesting.
Just imagine: In 203 AD, Jin Yuanguo declared war on the Qin Dynasty, the enemy came like a dark cloud, the flags and flags covered the sky, and a group of brave soldiers in rhino armor poured out from your capital and went to the battlefield to fight with you. Enemy swordsmen fight.
The chariots charged and staggered on the battlefield, the swords clattered, the soldiers roared incessantly, and the drums in the rear were like muffled thunder. Feather arrows are like locusts interweaving a dense net in the air. The fierce soldiers are not afraid of life and death, and they bravely chop and kill. Several people swarm up and chop off the enemy's cavalry. Corpse, you have finally won this difficult war. Roosevelt's face was ashen, and he paid thousands of taels of gold as compensation for his reckless war; Hojo Tokimune was convinced by the strength of your civilization, and sent an envoy to respectfully present "The Great Wave off Kanagawa", hoping to establish a long-term friendship with you.
As long as your imagination is rich enough, you can have endless fun in Civilization. Shen Fu wrote in "Six Records of a Floating Life: Leisurely Interests": "Look carefully, take the bushes and grasses as the forest, insects and ants as the beasts, the earth and gravel as the mounds, the concave as the ravines, and the mind wanders in it. Feel comfortable. '
Perhaps our childhood fun comes from this infinite imagination. "—Youqu Club, 8/10.
"The adaptation of classic songs in "Civilization" is a highlight. Each civilization has its own bgm, and the selection is mainly folk music, which integrates the characteristics of the civilization as much as possible.
According to the different eras, there are 4 versions of music, basically like this: in ancient times there were only simple melodies, medieval ones were the closest to the originals, industrial times were symphonic, and atomic times were in industrial times On the basis, a lot of piano and other repairs have been added, which is more powerful and shocking. In addition to the theme songs, each civilization also has a number of interludes, among which there are many very beautiful and classic folk minors and original folk music, and some interludes are even more exquisite than the theme song. "- UGTIME, 8/10.
However, not all review media gave "Civilization" a favorable review.
"In "Civilization", the AI of different civilizations is given different strategic styles through the leader's agenda. I thought it was quite interesting. But after playing a few games, IMHO, the AI is as stupid as a pig! Although I have not What a smart AI I've seen in other games.
The main manifestation is that you often condemn you for some inexplicable reasons. For example, the Qiandao Kingdom condemns me for not building ships every day. I also accept TMD. And the queen of Jinta Kingdom,
Condemn me for being a hetero-leader, black question mark? ? ? How can there be such a silly AI?
If you condemn and condemn you, you will start to be very dissatisfied with you, and then start a raid war or a formal war anytime and anywhere - low difficulty is ok, high difficulty AI is open, start 3 immigrants and 5 warriors, you 1 immigrant and 1 warrior, hehe, three or two will do Shoot you to death.
It is suggested that Long Yuan replace all the leaders with Tsundere Paper People, so that people's complaints about AI will be easily resolved. "—Valley of the Villains, 3/10.
"Civilization generally feels to me that the rhythm in the early stage is reasonable, and the operation in the later stage is repetitive and cumbersome. There are not many things to do in the early stage, send scouts to explore the way, choose technology, and farm construction. Although there are not many decisions to be made, they are very important. important.
In the middle and late stages of the game, you usually have a dozen or even dozens of cities, some built by yourself, and some stolen from the computer. Therefore, every round will pop up a lot of choices that need to be built, but the value of these choices is far less than in the early game. When your decision is not so important and the operation is cumbersome, the game becomes boring, so I have several times. Abandoning the game in the mid-term. Can't there be a city hosting system?
And the barbarians in the game are too outrageous. Some people call this game "Barbaric", which I think is too real. In the first game, shortly after the founding of the country, several barbarians came to the door. To be honest, the most powerful civilization in the world may be the barbarians.
Who can tell me where the barbarian troops come from? "- Rotten Shrimp Net, 3/10.
"A complete rubbish game.
First of all, the style of the game is cartoonish. Why don't historical simulation games use a realistic style? Bad review!
Moreover, the game does not have the seriousness that a historical simulation game should have. It restores history like "Sunset War", and it does not have an overhead background like "Kingdom Rise", which is nondescript.
Gandhi is obviously a peacemaker, but he has become very fond of dropping nuclear bombs in the game, and there is an agenda called 'the joy of nuclear weapons'. I really can't think of a reason for such a design, this is clearly a slander against historical celebrities!
The joke is not nonsense, the adaptation is not random, and it does not respect history. It is to apologize to the whole country, no, the people of the world!
Under the banner of civilization, you can't feel the slightest breath of civilization when you play. Condemnation and war run through the game from beginning to end, so let's just change the name to "Savage".
The poor diplomacy system has directly extinguished my only hope for this game. These AIs seem to have no leadership style at all. They are all like idiots, and they behave like three-year-old children, which makes this not very serious. The game is more like a child's play. "—Poisoned Apple, 1/10.
...
After Wang Jian read the review of the Valley of the Wicked, he was stunned by this bold idea. This is an unimagined path. Thinking about it carefully, it seems quite interesting? Maybe it's really possible to launch a DLC that turns all the leaders into Tsundere?
However, civilization has a MOD module, maybe players don't have to wait for him to develop it, and players can do it themselves.