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A Hunter's Guide

A guide for the world of Tainted blood. Containing history of varies topics, systems of each of the Hunters' known to protect the city, and much more! I will update this when information in Tainted Blood is relevant or upcoming, so please don't expect a lot of updates until Tainted Blood is in motion more. Thank you.

009Peache3 · Sci-fi
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13 Chs

Introduction to the supernatural

Within the city walls, one can't possibly imagine what life would be like outside city limits. It could be quite the shock when the truth of what lies outside the city, that has sheltered generations of hunters and citizens alike.

There are three categories of the supernatural that live outside the wall, all of them prey on humans when given the chance to do so; Blood-drinkers, Flesh-eaters, and Soul-takers. Each creature having the ability to turn a human into a beast similar(half) or abominations fully into their kind.

Blood-drinker

The creatures known as Vampires live underneath the ground. Having the abilities of superior strength, night vision, and enhanced speed that the human eye can't detect until they're far to close. Using century old tunnels to travel during the day, hollowed out mountains mark the vampirc kingdoms, also being the source of these tunnels. If one was to look into a vampire's eyes, they would not only give them permission, but unlimited access to their mind, finding themselves defenseless against the said vampire's mind control. Vampires can smell blood from 2 miles away, but if you were to spill blood while one was near, it would be able to smell your blood from 4-6 miles away, making it essential for one to know how to handle sharp blades before stepping out of the city walls. Consisting of three types of Blood-drinkers; Pure bloods, Dhampir, and Energy drainer/vampire(infected).

Flesh-eater

These beasts take the surrounding land outside the city. With the additional traits of; enhanced hearing, sight, speed, sense of smell, sound control, and size, these wolves provide a unique challenge for which ever wolf one faces in combat. Unlike the vampires, these traits are spread out amongst the packs themselves. Consisting of six packs of wolves, each different with their own individual traits. Divided into five territories that leave only our city left unmarked by these beasts that roam with a constant hunger that only humans seem to fill. With the addition of infected humans, there are seven types of wolves found roaming the land outside the city walls; Clifjaw, Blackwood, Bloodnose, Frostclaw, Silentpaw, Sandcloud, and lycans(infected).

Soul-taker

These beautiful abominations roam the seas, rivers, and skies surrounding our city, with an alluring voice and beautiful appearance, they cast an illusion of what the beholder wishes to see with nothing but their voices, not a single person, hunter or citizen, has been able to resist a siren's calls. They can lure anyone of any age or gender to their deaths by drowning or dropping them from great heights. By convincing the chosen victim that they want to find this unknown invisible prize that seems to only be found within the siren's grasp. Only three types of sirens have been discovered; finned, winged, and Death enchantress(infected).