It wasn't just Xu Xiaojun and Yao Bo who were in charge of the gaming platform that was confused. Many video game designers were also confused. Why had there never been any esports game that could reach such a scale before League of Legends?
There had never been such a large-scale e-sports competition before, so many industry insiders thought that it was impossible for e-sports to reach the scale of traditional sports.
The most fundamental reason was the audience. The reason why traditional sports were so popular was because there were many spectators. For example, there were so many football fans all over the world. Even if they did not play football, many people loved to watch football games.