Lincoln patiently explained to Mavis:
"If we develop two amusement parks, giving players the freedom to choose, and also allowing them to switch anytime, it seems that we have resolved the problem easily. In a short time, players will find it very good and convenient."
"However, if we think long-term, soon the players will no longer feel amazed by the two environments as they become accustomed to them."
"In this case, not only will the players lose their sense of fun, but the mechanisms we designed specifically to surprise them will also be wasted."
In the end, Lincoln ruffled Mavis's hair, concluding, "I'm not willing to accept a lose-lose situation for Cloud Dream and its players."
Lincoln may be lazy in life, preferring to idle.
But when it comes to game development, he never shied away from hard work and challenges.
After all, thanks to the existence of Mirage, he had already escaped material worries, so his focus naturally shifted to his spiritual pursuits.