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Becoming a Noble wizard

Richard traveled to a place similar to medieval Europe and became a young master of a baron's family. Just when Richard thought he could live a peaceful life, he discovered that this world was full of dangers... Fortunately, he could experience inspiration on a daily basis! With the help of the inspiration panel, Richard, who only had the qualification of a third-class wizard, made rapid progress in learning witchcraft and started a mysterious and extraordinary wizard journey!

Musely · Fantasy
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147 Chs

Fishman Village

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  After a dizzy moment, Richard came to his senses and found himself in an unfamiliar environment. There was a faint fishy smell in his nose and the air was slightly humid, as if he was very close to a water source.

  He should be in a circular hall with two rows of braziers placed around it. The blazing flames illuminated the surroundings clearly.

  The furnishings in the hall are very strange, with many skulls of strange creatures hanging on the walls, as if to show the bravery of the owner of this place.

  Moreover, the structure of the hall is more like that of the primitive tribes in the previous life. It is purely built with wooden strips or tree trunks as retaining walls on all sides, with a hollow cone-shaped thatched roof on the top.

  There was a hexagram magic circle under his feet, which was very similar to the hexagram magic circle in the secret cave before, but when Richard looked carefully, he found that there were still significant differences in many rune structures.

  In particular, in the middle of the hexagram magic circle here, there is a three-headed snake statue more than two meters high. There is a groove in the middle of the statue, which must be used to place high-level magic stones.

  The entire statue is exquisitely carved and lifelike. The eyes of the three snake heads seem to be made of obsidian, vivid and lifelike, as if they were living things.

  If there was a master of magic array present, he would be able to easily see that this is actually a main magic array with positioning and teleportation functions.

  What Richard had discovered in the secret cave before was a sub-magic circle, and the statue in Richard's arms was just some kind of witchcraft prop that matched the magic circle, and it also had an automatic teleportation function.

  When Richard thought of the "culprit", he took out the three-headed snake statue from his arms and looked at it angrily. It was this thing that caused him to be teleported here.

  In his impression, shouldn't something like a teleportation array be triggered by a lengthy spell before teleportation can be carried out?

  But reality taught him a lesson: it turns out there is a triggered teleportation array.

  Richard took a close look at the three-headed snake statue in his hand, and then looked at the large three-headed snake statue in the middle of the magic circle. Sure enough, except that it was enlarged ten times in proportion, everything else was exactly the same.

  So, could it be that I was teleported to the tribe of the old fishman?

  This made Richard curse in his heart!

  He still wanted to earn points to exchange for potions!

  Suddenly, Richard seemed to hear the footsteps of a fishman approaching. Most fishmen have webbed feet, so their footsteps are obviously different from those of humans, which Richard can still distinguish.

  So he was shocked and immediately became alert.

  It seems that it was the energy fluctuations of the magic circle in the middle of the night that attracted the attention of this fishman.

  Richard quickly hid behind a thick pillar in the hall, in a dark corner at the back.

  The door opened with a creaky sound. Richard took a look and saw that it was indeed a merman, holding a fishbone magic circle in his hand. He was dressed similarly to the old merman, but was obviously much younger. He was most likely the old merman's disciple.

  But judging from his sleepy appearance, he must have been resting before, and only rushed over to check after sensing the energy fluctuations of the magic circle.

  He looked around and found that there was no one around and the magic circle was the same as usual. So he muttered a few words in the fishman language, then closed the hall door again and walked out.

  Richard felt a little relieved and immediately began to observe outside through the wooden gaps in the hall wall.

  I saw that the sky outside was extremely dark, with no moonlight, but there seemed to be some starlight, but it felt different from normal stars.

  There are a large number of stilt houses around, most of which have dim lights shining inside. This must be the large merman tribe where the old merman lives.

  Basically, Richard could be sure that he was teleported to the murloc tribe in the Underdark.

  This immediately gave Richard the urge to spray some perfume on his mouth!

  However, now is not the time to think about this. He needs to hurry up and escape from the merman tribe first before making other plans.

  Otherwise, if you stay here, you will be discovered sooner or later.  

  But the problem is that the place where he is located is the center of the entire murloc tribe. All around him, he can see teams of patrolling murloc warriors in the shadows. Although they don't look tall at first glance and should be ordinary murloc warriors, there are too many of them.

  Moreover, the hall is more than two hundred meters away from the outermost shining lights. If he rushes out rashly, he will definitely be entangled by teams of patrolling murloc warriors. Even if they are all ordinary murloc warriors, they will be overwhelmed by numbers. Moreover, such a large murloc tribe must have high-level warriors left behind.

  Moreover, Richard didn't want to fight with the murlocs at all. He wouldn't be given energy points, nor could he exchange them for points, because he obviously wouldn't be able to go back in a short time. Collecting a bunch of murloc eyeballs would only increase his burden.

  After a brief thought, Richard came up with a solution.

When

  Joachim brought his fat stitched monster back to the Ignis School, he immediately reported to his mentor Gildarts in the VIP lounge.

  When Gildarts finished listening to the report from his disciples, he immediately realized that something was wrong. The souls of so many people would not disappear for no reason. It seemed that someone was deliberately covering up something.

  He just waved his hand, and Jenna's head, which was originally stuffed into the waist of the stitched monster, flew into his hand in an instant.

  Turning Jenna's head towards himself, Gildarts suddenly felt a strong wave of dark elemental energy surge from his body. His eyes instantly turned completely black, and two black mists shot directly into Jenna's eyes.

  Suddenly, the scenes that Jenna saw before her death flashed one by one in Gildarts' dark eyes like slides.

  This is a relatively rare first-level witchcraft - the Eyes of the Dead, which can read the residual signals on the retinal nerves of a person who has just died, and replay the last few frames of images that the deceased saw before his death.

  This witchcraft does not involve the soul, but in order to learn it, one needs to have a fairly high level of attainment in biological neurology, neuroconduction, etc.

  This witchcraft can be used as long as the deceased's retinal nerves are still there.

  However, this witchcraft has relatively strict requirements on the time of death of the deceased. For ordinary people, the activity of nerve cells begins to disappear about an hour after death, and this witchcraft can no longer detect it.

  The cell activity of wizard apprentices is much higher than that of ordinary people, so some of them can maintain a certain level of activity for half a day or even a day.

  Of course, the higher the activity, the more and clearer the images you can see; the lower the activity, the fewer and blurrier the images you can see.

  Although it had been nearly half a day since Jenna's death, Gildarts still found what he wanted.

  Immediately, he stopped performing the spell and touched Joachim's forehead with his finger.

  In an instant, Richard's lifelike face appeared in Joachim's mind, especially Richard's apprentice gray robe and the eye-catching bone stick pattern on his chest, which seemed to be mocking his incompetence.

  At this moment, cold sweat was pouring down Joachim's forehead. He knew very well that it was his own negligence. The young boy in his mind must be the murderer who took advantage of the battle between Jenna and the other two and the fishman to sneak attack and kill Jenna.

  Moreover, the other party was just a first-level wizard apprentice of the Ignis School, which made him wish he could dig a hole in the ground and crawl into it in front of his mentor.

  "Damn it! He didn't take anything and deliberately set the scene to mislead me. I'm a third-level wizard apprentice, but I was fooled by a first-level wizard apprentice. This is so embarrassing!" Joachim clenched his fists, his face ashen.

  "Go and check the other party. I leave this matter to you! Joachim, don't let me down again." Gildas looked at Joachim deeply.

  Gildas's look made Joachim feel as if a large basin of ice water was poured over him from head to toe!

  He was all too aware of his mentor's numerous, horrifying and cruel methods.

  If I make any more mistakes, I will definitely suffer the consequences!

  "Yes, Master! I will make this kid pay a terrible price!" Joachim gritted his teeth and bowed deeply ninety degrees before slowly leaving the room.

  (End of this chapter)

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