This is the story of a crazy lich who possesses an internal game system and brings catastrophe to the entire world. “Let’s look at the daily quests today… it’s the damned choose one-of-two-options-type again. Destroy a town with a population of 30,000 people or above; reward: 10,000 evil points. Steal lollipops from 3 children; reward: 1 evil point. If neither of the quests is completed, then 2 points will be deducted.” “Tsk! You think I’m stupid? If I really destroyed a town, a crusade of Myth-ranked Holy Knights would definitely come hunting me down. Even if I earned the points, there wouldn’t be any life left in me to spend them. I better just go be a kindly lollipop bandit.” I’ve already had enough of being a notorious lich. Who says a lich can’t be a good person? I’m definitely going to beat this damned system and be an upright and dignified good man.
In a way, the Undead Emperors really were quite sly.
When would be the best time to whitewash your own reputation? Of course, that would be when a powerful mutual enemy appeared. Karwenz suddenly becoming public enemy #1 of the entire world made it so that even an Undead Emperor could become acceptable.
The ancient undead of the Tark Republic had already showed what side they were on by helping the humans against the ogres in San Antonio. The newly reestablished Tark Republic in the northern ice islands was no longer considered an extreme threat, but rather a trustworthy ally.
At the very least, until this Holy War was completely finished, nobody would want to make an enemy out of the Undead Emperors.
I felt rather conflicted inside as I looked at the seemingly nice old man in front of me.
Was Sandro trustworthy? Even if I thought about it with my knee that always got shot by arrows, it was quite obvious that all Undead Emperors were untrustworthy.