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Chapter 24: The Artist Community is On Fire!

A moment later.

The chat group exploded!

"Isn't Tengda the company that made 'Desert Bus'?!"

"!!! They stopped making frustrating games and switched to mobile games?"

"Such a company is actually called conscientious, is it for real?"

These people all searched and naturally discovered that this game was actually made by the same company that produced the infamous 'Desert Bus' not too long ago!

Calling this company conscientious seemed rather impossible, right?!

Ruan Guangjian hurriedly explained: "It's true, you can download the game and see for yourself. This game is extremely fair, only 10 yuan to play, and the only additional payment is a 30-yuan lifetime card. After purchasing it, you just get one extra chance to draw ten cards per day. There are no other charges!"

"Is it true?"

Chen Qi was skeptical.

A card game with hardly any in-app purchases?

What exactly are they counting on to make money?

Are they relying on each player's 10 yuan to cover the costs?

Wouldn't this be a game project destined to lose money?!

Everyone found it hard to believe, so they bought the game to check it out.

After entering the game, they discovered that it was indeed a conscientious game!

There was indeed a store system, but the store only had one item for sale – a lifetime card priced at 30 yuan.

Unlike other card games with various in-app purchase options such as energy potions, level challenge attempts, and card draws, "Ghost General" had none of these!

In other words, all players had almost the same gaming experience with no difference between them, and there was no distinction between wealthy players and free players!

Even the only in-app purchase, the lifetime card, was only 30 yuan!

This was equivalent to the price of just one card in "Fantasy World," and it was a lifelong benefit!

Chen Qi was shocked.

He couldn't understand!

As a renowned game concept artist in China, he worked for a top domestic game company and was a true industry insider.

Although he was responsible for the art, he also had some understanding of game design.

In-app purchases in card games were the main source of profit, with many wealthy players spending hundreds or even thousands on them, equivalent to the spending of hundreds of regular players.

This profit model began with the game "Q Meng Three Kingdoms," which generated enviable in-app purchase revenue for many game companies.

Of course, many players also criticized these games for being greedy.

However, why would game companies care about that?

Chen Qi didn't expect that there would be a company so determined to not only spend all their R&D funds on improving game quality without leaving a single cent for promotion but also actively cut off their own revenue source just to provide all players with an equal gaming experience!

What kind of spirit was this?

It was naive, but also noble!

Chen Qi's eyes moistened as he recalled his early days in the industry, when domestic single-player games were booming, and like him, game developers stayed true to their original aspirations, always striving to create "conscientious" single-player games...

Nowadays, such conscientious companies were truly rare!

"No problem, I'll promote it on Weibo right away. Such a good game can't be buried!" Chen Qi was the first to speak up.

Others naturally followed suit!

"Indeed a conscientious game, I'll promote it too!"

"I don't have many followers on Weibo, so I'll go to other groups and spread the word."

"When you post on social media, don't forget to include these original artworks, as they are the essence of the game!"

Of course, some people were slightly skeptical.

Could it be that they were just trying to get free publicity from the big names here?

But on second thought, it didn't seem likely.

The key was that Ruan Guangjian's original art was genuinely impressive, winning everyone over. Otherwise, these people were well-known figures in the industry, and they wouldn't have helped with free publicity.

Moreover, the game was indeed conscientious, and they had even removed all the in-game purchase options.

Why would they suspect such an honest company that didn't employ any water armies or fake reviews, and were straightforward in their actions?

Given the current situation, the game seemed destined to lose money. Helping to promote it was just a way to let it go down with dignity.

Soon, several big names in the group forwarded Ruan Guangjian's Weibo post and original art.

Chen Qi also shared it, adding a few words of his own.

"A friend's work from the group, I especially love this original art style, a reinterpretation of traditional Three Kingdoms characters, rich imagination, and a unique style."

"P.S. This seems to be a submission for a game company, the game is called 'Ghost General'."

Chen Qi didn't introduce too much, partly because of his personality, as he wasn't very good at using flowery language, and partly because he didn't want people to think it was a commercial or an advertisement.

Praising it too much would be counterproductive.

The Weibo post felt casual, just sharing a friend's work with others.

Of course, although these artists were big names in the industry, they didn't actually have a lot of fans.

For example, Chen Qi, despite holding the position of chief artist and concept designer for large domestic game projects and having many well-known original art pieces, had only around 100,000 Weibo followers.

A similar Weibo post would receive only a few hundred comments at most.

However, Chen Qi's Weibo friends weren't limited to artists who focused solely on game art like himself.

Among those who followed each other, there were big names in the comic world, well-known game producers, and even some second- and third-tier celebrities, authors, and so on, who had some connections.

The group of people in Chen Qi's chat promoting the game had a certain influence.

Soon, the number of comments on Weibo increased rapidly.

"Are these all modified Three Kingdoms characters? So cool!"

"Is this the work of a foreign artist?"

"It's the work of a Chinese artist!"

"Can Chinese artists create such unique original art?"

"I'm shocked, just looking at the original art gives me a great sense of excitement!"

"What's the game called 'Ghost General'? How come I've never heard of it?"

"All the mobile games are in Q-versionstyle, I'm sick of it. This style feels so refreshing!"

"I'll go check it out!"

The response was surprisingly enthusiastic!

Actually, this was quite normal, since "Q-Meng Three Kingdoms" had been popular for a year now!

During this year, "Q-Meng Three Kingdoms" continuously expanded the number of card game players, making most mobile game players easily pick up card games.

On the other hand, players gradually grew tired of the "Q-Meng Three Kingdoms" model.

Especially the Q-version art style, which had caused many players to develop a severe aesthetic fatigue after seeing numerous imitations, making them feel sick at the sight of Q-version!

"On the other hand, "Ghost General" is completely different. Just the original artwork alone is enough to make players feel that this is a game completely different from "Cute Three Kingdoms", naturally making them more interested!"

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