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Experimental Log of the Crazy Lich

This is the story of a crazy lich who possesses an internal game system and brings catastrophe to the entire world. “Let’s look at the daily quests today… it’s the damned choose one-of-two-options-type again. Destroy a town with a population of 30,000 people or above; reward: 10,000 evil points. Steal lollipops from 3 children; reward: 1 evil point. If neither of the quests is completed, then 2 points will be deducted.” “Tsk! You think I’m stupid? If I really destroyed a town, a crusade of Myth-ranked Holy Knights would definitely come hunting me down. Even if I earned the points, there wouldn’t be any life left in me to spend them. I better just go be a kindly lollipop bandit.” I’ve already had enough of being a notorious lich. Who says a lich can’t be a good person? I’m definitely going to beat this damned system and be an upright and dignified good man.

Angry Squirrel · Fantasy
Not enough ratings
841 Chs

Banquet

Translator: imperfectluck Editor: Kurisu

The Mage Country's traitor was discovered three days after archmage Akama's assassination.

The traitor was Trant Sodar, an archmage of dark witchcraft. He excelled in death summoning and rune creation. He only lacked a convincing research result which was sufficient enough for him to join the Truth Symposium.

It was discovered that he was directly connected to the Chaos Abyss. He received orders from someone high up in the Chaos Abyss to murder his comrade, archmage Akama.

I wasn't curious at all how the traitor had been discovered. The Mage Country had so many random mages with different specialties. Plus, Bardi's specialists had also been investigating. The assassin had also acted right under the watchful eye of the dragons. It would be strange for the assassin to have managed to escape discovery.