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Fallout 4: Rebirth At Vault 81

If you wanted to read 20 Chapters ahead, be sure to check my Patreon!!! Go to https://www.patreon.com/Tang12 _________________________________ Sico has always been hospitalized since he was a kid because his body is very weak and the doctor doesn't know what the reason is, so his parents always find a way to make him happy. They gave him a PS4 console to keep him from being bored and distracted. When he downloaded Fallouts, especially Fallout 4 it became his favorite game of all time but someday his body became deteriorated and became weak so he had to be bedridden. Because of that, he can not play his favorite game again and feels sad because of it. He asked his parent to cut his life support system so that he can rest in peace and when he slowly closing his eyes, he made a wish to be reincarnated in Fallout 4 world. Many people don't know because of that wish, a legend born in alternates Fallout 4 world.

Tang12 · Video Games
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387 Chs

268. Next Move for Constitution Commandos

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As night fell over Sanctuary, the leaders gathered the teams for a brief debriefing. The Commandos, tired but exhilarated, shared their experiences, recounting their battles and the challenges they had faced. There was an unspoken bond among them now, forged in the heat of battle and strengthened by their shared victories. Tomorrow would bring new challenges, new missions, but for tonight, they could rest easy, knowing that the Commonwealth was just a little bit safer, thanks to the Constitution Commandos.

The next morning, the air in Sanctuary was filled with a sense of accomplishment and camaraderie. The Constitution Commandos had proven themselves, and now it was time to reflect on their successes, share their experiences, and learn from one another. Sico, Preston, MacCready, Sarah, and Robert had arranged a meeting in the main hall of Sanctuary—a large, fortified building that served as the command center and gathering place for the settlement.

The hall was filled with the thirty teams of Constitution Commandos, all of them eager to recount their missions and hear how their comrades had fared. The atmosphere was a mix of excitement, pride, and a deep sense of unity. These men and women had faced real danger, and they had come out stronger on the other side.

Sico stood at the front of the room, the other leaders beside him. He scanned the faces of the Commandos, taking in the mix of fatigue and triumph in their expressions. "Good morning, everyone," he began, his voice carrying through the hall. "Yesterday, you faced some of the toughest challenges the Commonwealth has to offer, and you came back stronger, smarter, and more unified than ever. Today, we're going to share those experiences, learn from them, and grow even stronger as a unit."

He gestured to the first group, Team Alpha, led by Corporal Dawson. "Dawson, why don't you start us off? Tell us about your mission and how your team handled it."

Dawson stood up, his posture straight, but there was a relaxed confidence about him now, a far cry from the uncertainty he had displayed during their early training days. "We were tasked with clearing out a mole rat nest near Tenpines Bluff," he began. "It wasn't a huge nest, but those things are nasty when they swarm. We moved in quickly and quietly, keeping our formation tight. We had a plan, and everyone stuck to it—no one panicked, even when the mole rats started popping out of the ground like a damn whack-a-mole game."

The room chuckled, and Dawson continued. "We took them down one by one, working in pairs to cover each other's backs. We didn't lose anyone, and we were in and out before the sun was fully up. The settlers at Tenpines were relieved, and they're safer now because of it."

Sico nodded, pleased with the account. "Great work, Dawson. It sounds like you all executed the mission exactly as planned. Sticking to the strategy and maintaining your cool under pressure is exactly what we've been training for."

Next, Sergeant Hernandez of Team Bravo stepped forward. "Our mission was to clear out a feral ghoul pack near Lexington. We knew going in that ghouls can be unpredictable, so we kept our distance and used suppressive fire to control their movements. We funneled them into a choke point and took them out systematically. It wasn't easy—those things are fast, and they don't go down easy—but we kept our heads, worked together, and got the job done."

Lieutenant Williams of Team Charlie shared their experience next. "We were sent to take down a raider base near the Corvega Assembly Plant. This one was tough—not because of the raiders themselves, but because of the layout. Corvega is a maze, and the raiders had the high ground. But we used that against them. We set traps, used distraction tactics, and picked them off one by one. By the time they realized what was happening, it was too late. We took control of the plant and secured the area."

The room buzzed with approval, and the sense of pride among the Commandos grew with each story.

Sergeant Mason of Team Delta was next, recounting their harrowing battle with the deathclaw near Lynn Woods. "We knew it was going to be tough, but nothing really prepares you for seeing one of those things up close. It was a brutal fight—we had to use every trick we knew to bring it down. We set up traps, used the terrain to our advantage, and kept moving. It nearly got us a couple of times, but we worked as a team, and we took it down. The Commonwealth doesn't have to worry about that deathclaw anymore."

Finally, Lieutenant Harper of Team Echo stood up. His team had faced perhaps the most harrowing mission—rescuing a kidnapped settler from a group of super mutants near Trinity Tower. "We knew this one was going to be tough. Super mutants don't mess around, and they had the high ground in that tower. But we couldn't let that stop us. We split into two groups—one to provide covering fire and distract the mutants, and the other to move in and extract the settler. It wasn't pretty—we took some hits, but we got the settler out alive, and we made sure those mutants won't be a problem anymore."

As Harper finished, the room erupted in applause. Every Commando in the room had faced down their fears, relied on their training, and emerged victorious. There was a deep sense of accomplishment, not just for the individual teams, but for the entire unit. They had proven themselves in the field, and they had done it together.

Sico let the applause die down before addressing the room once more. "You've all done incredible work, and you should be proud of what you've accomplished. But remember, this is just the beginning. The Commonwealth is counting on us to keep it safe, and there will be more missions, more challenges, and more dangers ahead. What we've learned here will help us face those challenges and come out on top."

Preston stepped forward, adding, "We're not just soldiers anymore. We're a family—a family that's been through the fire together and come out stronger. Lean on each other, learn from each other, and remember that you're not in this alone. We're all in this together."

Sarah chimed in, her voice filled with emotion. "Each of you has shown incredible bravery, skill, and teamwork. These missions were just the first of many, but you've set the bar high. Keep that spirit alive, and we'll be unstoppable."

MacCready, ever the realist, added his own take. "We're going to face tougher battles, no doubt about it. But we've got something most other groups don't—unity. We've got each other's backs, and that's what's going to get us through whatever comes next."

Finally, Robert, who had been quiet through much of the meeting, stepped forward. His words were simple but carried weight. "You've proven yourselves. Now, let's build on that. The Commonwealth needs us—let's make sure we're ready."

With the meeting coming to a close, Sico gave one final directive. "Take the rest of the day to rest and recover. Spend time with your teams, go over what worked and what didn't, and get ready for what's next. Tomorrow, we start planning our next moves. The Commonwealth is counting on us, and I have no doubt that we'll be ready to face whatever comes our way."

The Commandos saluted in unison, a gesture of respect and commitment to the mission ahead. As they dispersed, the leaders exchanged looks of pride and satisfaction. They had built something special here—something that could truly make a difference in the Commonwealth. And they knew that, with the Constitution Commandos, the future was looking a little bit brighter.

As the last of the Commandos left the main hall, their spirits high and their bonds stronger than ever, Sico, Sarah, Preston, MacCready, and Robert remained behind. They knew that the successes of the previous day were just the beginning, and there were important decisions to be made about the future of the Constitution Commandos.

The five leaders gathered around a large wooden table in the center of the room. The walls were lined with maps of the Commonwealth, marked with locations of known threats, settlements in need of protection, and strategic points of interest. The room was dimly lit, the only light coming from a few lanterns hanging from the ceiling, casting long shadows that mirrored the gravity of the conversation they were about to have.

Robert, as the designated leader of the Constitution Commandos, was the first to speak. He looked around the room, meeting the eyes of each of his fellow leaders before he began. "The Commandos have proven their combat ability, and there's no doubt they can handle themselves in the field. But now that they've shown what they can do, we need to decide how we're going to use that strength moving forward."

He paused, his gaze lingering on the map of the Commonwealth. "I believe it's time to let the people of the Commonwealth know that they're not alone. The Commandos should be out there, scattered across the region, helping settlements, taking down threats, and making their presence known. The more people see us out there, the more hope we can bring to the Commonwealth. We need to be a visible force—something people can rally around."

Sico leaned forward, his expression thoughtful. "I understand where you're coming from, Robert. Making our presence known would definitely boost morale and show the people that there's a group out there fighting for them. But there's a risk in being too visible. The more people know about us, the more we become a target. There are plenty of groups out there—raiders, super mutants, even the Institute—that would see us as a threat if we make too much noise."

Sarah nodded in agreement. "Sico's right. There's power in operating from the shadows. If we keep a lower profile, we can strike where it's least expected, and we'll be harder to track. The Commandos have already proven they can handle direct combat, but they can also be a covert force—taking out key targets, gathering intelligence, and disrupting enemy operations without drawing too much attention."

MacCready, who had seen more than his fair share of both open and covert combat, chimed in. "There's a balance we need to strike here. Being too loud makes us a target, but being too quiet means people might not know we're out there at all. We need to be strategic—pick our battles, make sure every move we make has an impact. We can let people know we're here, but we don't need to be waving flags and shouting from the rooftops."

Preston, ever the optimist, weighed in with his own perspective. "We've got to give people hope. That's what this is all about. But I think we can do that without putting a spotlight on ourselves. We can still help settlements and take down threats, but we don't need to broadcast every move. The people we help will talk—word will spread naturally. We'll build a reputation, but on our terms."

Robert listened carefully to each of their perspectives, weighing the options. He knew they were all right in their own ways, but it was his job to make the final call. After a moment of contemplation, he spoke.

"I think we need to find a middle ground. We'll let the Commandos operate in small units, spread across the Commonwealth, but we'll keep them mobile, and we won't establish any permanent bases that could make us an easy target. When we help a settlement, we do it quickly and quietly—hit hard, then move on before anyone has a chance to react. We'll focus on high-impact missions—taking out key threats, securing vital resources, and providing support where it's most needed."

He turned to Sico. "But you're right, Sico. We need to be careful about drawing too much attention to ourselves. We'll operate in the shadows as much as we can, but we won't be invisible. We'll let our actions speak for us—let the people of the Commonwealth know that there's a force out there fighting for them, even if they don't always see us coming."

Sico nodded, satisfied with the compromise. "That sounds like a solid plan, Robert. We'll be the Commonwealth's unseen protectors—there when we're needed, but always one step ahead of our enemies."

Sarah, Preston, and MacCready all voiced their agreement. The plan struck the right balance between visibility and stealth, allowing the Constitution Commandos to make a difference without putting themselves at unnecessary risk.

With the decision made, Robert stood up, signaling the end of the meeting. "We'll start planning our next moves tomorrow. For now, let's get some rest. We've got a lot of work ahead of us, and we'll need to be at our best."

As the leaders left the room, the sense of purpose that had brought them together in the first place was stronger than ever. The Commonwealth was still a dangerous place, but with the Constitution Commandos on the move, it was clear that the tides were beginning to turn. And though their presence might not always be seen, their impact would be felt across the wasteland.

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• Name: Sico

• Stats :

S: 8,44

P: 7,44

E: 8,44

C: 8,44

I: 9,44

A: 7,45

L: 7

• Skills: advance Mechanic, Science, and Shooting skills, intermediate Medical, Hand to Hand Combat, Lockpicking, Hacking, Persuasion, and Drawing Skills

• Inventory: 53.280 caps, 10mm Pistol, 1500 10mm rounds, 22 mole rats meat, 17 mole rats teeth, 1 fragmentation grenade, 6 stimpak, 1 rad x, 6 fusion core, computer blueprint, modern TV blueprint, camera recorder blueprint, 1 set of combat armor, Automatic Assault Rifle, 1.500 5.56mm rounds, power armor T51 blueprint, Electric Motorcycle blueprint, T-45 power armor, Minigun, 1.000 5mm rounds, Cryolator, 200 cryo cell, Machine Gun Turret Mk1 blueprint, electric car blueprint, Kellogg gun, Righteous Authority, Ashmaker, Furious Power Fist, Full set combat armor blueprint, M240 7.62mm machine guns blueprint, Automatic Assault Rifle blueprint, and Humvee blueprint

• Active Quest: -

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