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Dungeon Architect: Rebuilding the God's game

In a world where dungeons are the lifeblood of power and peril, Seth, the Dungeon Architect, awakens with nothing but an ancient core and his wits. Thrust into a deadly game of gods and mortals and Bound by duty, he designs and oversees the dungeon as its master until it matures, wielding his cunning to outsmart adventurers and safeguard its secrets. Nevertheless, As other secrets unravel and foes close in, can he rise to become a legend or will ambition crush him? A tale of cunning, magic, and the ultimate test of strategy and strength awaits. ... 3 Golden Tickets for 1 extra chapter 5 golden tickets for 2 extra chapters Extra chapters also apply to milestones and events with T and C ___ Also I want to say to my readers that I'm not perfect and feel free to say your mind, I'm open to correction, even more to criticisms. ___ Please leave a review. Your power stones and support are highly valued

Tonye43 · Fantasy
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87 Chs

HollowShade

"Oh, the paths are more like the approach to which a class takes... I think

I don't know how to explain it to your understanding though" Malia said helplessly

"Explain them to your understanding then," Seth asked

Malia took a look at him again, comprehensively weighing him from top to bottom, and then released a sigh from her lips before explaining.

"Paths? They're life directions, the essence of how someone grows in this world.

Think of them like the branching trails of a forest, each leading to unique destinations, each requiring its kind of courage to walk.

There are five main ones, or so I've been told: the Warrior, the Arcane, the Survivalist, the Strategist, and the Artisan.

Each of them shapes who you are, what you can become, and how the world perceives your uses.

Warriors are the brutes and defenders, the ones who fight head-on. Mages? They dance with mana, turning the elements into their weapon.