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Fire Emblem Fates: Immortality

Warning: A wish fulfillment story and I can say that I'm not an expert in playing fire emblem. I'm just a casual player and has no depth knowledge about the story of fates but I still try to research about it. I fell in love with fire emblem since the gameboy days, and the last game I played is fates. I have completed the birthright and revelation part, and too lazy to finish the conquest part. I haven't played three houses yet since I can't afford it lol. Also, this is mostly a book just for me to pass time so I might drop it anytime. There may be spelling and grammatical errors along the way so be warned. This book is not perfect so don't go around creating a review which I already warned about. I hate it when it is already stated earlier that this is not perfect book, and still some people have the audacity to make a review or comment about the thing I have warned about in the past. Synopsis: Follow Rem as he goes to the world of Fire Emblem Fates. A person who met Mire, one of the first dragons, the time and space dragon(I made this being up since there are 4 unknown dragons). Rem was a avid fan of the fire emblem series that Mire has taken notice of. Interested with Rem, he granted him the chance to reincarnate in the world of Fire Emblem Fates. Join Rem's adventure as he kill and conquer those who oppose him. A journey of a person who is a hypocrite that knows the difference between the right and wrong but will still do things regardless if it is right or wrong for the sake of power and immortality. Let's look at the story of someone who is not a hero nor a villain but can be either one when he wants to. --End of Synopsis-- You've read it right, the protagonist of this story will be a hypocrite who will do anything for the sake of power. So, you might see him kill innocent people and maybe even do things that are morally wrong, then say to other people that it is wrong to kill, just so he can keep his image good. He might even betray those people close to him if that's the answer to get stronger, so if you hate this concept already then go along and find another book. This book are for readers that can tolerate the MC's questionable actions. Note: The cover is not mine, and I just edited it so if it someone owns it and wants me to take it down then I will do so.

Lunarem · Video Games
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35 Chs

Auxiliary Chapter

This chapter contains the MC's stats, skills, and equipment. This may spoil you so please turn back now if you don't want this. Don't mind the redundant words, it's just so the new readers can save themselves from being spoiled of the story.

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This is the last warning, turn back now before you regret it. \(^-^)/

STATUS:

{Name: Kein Liulfr (Rem Thorne / Ian)

Race: Hellfire Wolfskin

Age: 4 years old

Boon: Lucky

Class: Monk

Level: 1/20

EXP: 0/100

HP: 33/28 [+5] (60%)

SP: 26/26 (60%)

Str: 22 (65%)

Mag: 32 (90%)

Skl: 25 (45%)

Spd: 25 (60%)

Lck: 35 (70%)

Def: 23 (50%)

Res: 31 (80%)

Note: ()= Growth Rates []= Skills

Total Damage: 22 (+6) [+4] = 32

Note: Str (Weapon Equipped) [Skills]

Personal Skills: [Ascendant Replication] [Hellskin]

Skills: [Paragon] [Rightful God] [Divine Shield] [Ascendant Lifetaker] [Hellfire Shaped] [Hellfire Baneful Flames] [Heal] [Freeze] [Physic] [Silence] [HP+5] [Zeal]

Items: [Mire's Spring Ring (Soul Bound)] [Beaststone] [Empty Slot] [Empty Slot] [Empty Slot] [Empty Slot]

Weapon Mastery Level:

Axe: C

Stone: D

Staff: E

Dagger: E}

Skills:

[Ascendant Replication

Effect: The User can create two identical copies of oneself. Current Equipment will also be included. The memories and experiences of the clones are transmitted to the User at the same time. Any negative effects or damaged received by the clones won't be passed to the User.]

[Hellskin

Effects: 1/4 of all the damage the User receives will be negated.]

[Paragon

Effect: Double the EXP earned.]

[Rightful King

Effect: Reduce the cooldown of skills by 30%]

[Divine Shield

Effects: Halves all damage dealt to the user. Negates Lethality, Counter, Countermagic, and the poison condition.]

[Ascendant Lifetaker

Effects: The User can take the lifeforce of the target that is killed. The stronger the target, the higher lifeforce will be taken. Can only be used once a month.]

[Hellfire Shaped

Effect: Makes the user have an increase of 4 damage.]

[Hellfire Baneful Flames

Effect: Augment weapons with dark flames making the Mt of weapon currently equipped deal 1.5 times of damage. It also increases the damage dealt to beast and horse units by 2 times of the Mt of the current weapon equipped. Can be turned on and off. When on, it will cost 1 SP per hour.]

[Heal

Effects: Instantly restores (User's Magic ÷3) HP to others and self. Cost 1 SP for use.]

[Freeze

Effects: Makes the target immobilized and unable to move. The User's magic and the target's magic will set the time for how long the target will be immobilized. The higher the User's magic power compared to the target will make the Freeze duration longer and vice versa. Range from 1 meter to (User's magic/2) meters. Cost 10 SP per use.]

[Physic

Effects: Instantly restores (User's Magic ÷3) HP to others and self. Range from 1 meter to (User's magic/2) meters. Cost 1 SP/ 1 meter per use.]

[Silence

Effects: Makes the target unable to speak or create sounds. The User's magic and the target's magic will set the time for how long the target will be silenced. The higher the User's magic power compared to the target will make the Silence duration longer and vice versa. Range from 1 meter to (User's magic/2) meters. Cost 10 SP per use.]

[HP+5

Effects: Increase User's total HP by 5]

[Zeal

Effects: Can sometimes show some red spots from the target that the User can exploit to hit, this will inflict greater damage than normal.]

Items:

Main body and Clones:

[Mire's Spring Ring

Effect: 25% HP and SP regeneration of the user per hour]

[Beaststone

Rank: E

Uses: Infinite

Mt: 6

Crt: 5%

Avo: 10%

Effect: Critical Evade +10, Skill +5, Speed +3, Defense -2

Extra Effect: Defense +2 (Only effective for classes that equips Beaststones)]

Clone in Macarath:

[Small Heal Staff

Rank: E

Effect: Restores extra 5 HP when using Heal.

Extra Effect: Restores additional 3 HP when using Heal (Only effective for classes that equips Staffs)]

[Small Bronze Dagger

Rank: E

Mt: 1

Effect: Can be thrown and will be returned back to the user afterwards.

Extra Effect: Speed + 1 (Only effective for classes that equip Daggers).

Note: Needs blood of the user to be bound as the owner.]

[Izumo's Pendant of Vigor

Effects: Regenerate 10% of users maximum SP per hour.]

Note: This is updated as of Chapter 27