This is the story of a crazy lich who possesses an internal game system and brings catastrophe to the entire world. “Let’s look at the daily quests today… it’s the damned choose one-of-two-options-type again. Destroy a town with a population of 30,000 people or above; reward: 10,000 evil points. Steal lollipops from 3 children; reward: 1 evil point. If neither of the quests is completed, then 2 points will be deducted.” “Tsk! You think I’m stupid? If I really destroyed a town, a crusade of Myth-ranked Holy Knights would definitely come hunting me down. Even if I earned the points, there wouldn’t be any life left in me to spend them. I better just go be a kindly lollipop bandit.” I’ve already had enough of being a notorious lich. Who says a lich can’t be a good person? I’m definitely going to beat this damned system and be an upright and dignified good man.
One of the special features of the Three-Colored Tower was that it possessed two elemental pools and two mage tower spirits. When activated at its full potential, it possessed the power of three archmages. The mage tower spirit Meteor was a combat type spirit. He had direct control over the fire elemental pool, spell enhancing artifacts, magic puppet warehouse and all combat-related items. His personality was designed to be more flexible, adaptable, and sly—the characteristics of a classic combat expert mage.