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Astral Merchant

Larcen was a man who took on low-paying jobs to earn a living. But he had a goal, and that was to become a diver, an occupation filled with uncertainty and high mortality rate. While it was dangerous, he had two reasons to pursue it. One was for riches and the other was because of the screen that floated in front of him. {System will unlock once the user goes to another world} He expected to get something that could help him evolve but little did he know that he would receive something far more versatile and powerful. Something that had the potential to overthrow the high-humans, the beings who had a hold on most of the Astral Dimensions.

PsionicMind · Fantasy
Not enough ratings
247 Chs

About MC's Powers

MC's abilities are buffed in Earth-0485. 

- Buffed in Earth-0485, I will first write his original powers and then the buffed version.

Original Powers:

Manufacturer - Ability to scan an object and then replicate it multiple times. 

Merchant - Inventory access and ability to sell replicated items 

Server Administrator - Set up a server. 

The server is basically just a two-meter-tall tower that is indestructible. There are many versions but the first two will be the normal one which can be visible to other people and will dig halfway into the ground before activating. The second type will be a floating one.

Replication needs some form of energy to function so the currency will automatically be changed once he moves to different planets.

Example: 

Cultivation World = Energy Crystals 

A world of Magic = Mana Crystals 

Earth-0485 = System Points -> Basically mana but corrupted and of lower quality. It is absorbed from the disintegrating bodies of monsters. 

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Coming to his Powers on Earth-0485, His merchant powers merged with the tower of preservation to create a "System". This system gives people stats and skills in return for SP (System Points). 

People kill monsters and obtain SP from them. As for how the SP is distributed, it's like this. 

System = 60% 

Killer = 30% 

Larcen = 10%

The distribution considers people separately and not as a collective unit. Example:

If one person kills 10 Goblins, He will get 1 SP on his 3rd, 6th, and 9th kill. The 10th kill will go to Larcen. 

If two people kill 5 Goblins each, the SP will be distributed as follows:

1st and 2nd kill of both the people = Goes to System 

3rd kill = Goes to the one who killed 

4th and 5th = Goes to the system.

I took Goblins as an example because it will be easier to explain and understand since their value is 1 SP each. 

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Here are the extra abilities that he will lose or stuff that will change once he leaves Earth-0485.

- All kill-based methods. Basically SP and the 10% share from everyone's kills. 

- Skill Chests and Item Chests 

- Merchant Eyes show their true form (Basically a buff)

- His Merchant abilities themselves will get a buff. Basically, he can tax a percentage of the sales that happen through his server. 

That's basically it but do keep in mind that replicated Items from lower-tier worlds will be automatically deleted once Larcen goes to higher-tier worlds. Consider it similar to a character reset. He will have a lot of experience and skill but will lose most of the stuff he has accumulated. 

The stuff he can lose: Physical attributes, his weapons, his body, etc. 

The stuff he cannot lose: Things that are connected to his mind, such as memories, sword intent, killing intent, martial arts concepts, etc.

If you have any questions, feel free to ask.