199 Losing some and gaining some

Adam nodded, and silently accepted her friend request. Having a Legend from the Holy Temple as a friend couldn't be bad.

Adam then started taking off his armor and finally gave it to Myrin, left in only his undergarments. Myrin grabbed the set armor and waved her hand. Between the two of them, a table appeared, upon which she put the armor.

Adam also saw a few things, which seemed to be ink bottles. Myrin started preparing her things as she said "Enchanting is an art that is said to be reserved to mages, but that is absolutely false. Most people wouldn't want to show their art to someone else, in fear their technique would be stolen, but I doubt you are going to imitate me, are you?"

Adam smiled and said "I do not have the time to pick up Enchanting, I already have more than enough to do. The trust is appreciated though."

Myrin smiled and said "You're welcome." Then, she started working. Adam first saw her infuse her Aura inside the different ink bottles, before taking out a brush.

As she worked, Adam could also feel a feeling of intense power coming from both the brush and the ink. And as she started using the ink, Adam understood it wasn't ink, but blood.

Myrin then said "I am going to paint runes using this ink to give power to your armor. The ink is a mix of crushed ores, plants and powerful monsters' blood. Since your armor is in the 50-100 range, powerful Silver Monsters is enough."

She then waved her brush and said "This, is much more precious. This is my personal brush and it was made using the hair of a Legend Monster."

Adam listened silently, musing on how expensive learning Enchantment should be. He did know there was an academy for Enchanters in Aldeneid, where the best enchanters of the past thousands of years studied.

The hours passed by as the night set in, and slowly red runes were drawn one after another on his armor. She wasn't going very fast as she drew, and she didn't seem to get exhausted, but Adam knew that it wasn't because she was a master in the art that she could do a low level work any faster.

It was easy for her, and wouldn't tire her, but she had to take her time if she didn't want to ruin her own work.

It was a couple of hours past midnight when Myrin finally finished her work. The red runes that spread all across his armor started linking one another before they imprinted themselves in the armor. Then, their color began slowly disappearing, setting the armor back to it's initial appearance.

With a nod of approval of Myrin, Adam took his armor and put it back on himself, while he examined it.

[Water Dragon Chestplate] (Unique, Level 60-100, Set)

Requirements: Bound to Valiant Heart

Defense: +4000 (+150 every level)

HP: +40000 (+1500 every level)

All stats: +4400 (+140 every level)

Dragon Dominance (1/4 set effect): You naturally exude a dragon's dominance. Moral skills have their effects doubled.

Strong as a Tide (2/4 set effect): Water elemental skills become 50% stronger.

Blood Burn (3/4 set effect): Whenever your enemy is suffering from a bleeding effect, any healing will become 50% slower if you were the one who caused it.

Hell Spirit (4/4 set effect): Stun every enemy within a hundred meters for five seconds. May be resisted. Cooldown: 10 minutes.

[Water Dragon Helmet] (Unique, Level 60-100, Set)

Requirements: Bound to Valiant Heart

Defense: +4000 (+150 every level)

HP: +40000 (+1500 every level)

Strength: +8000 (+300 every level)

Endurance: +4000 (+150 every level)

Dragon Dominance (1/4 set effect): You naturally exude a dragon's dominance. Moral skills have their effects doubled.

Strong as a Tide (2/4 set effect): Water elemental skills become 50% stronger.

Blood Burn (3/4 set effect): Whenever your enemy is suffering from a bleeding effect, any healing will become 50% slower if you were the one who caused it.

Hell Spirit (4/4 set effect): Stun every enemy within a hundred meters for five seconds. May be resisted. Cooldown: 10 minutes.

[Water Dragon Gauntlets] (Unique, Level 60-100, Set)

Requirements: Bound to Valiant Heart

Defense: +4000 (+150 every level)

HP: +40000 (+1500 every level)

Strength: +14000 (+400 every level)

Dragon Dominance (1/4 set effect): You naturally exude a dragon's dominance. Moral skills have their effects doubled.

Strong as a Tide (2/4 set effect): Water elemental skills become 50% stronger.

Blood Burn (3/4 set effect): Whenever your enemy is suffering from a bleeding effect, any healing will become 50% slower if you were the one who caused it.

Hell Spirit (4/4 set effect): Stun every enemy within a hundred meters for five seconds. May be resisted. Cooldown: 10 minutes.

[Water Dragon Boots] (Unique, Level 60-100, Set)

Requirements: Bound to Valiant Heart

Defense: +4000 (+150 every level)

HP: +40000 (+1500 every level)

Strength: +8000 (+300 every level)

Agility: +4000 (+150 every level)

Dragon Dominance (1/4 set effect): You naturally exude a dragon's dominance. Moral skills have their effects doubled.

Strong as a Tide (2/4 set effect): Water elemental skills become 50% stronger.

Blood Burn (3/4 set effect): Whenever your enemy is suffering from a bleeding effect, any healing will become 50% slower if you were the one who caused it.

Hell Spirit (4/4 set effect): Stun every enemy within a hundred meters for five seconds. May be resisted. Cooldown: 10 minutes.

Myrin said "Here you go… It's time for you to leave now, I guess you have a lot to do…" Adam nodded and entered the portal that just opened on his left. Back in front of the Teleportation Array, Adam took it to Fjora.

Although he had achieved the power he sought, he was far from over, and he had a lot of things to do. Mainly, protecting his guild, setting a foundation for them and in the future, the whole human race.

But as he was waiting for the array to be activated to go back to the Azure Sky Kingdom this time, Adam remembered he had forgotten to check something. Before, because of his race and class, he had special damage and resistances. But now that his class had changed, maybe they had changed too.

And indeed, just as he thought, he indeed had new advantages.

Yin Body: 100% resistance to water elemental attacks, 100% additional damage using water elemental skills, unable to use the Fire Concept. Every attack deals 50% more damage.

The two changes were his resistance to cold attacks reaching 100% from 75% and all his attacks would now deal 50% more damage.

The 50% additional damage to all damage came at a great time because of his recent change. One of the things he lost alongside his reliance to the system was the strength coming from titles. This was another strange concept brought by the system that wasn't very realistic, and now that he abandoned it, his titles wouldn't bring him any additional strength.

This means he lost his title of Strith's Champion, and the 50% boost damage that came with it. The second change was quite good too. A 25% difference might not seem that good, but reaching 100% resistance to water attacks was definitely a major change.

Resistances never stacked, which means that even if he picked up and equipment that boosted his resistance by 25% and he already had 75%, it wouldn't rise to 100%, but take off 25% of the damage that was already divided by the 75%.

But now that he had reached 100%, it meant immunity. Even 99% wouldn't save him from a Legendary Monster who used water attacks, but with a water immunity, even if a Legend struck with all their power, if they used a water elemental skill, they wouldn't do him any harm. Of course, he wasn't invincible, all they had to do was to punch him once and he would be over, but it still remained a great power up.

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