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Baits

In the enchanted underwater City of Glass, what will you sacrifice for immortality? Love, memories, freedom? Will you take freedom from others to win your heart's desire? Dive into a world of mermaids, mermen, and other merfolk, where every character has secrets, and nothing is what it seems! The whales have granted the merfolk eternal life, and asked you for so little in return. Defense against the giant squid. Secrecy from humans. But when a rogue mermaid tries to destroy the gift of immortality, ancient secrets rise from the depths, and the delicate balance of society rests in your hands.

PureJewel · History
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132 Chs

30

In the middle of all this chaos, doing something a little slower-paced, a little more mundane, will help you relax. You glide over the buildings and enjoy watching your phosphorescent light reflect off of the the unevenly arranged exteriors. This place always has gaps waiting to be filled or rearranged as the city slowly grows. It'll be several decades before the next piece is ready to be added, but you can see the enormous gap it will fill and you're looking forward to the improved symmetry it will bring. But you're here to look at the city's support structures, not the city itself.

First, you dive down to the city's base: a huge chunk of rock that was cut from the seafloor so long ago that the hole no longer exists. The base has been worn smooth, except for the purposefully carved grooves that keep the current from upsetting the city's balance. Every so often, you need to recarve them, but today you're satisfied that they're still deep enough.

Next, you need to check that the city is actually well balanced. You check a bubble trapped in a crystal tube at stations along all of the cardinal and intercardinal directions. There's a slight dip southward, but nothing that you can't address with the ballasts. Although Cinza is being held there, so the guards might not want you messing around with the air ballasts. Maybe this is something that can wait until another day? It's a less pressing task, but you can always check on the anchoring chains instead.