32 CJIC - File codename: No Skirt / Top Hat

(3rd Person POV)

After the first meeting between Bruce Wayne and Diana Prince, Bruce retreated back to the Batgarage to start some of the drafts he thought off. Contingencies was the word he used to describe these plans. He was preparing for all eventualities beforehand, that's what made him Batman. But he was probably more paranoid than the original was, due to the template of Azmuth, who got more and more paranoid with age.

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(Bruce POV)

[Are you sure you wish to save these 'contingencies' on my hard drive, sir?], ALFRED asked me after I told him what were doing tonight.

"You won't save them. I just want to have someone whom I can play the ball to and then decide what to do anyway."

[Affirmative. So a Dr. House and his team, type of situation]

"That's ... not a bad comparison. Very well. I want you to show me what we already have and what we talk about now will be on the main monitor. If things are cutting into each other then tell me, ok?"

[Affirmative. Only, that you haven't saved any other contingencies as of yet]

"Right. Well, never mind then. Whenever there is something I want to reference, please show it on the monitor. Ok, then let us begin."

[Understood. File name?]

"Contingencies, just in case. Or CJIC"

[Affirmative. First target?]

"CJIC - File codename: No Skirt."

[Character description]

"Diana of Themyscira AKA Diana Prince AKA Wonder Woman is the daughter of Hippolyta, Queen of the Amazons and Zeus, the Greek god of lightning. Whether this heritage is indeed the case, needs to be investigated further. Her character from the short contact she had with Bruce Wayne, suggests she is compassionate, caring, loyal, opinionated, outgoing and naive. All things which can be taken advantage of, if you give me a moment to think about it.

From the little data, I have right of this moment, she has good control over her emotions, and she sees herself as superior to others, not due to arrogance but experience. Nevertheless, she doesn't look down on others. Her being present here and the small amount of data, I was able to recover about a female who fought in WWII, she has the potential to be ruthless.

She left the island of Themyscira, to champion the Amazons' message of peace, fighting for justice and equality in Man's world, further proving her naivety. No one is equal and she has not yet realised it."

[Affirmative. Contingency?]

"Should the Amazonian princess ever go rogue there are several ways to get her under control or take her out. Let us first go over the non-lethal options.

CJIC - File codename: No Skirt. Contingency variant NL (Non-Lethal) #1

An inferior version of Batman has devised nanites which, when injected into her body, leave Wonder Woman trapped in a virtual reality battle against an opponent she cannot defeat and who is her equal in every way. Her refusal to surrender under any circumstance would eventually cause her to tire herself out and die of exhaustion.

This while not a bad idea, does not guarantee success. Infinite Multiverses mean infinite Wonder Women, meaning infinite different levels of power. This version might be blessed with inexhaustible stamina by one of her Greek gods. Magical signature as well as blessings, still has to be further researched.

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CJIC - File codename: No Skirt. Contingency variant NL (Non-Lethal) #2, EM (Emotional Damage) #1

Diana's compassion and loyalty towards her family as well as humans in general, give her a big weakness which can be exploited. Kidnapping her mother or multiple Amazons and holding them hostage, should be effective. This plan is one I favour since it also involves EM (Emotional Damage), the most effective weapon there is.

However, the plan is only useable if Wonder Woman still has feelings or rational thinking capabilities. In case of a psychic takeover or her being cloned, this contingency would prove useless.

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CJIC - File codename: No Skirt. Contingency variant NL (Non-Lethal) #3

Scans have shown magical energies flowing inside Wonder Woman, telling me that she might really have been blessed by the Greek gods. This leaves me with the simplest and most effective of all contingencies to deal with Wonder Woman.

When we created and went through with Project: Switcheroo. Contingency protocol #21 - 739, name: Dip, I left something slightly important behind. The sphere of the gods.

|The Sphere of the Gods is part of the Seven Harmonious Forces and is the cosmic force that gives the universe magic and grants the gods and those who have godlike abilities their power. Beings such as the New Gods and other pantheons such as the Gods of Olympus, wield this power and are considered multiversal singularities.|

What I did when we performed Project: Switcheroo was, I left them where they were and only replaced both Earths. I still left a connection between the sphere of the gods and earth to not make them aware of what happened. But that's not the only reason why I did that.

Hehehe, oh no, that's not the only reason.

In manipulating the connection the sphere of the gods has with the world, I have effectively cut them off from the Earth and only left them the small connections they have. But this can be removed at a moment's notice. By using the 'Universal Programmer' it is possible to close these connections to earth for good or temporarily.

Doing so would result in magic disappearing from the universe. It would mean that all sort of magicians, sorcerers and the like would lose their power. It is very likely that this would also take care of Wonder Woman and remove her blessings for good, making her either a normal Amazonian or clay again. But she would lose her abilities, making taking her out elementary.

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CJIC - File codename: No Skirt. Contingency variant NL (Non-Lethal) #4

A simple solution to dealing with Wonder Woman is BFR (Battlefield removal). The best way would be using the Portal Gun. Weakness to this plan is the time of casting the portal and the need for her to walk through it. Both of these weaknesses can be removed by improving the Portal Gun and using trickery.

Using Wonder Woman's naivety would be simple to exploit and take advantage of to make her enter through a portal either willingly or by catching her by surprise.

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CJIC - File codename: No Skirt. Contingency variant L (Lethal) #1

Should nothing else work, there is the option of using lethal force. Project: Magic Gun, will be a major part in creating tools and devices which function through magic and should technically prove to be effective against Wonder Woman.

Using magical weapons also opens up more possibilities for dealing with Wonder Woman. Even though she has a healing factor, she should not be able to grow back limbs. Whether she has infinite stamina or not has to be tested as well. The DNA sample has to be further researched.

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CJIC - File codename: No Skirt. Contingency variant ED (Emotional Damage) #2

The idea of using nanites to trap Wonder Woman in virtual reality to battle against an opponent she cannot defeat and who is her equal in every way holds some merit and should be expanded upon.

One idea is to use nanites to fight not only an opponent who is equal to her in any way but also is close to her. The best choices here are either her mother Hippolyta or her former lover Steve Trevor. For maximum emotional damage, take both of them at the same time, while throwing all her emotions into a mixer. This could also be combined with Serum #02-0109.

This serum is a modified Fear Toxin of my own design and has special properties. Not only does one see their worst nightmares, but one also sees their best friends and family do the worst things to each other or to the target and leave it powerless to fight back. This serum has been created to counter those who have strong minds and can stand up or fight their fears.

With this serum, there is no chance of that as not only does it create a chemical reaction of fear, but also an emotional one that is very closely connected to the amygdala which is the emotions centre and the hippocampus which is responsible for memory"

.

[Affirmative. Contingencies were noted and no overlapping was found. Everything is original. Very well done sir.]

"Eh, it's alright. Not that big of a deal. I have a few more ideas, but these are bound to work one way or the other. Now let us also cover the magicians, since we pretty much already have a solution for them."

[As you wish. Target?]

"CJIC - File codename: Top Hat."

[Character description]

"Giovanni "John" Zatara is a powerful magician and illusionist. He is capable of using true magic as well as logomancy. He holds his family, mainly his daughter and late wife in the highest regard. He loves them and is willing to sacrifice himself for them, making that his biggest weakness, even bigger than the dependency of talking to perform his magic.

He is willing to do anything for his daughter, whom he wishes to protect at all costs. His love for his wife has driven him to drink alcohol excessively for a while and he was only able to stop for his daughter's sake."

[Affirmative. Contingency?]

"CJIC - File codename: Top Hat. Contingency variant NL (Non-Lethal) #1

Let's get the obvious one out of the way. Logomancy Speech Dependency: As a practitioner of Logomancy, Zatara's use of this specific brand of magic requires him to verbally speak backwards. So depriving him of his ability to speak is a great weakness that has to be exploited.

Serum #01-2800, has been created as a counter for this. It paralyses the mandibular nerve (V3), which is one of the main branches of the trigeminus nerve. This nerve innervates the muscles of mastication ... among other things. Differently from Serum #01-2801, 2800 is not dangerous and only targets the muscles of mastication.

Serum #01-2801 however would paralyse and even destroy the entire mandibular nerve and lead to more severe end results. But let's leave this one out for now.

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CJIC - File codename: Top Hat. Contingency variant L (Lethal) #1

The lethal variant of this contingency is Lethal variant #1. This is based on the same principle of stopping Giovanni Zatara from talking but does it differently. Therefore Serum #02-0247 is the best way to do it. This is a toxin that is odourless and invisible which blocks and destroys the respiratory centre in the target's brain.

The respiratory centre is the name given to a group of nerve cells in the CNS that I managed to clearly define, which controls breathing and is part of the autonomic nervous system. The nuclei of the respiratory centre are located in the reticular formation of the medulla oblongata.

This way would work well and take Giovanni Zatara out for good, should the need ever arise.

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CJIC - File codename: Top Hat. Contingency variant NL (Non-Lethal) #2

Similarly as with 'CJIC - File codename: No Skirt. Contingency variant NL (Non-Lethal) #3', works the same way and is just as effective against Giovanni Zatara, since he is a magician.

By using the 'Universal Programmer' it is possible to close these connections the sphere of gods have to Earth for good or temporarily, however, I see fit. Doing so would result in magic disappearing from the universe. It would mean that all sort of magicians, sorcerers and the like would lose their power and make them normal humans, or at least former homo magi with the strength of normal humans.

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CJIC - File codename: Top Hat. Contingency variant EM (Emotional Damage) #1

Using Emotional Damage as a weapon it is possible and probably the best choice to use either Giovanni's wife Sindella, or daughter Zatanna to get Giovanni to do what you wish. By using nanites, similar to the ones used for Wonder Woman, a virtual reality could be created where Sindella or Zatanna are hurt or captured and use his emotional turmoil as a window to take him out.

Serum #02-0109 can also be used to achieve similar effects and deal maximum emotional damage, making it by far my favourite option of all of them."

[Affirmative. Would you like to do another one?]

"No, that's enough for now. If I do any more, I might lose myself in my delusions. We have to stay grounded and not become arrogant, even if I have all the reasons to become arrogant."

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