Plus, now that she could summon zombies, it was clear she had mastered the entry-level ghost curse, which was pretty impressive.
"I feel like you're quite familiar with the profession system in this game. What's the next rank for the Nightwalker? Have you figured it out yet?"
"Impermanence Walker, but it's a bit tricky to unlock this profession. You need to kill some undead-type bosses to accumulate merit."
"Merit?" That was yet another mechanic he hadn't heard of.
"Yes, merit. It's a hidden attribute that everyone has, though it's usually not displayed."
Malicious killings would diminish one's merit, while saving people or helping good NPCs in quests would increase it. The judgment of this attribute was uncertain, but one thing was clear, killing undead, especially undead bosses, always increased merit.
To unlock the Impermanence Walker at level 20, you need at least 3000 merit points.