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Chapter 0: Auxiliary Chapter

[Power levels]

This is a general that can be used for all in a broad term:

• F

• E

• D

• C

• B

• A

• S

• SS

• SSS

• EX / SSS+

Will be used normally for any character, and equivalent grade will be shown below

[Magic User Levels]

Okay, here is the thing, no matter what profession you have from a normal Swordsman to a simple Farmer, all of them need to be supported with a good magical base, or you will stop at early levels of each profession.

So here it is:

• Magico ranked mage: F~E

• Soldat/ Soldate ranked mage: E~D

• Generic ranked mage: D~C

• Monarch ranked mage: C~B

• Archmage: A

• Magus: S

• Eternal Magus: SS

Ranks can be added to the list.

[Class]

Well, if whatever you do fulfill some conditions then, it is your class, can be graded.

There are secondary classes known as [Sub-Class] for people who do more than one thing.

This is simply grade of professions, there no equivalent power rank.

• Iron grade

• Bronze grade

• Silver grade

• Gold grade

• Expert grade

• Master grade

• Grand Master grade

Once again ranks can be added.

[Monster Ranks]:

This includes all kinds of monsters in a broad level:

• Normal rank: F~D

• Rare rank: D~C

• Primal rank: C~B

• Hazard rank: B~A

• Calamity rank: A~S

• Disaster rank: S~SS

• Catastrophe rank: SS~SSS

Next [Monster Cores]:

Found in rare cases, in some monsters, can be used as an energy source.

Next [Rune Stones]:

A monster core with a skill.

Found in Extremely rare cases, after killing a monster.

Monster needs to be at least primal rank, to have the smallest probability for it to drop.

Next [World Stones]:

Found anywhere there is a rare metal deposit, is actually the only gemstone that can connect with the [Will of the World].

[Will of the World]: Non-sentient, unconscious will of the planet.

More info will be added later.

Next, abilities:

They can be, [Skills], [Innate abilities], [Bloodline abilities].

[Skills]:Skills are nothing but precoded magic

There are several type of them

[Offensive], [Defensive], [Movement], [Utility], [Summoning], [Perception], [Support], can be added more.

There is another classification of them

[Fixed output] and [Non-fixed output]

Ex. Fixed:

[Fire Breath(1):

The user can breath fire of a fixed intensity for a 10 minutes.

Cost: 20 Mana]

Non-fixed:

[Fire Breath(1):

The user can breath fire of a certain intensity for a 10 minutes.

Intensity of flames can be increased by using more Mana

Cost: 20 Mana at normal intensity

Will increase if additional Mana is used.]

Can be acquired through [Rune Stones].

Can also be artificially made.

But the skills who haven't been deciphered can only be acquired by [Rune stones].

[Innate abilities] : Abilities with which you are born, can be unique skills, and abilities, characteristics.

[Bloodline abilities] : Abilities passed through the bloodline, can be a skill or a set of ability due to blood.

Miscellaneous:

[Mental Power] : Power used in the mental world, to power a [Mental Avatar] and to keep the mind safe from any mental traps.

[Mental Avatar]: Can be used to scan an area, detect and interfere and hijack the opponents magic, and is necessary to become a magic user.

That's it for now, do tell if I forgot something and this will be updated several times to add any and all new terms.

[Mana Signature]: An abstract code that everyone's mana has, it is unique for everyone, and can be used to identify the owner or person.

[Soul Frequency]: An abstract code that everyone's soul has, it is unique for everyone, and can be used to identify the owner or person.

***

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