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Cool ideas (Stuff that other authors can use if they want)

Ideas/suggestions for cool things that any and every author can take if they want to incorporate them into their own stories and choose to use for their own stuff if they want.

Pedro_Padre · Others
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21 Chs

New Essence - The Knight

I'm not sure if it's already there or not. I looked and did not see it so meh. Maybe i did not look hard enough. But anyway, onwards to the idea.

The Knight

Not overpowered but pretty cool.

Knights are gentle, honorable, powerful and splendid. Even considered perfect. thought to slay monsters and are agents of the light. So, this essence would embody that.

Abilities and powers:

1) Willpower.

Because they're honorable, gentle and powerful, they can't be easily swayed by temptations. This gives them a powerful willpower that can defend against mental manipulations like mind control, hypnosis, memory deletion & editing. etc. 

Because of their willpower, they also have great focus and concentration allowing them to finish tasks given much faster than supposed. 

2) Physique

Being the embodiment of perfect, they have the perfect constitution. Perfect Pink Muscles (balanced for both strength and speed. As well as providing energy for prolonged periods of time far longer than before) with a growth ability that makes him/her adapt to things. The knight's growth ability also makes them grow fast while still keeping the perfect form (muscular but not too much. Like a cross between a body builder and a swimmer) and they get tall too (the shortest they can peak at is 6 ft in height).

Because of the muscles being perfect (that includes the brain), learning whether its fighting or reading or book smarts or street smarts is no longer an issue. The knight will pick up on things quickly. 

They start out at peak human in ability (think batman being able to lift 1 ton maximum with his hands and 2.5 tons max with his feet) and later on, because of the growth ability they get stronger and become superhuman. This growth ability is helped along by training. In otherwards, they have the ability to break the natural human limits to go higher. 

3) magic

A knight is symbolic for their armors and even weapons (swords, lances, shields, even archery). As such, the essence of the Knight gives its user a unique magic to create swords or lances or bows (similar to Archer from Fate series who shot swords from his bow like arrows).

The magic creates the knights' armor(s), swords, lances, shields, bows and arrows. 

The user can manipulate the strength and size of his/her creations (make it long, short, pin sized sword, a room sized bow, mountain sized sword, a km wide shield etc.). The user can also telekinetically control their creations without physically touching/moving them. They can also create as many weapons at once as they wish provided, they have they magic energy and stamina to keep going.

They can also create physical permanent creations that with their magic can summon to them but the energy cost to make them is far more than the temporary creations they make on the fly. 

The users of the essence of the knight can use light magic to do what they do but their creations are more potent, stronger and harm monsters more effectively than other options. They can also use light magic to create a kind of holy flames that burn monsters, use light to heal people including themselves and boost their strength & speed.

4) Riding power

A knight is known for having a stead to ride on and even fight on. Hence, a knight should know how to ride. The essence of the Knight gives the user the power to ride any animal despite never having learnt too before. If you never knew how to ride a dragon and you suddenly find yourself on one, you'll ride it like you've been a dragon-rider your whole life.

While the riding power is more suited to living beings (instantly learning how to ride living creatures like horses, sea-horses, dolphins, dragons, griffins, lions, etc.), it also works on automatons (robots, gundams etc.) and vehicles, ships, spaceships etc. In the case of non-living, it doesn't make you the best rider of them, just gives you the basics for what you're riding and an intuition on what to do while riding them.