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Fallen Chronicles

Renji, a devoted player of a post-apocalyptic game, had numerous exes who were all fictional characters within the game. As a firm believer in strength, Renji would strip useless characters of their equipment and resources, relegating them to the background as caretakers while giving the best to new, powerful characters. He insisted this was temporary, all for the sake of advancing in the game and saving the precarious post-apocalyptic world. However, these "fictional characters" didn't seem to agree with Renji's perspective. When Renji, with his emphasis on strength and meticulous planning, fulfilled his mission as the "savior" by putting an end to the source of Tainted Miasma in the wasteland and becoming the first to achieve a "perfect clearance," he unexpectedly found himself transported to the game's second stage. Renji had thought he would soar directly into a carefree life, but he soon realized that things were not quite as he had imagined. ---------------------------- The important characters he encounters, their illustrations will be posted in Characters Chapter 00.

Hail_The_loli · Fantasy
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423 Chs

Chapter 389: Alliance Part 2

"Later, after players complained that the combat mechanics and design were too homogenized and the routines were the same over and over again, which was very boring, that damn designer didn't think about how to innovate and develop new maps. He directly started with the values and mindlessly added a 0 to the attribute values of many monsters, making them both meaty and disgusting!"

"The key is that the strengthening of many monsters completely didn't conform to the game setting. It was purely adding difficulty for the sake of difficulty, making the game go from being boring before to being both disgusting and boring later."

Speaking of this, the chubby guy sighed, as if recalling that difficult time.

However, he quickly changed to another excited expression and continued to introduce to Renji with great enthusiasm, "But it was just a few months ago, after changing designers, the level instances of 'Fallen Chronicles II' directly had a qualitative leap!"