Back in Alex's room, he examined the bracelet in front of him. With a determined expression, he placed it on his wrist and whispered something. Suddenly, the bracelet lit up, emitting a soft, enchanting glow that filled the room. The air seemed to crackle with anticipation.
As the radiance subsided, a gentle voice chimed in, "Welcome, Master,"
And a holographic panel materialized before Alex. From the panel emerged the figure of a young girl, her appearance seemingly frozen in a state of eternal youth. Her appearance, frozen in a youthful state, featured large, expressive eyes that held a warm, inviting gaze.
Her rosy cheeks and button-like nose added to her overall innocent charm. Her long, silky hair cascaded down her back, and it was colored a luminous shade of silver, almost resembling moonlight. Despite her petite and delicate stature, there was a certain elegance to her movements and presence.
She was clad in a cute pair of pajamas adorned with teddy bear patterns, and her attire emphasized her petite frame, giving her the appearance of a classic loli character. Lumi's outfit, combined with her youthful features and bright, cheerful demeanor, created a stark contrast with the seriousness of the situation, making her an unexpected but endearing addition to Alex's team.
Alex couldn't help but twitch his lips in frustration, his brows furrowing.
"Of all the options, why a loli?"
He looked at the girl projected by the bracelet, clearly puzzled and slightly annoyed.
'I have the role of an archer/gunner. Shouldn't it be someone more fitting, like a battle-hardened military veteran or something?'
He sighed, shaking his head in disbelief. "This clown really messed it up."
Bus, always ready with a quip, couldn't resist poking fun at the situation. 'Well, Alex, maybe the clown thought a loli would distract your enemies with cuteness.'
Alex shot Bus a bemused look. 'Bus, we're here to survive deadly games, not charm our foes with moe'
The holographic girl blinked her big, innocent eyes and tilted her head inquisitively.
"Master, please don't be upset. I am here to assist you in any way I can."
Alex sighed again, realizing it wasn't the holographic girl's fault. "Well, I guess I'll have to make do with what I have." He then decided to address the situation more directly.
"So, what's your name, little one?"
The loli-like hologram curtsied gracefully. "I am Lumi, at your service, Master."
Alex couldn't help but chuckle at the absurdity of it all. "Alright, Lumi, let's make the best of this situation. Can you show me the capabilities of this bracelet and what exactly this archer/gunner role entails?"
Lumi nodded enthusiastically. "Of course, Master. Allow me to explain."
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Bracelet of Archer and Gun: Lumi(Grade: SSS)
Activation Method:
- To activate the "Bracelet of Archer and Gun," the wearer must focus their mind and visualize their target. It requires mental concentration and precision.
- The activation can be triggered by a deliberate thought or a physical gesture, such as aiming with an imaginary bow or firearm.
The "Bracelet of Archer and Gun" has a spawn time of 30 seconds between uses. Once activated, the wearer needs to wait for this cooldown period before using it again.
The bracelet consumes a portion of the wearer's Mana (MP) upon activation.
The specific amount of Mana required varies based on the power and precision of the shot. More powerful or accurate shots require a higher Mana expenditure.
SSS Grade Classification
The SSS grade classification reflects the extraordinary capabilities of this bracelet, making its wearer an unrivaled ranged combatant. Its versatility, precision, and destructive power set it apart from other magical items, making it a prized and rare artifact in your game world.
Shoot Precision (A+): The wearer's accuracy with the bracelet's ranged attacks is exceptional, allowing them to hit targets with near-perfect precision.
Accuracy in shooting. (95%)
Range (90%): The bracelet extends the effective range of ranged weapons to nearly double their normal distance, making long-distance shots more feasible.
The bracelet increases effective range by 90%.
Damage (S): Shots fired with the bracelet deal significantly higher damage compared to standard attacks.
Percentage: The bracelet increases damage output by 150%.
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Normal Shot: A basic shot without any special effects or enhancements.
Mana Cost: 10 Mana points per activation.
Elemental Shot: A shot that is imbued with an elemental effect, such as fire, ice, or lightning.
Mana Cost: 20 Mana points per activation.
Rapid-Fire Shot: A series of quick, consecutive shots that maintain high accuracy.
Mana Cost: 15 Mana points per activation.
Precise Shot: A carefully aimed shot with increased accuracy and damage.
Mana Cost: 15 Mana points per activation.
Long-Range Shot: A shot that can accurately hit targets at an extended distance.
Mana Cost: 20 Mana points per activation.
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Name: Alex | | Class: Ranged Specialist
| Health Points (HP): 100/100 |
| Mana Points (MP): 75/100 |
Mana Recovery Rate: 20/hour
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'This is too overpowered, right?' ALex Shocked to know what he got, he got an SSS Skill
'Oh, there's a touch of nepotism going on here, no doubt about it.' Bush Comment
'What do you mean, Bush?'
"The clown seems oddly interested in you, Alex, as if he never expected to find you in that place at that time," Bush commented. "When I played this game, I got a B skill of archer. You know what? The spawn time is 5 minutes instead of 30 seconds," he complained, clearly frustrated. How could it be that when he, as future Alex, played the clown's game, he ended up with a B-grade skill? It was a challenge to survive with such a shallow skill, but now, Alex had this SSS-level skill.
"Are you jealous?" Alex teased him.
"Shut up," Bush grumbled, though there was a hint of amusement in his voice. Alex finally had the chance to tease him back, and he was going to savor it.
"You're right. Could the clown be a regressor too, or perhaps have a second soul?
'If that's the case, this could become quite troublesome for us".
"If the clown is also a regressor, the situation might turn into the worst-case scenario," Alex mused.
"Even in my memories, Bush, the clown seemed like a celestial being, elusive and untouchable. How could he create this bracelet? And beyond that, how does he know everything about the players' personalities, abilities, and more?"
Alex nodded thoughtfully. "And if he is indeed a regressor," he added, "you can only imagine how dangerous he might be."
The mystery of the clown and the enigmatic circumstances of the game weighed heavily on their minds as they prepared to face whatever challenges lay ahead.