This is the story of a crazy lich who possesses an internal game system and brings catastrophe to the entire world. “Let’s look at the daily quests today… it’s the damned choose one-of-two-options-type again. Destroy a town with a population of 30,000 people or above; reward: 10,000 evil points. Steal lollipops from 3 children; reward: 1 evil point. If neither of the quests is completed, then 2 points will be deducted.” “Tsk! You think I’m stupid? If I really destroyed a town, a crusade of Myth-ranked Holy Knights would definitely come hunting me down. Even if I earned the points, there wouldn’t be any life left in me to spend them. I better just go be a kindly lollipop bandit.” I’ve already had enough of being a notorious lich. Who says a lich can’t be a good person? I’m definitely going to beat this damned system and be an upright and dignified good man.
Hell's Seven Circles were now embroiled in an utterly chaotic battle where nobody would be able to predict what would happen next.
"How did he know…?"
When one of my incarnations informed me that Karwenz was actually right before the Pillar of Ice, I felt that it was inconceivable after my first reaction of shock.
The Four Pillars were the core support for Hell, along with being Hell's only weakness. The main reason why all our dead individuals and existences were able to fight evenly against the Main Gods here was all because of Hell's dimensional laws supporting us. The simplest and most direct dimensional law of being undying gave us the confidence to fight on no matter how many times we were killed.