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500th Time Reborn, A World Only Known By Women: The Karma System

Journey to a world of wonders and women of all shapes and sizes with Galio, valiant reincarnate! Armed with four hundred and ninety-nine lives worth of knowledge and an R-rated story, he enters a world only known by women, never knowing childbirth, periods, or the leer of a man. From Angels that moan heavenly melodies to nine-foot-tall Amazons with weaves between their legs, explore the Human island with colorful characters, the Dwarf island with things getting weird, the Amazons that need to be dominated, the Catfolk that need cuddling, Dogfolk that need to be treated like dogs, Elves that need bdsm, Golems that need to be broken, Vampires that need to be cum blasted, Orcs that need to be challenged in sexual Olympics, Faires that need to be popcicled, Dragons that need their holes filled with a new fire, and Angels that need to be cream filled! Discover the NSFW art and much more that awaits you on Discord: https://discord.gg/7ZDTTCq99Z

Magic_ · Fantasy
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688 Chs

Race and Breed List

1.Angels

Angels are divine beings known for their radiant beauty, ethereal golden wings, and unwavering loyalty. One of the most distinguishing characteristics of all angels is their golden eyes. These eyes are not simply mesmerizing but also hold the remarkable ability to see through deception. They can even force out the truth from someone, although using this ability is somewhat stigmatized and considered a violation of privacy.

Naturally drawn to the sweeter things in life, angels have an innate love for sweets and desserts. This love extends to their festivals and celebrations where heavenly pastries and divine sweets are a common sight. While angels themselves do not require traditional sustenance, they often indulge in these delights out of sheer enjoyment.

The angelic homeland is situated high above the clouds, hidden away from the mortal gaze. While they do possess a continent, they chose to dwell in the clouds, creating a sanctuary of angelic splendor made from pure, white clouds and gold. Their civilization is a gloriously luminous and serene utopia, shimmering with gentle light and filled with the soft chiming of celestial music.

Angels possess a deep-rooted animosity toward the undead and vampires. This hostility finds its roots in a previous invasion from the neighboring undead island and is further fuelled by the betrayal of their previous goddess, Tessera. Tessera, once a beacon of hope and grace among the angelic community, turned her back on her divine kin to become the Origin of all vampires. This treacherous act left deep scars that still fester among the angels, leading to relentless training to fend off any potential threats.

The angelic community remains without a goddess to this day. Yet, their resilience unfalters as they continue to guard their ethereal homeland, weaving their divine magic, and upholding their values of truth, justice, and celestial splendor.

Type: Guardians

Average Height: 5'2-5'8

Description: Guardians have the traditional angelic appearance, with white hair, completely golden eyes, and pale white skin. They have two golden, ethereal wings that shimmer in the light.

Abilities: Guardians possess powerful divine abilities. They are well-versed in aegis, protection, healing, divine, and holy magic. They are also known to be experts in wielding shields in combat.

Diet: Guardians sustain themselves on pure magic, though they are also fond of sweet treats and desserts.

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Type: Archangels

Average Height: 5'2-6'0

Description: Archangels are slightly taller than their Guardian counterparts, with the same golden eyes and pale skin. Their hair, however, is usually darker and more varied. They sport four impressive ethereal wings of gold.

Abilities: In addition to the abilities of Guardians, Archangels have command over light and weather magic. They are also combat experts, often serving as the generals in angelic armies.

Diet: Archangels prefer pure magic, though they also indulge in ambrosia, a sweet divine delicacy.

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Type: Angelmatons

Average Height: 5'8

Description: Angelmatons are unique with their mechanical yet organic design. Their pale skin is covered with divine golden sigils, and they have only one pair of wings, larger and more radiant. Their eyes possess an artificial glow.

Abilities: Angelmatons are programmed with divine magic as well as knowledge of advanced healing and protection spells. They are also capable of energy manipulation and can morph their bodies.

Diet: Their diet consists of concentrated magic in the form of Mana Crystals. However, they've also developed an inexplicable preference for marshmallows.

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Type: Radiants [Half-Blood]

Average Height: 5'4-6'0

Description: Radiants, the offsprings of human-angel relationships, have a mixture of human and angelic features. They possess lighter hair colors, heterochromatic eyes - one gold, one human colored- they have a pair of smaller, more delicate wings.

Abilities: They can tap into both divine and natural magic, combining the two for unique effects. They can also use their wings for flight, though not as adeptly as full-blooded angels.

Diet: Radiants have a varied diet, including human food and sweets in addition to limited quantities of pure magic.

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Type: Valkyries

Average Height: 5'4-6'0

Description: Valkyries are fierce and beautiful, their bodies toned from battle. They are commonly recognized by their flowing silver hair. Each wields a radiant spear and shield, complemented by their pair of powerful golden wings.

Abilities: Excellent warriors, Valkyries are also well-versed in holy and battle magic. They're known to guide the souls of the worthy to the afterlife.

Diet: They consume pure magic and have a fondness for honeyed pastries.

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Type: Seraphs

Average Height: 5'6-6'2

Description: Seraphs are the tallest among angelic beings and are characterized by a soft heavenly glow emanating from their skin. They possess six golden wings - a unique feature among their kind.

Abilities: Renowned for their high-level divine and fire magic, Seraphs also have the power to purify and enhance the abilities of their fellow angels.

Diet: Seraphs draw sustenance from divine energy, ambrosia and have a keen liking for sweet, spiced wine.

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Type: Holy Beholder (Claire) [Ex-Goddess]

Height: 5'3

Description: The Holy Beholder, also known as Claire, has a childlike height with a single eye centered on her face along with other eyes attached to her golden hair, but an ethereal aura full of warmth and grace. She manifests with eight wings, radiating divine light.

Abilities: As a deity, her powers are immense, she excels in all forms of magic with a specialization in divine, creation, and destiny manipulation magic.

Diet: The Holy Beholder doesn't need sustenance in the traditional sense but enjoys indulging in divine sweets and Manna Wine.

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2.Dragons

Dragons are magnificent creatures, known for their unparalleled might, fiery personality, and the powerful magic they are capable of wielding. Residing exclusively in their realm, Dragon Continent, these majestic beings pride themselves on their combat prowess, often engaging in intense competitions to assert their dominance. However, these encounters, while fierce, are not sinister in nature but rather a deep-rooted part of their culture and social structure.

Every dragon boasts two forms - a humanoid form that blends humanoid traits with draconic features and their true form, an awe-inspiring gigantic dragon. Despite being solitary creatures, dragons share a community bonded by honor, loyalty, and a thirst for power. They have a deep respect for strength and unending devotion to their goddess, Draconia, the Mother of all Dragons.

Type: Red Flame Dragons

Average Height: (Humanoid 5'4-6'0)(Dragon 35' long, 18' tall)

Description: In their humanoid form, Red Flame Dragons have a muscular physique, intimidatingly sharp features, and a fiery gaze. Their dragon form is an awe-inspiring sight, with breathtaking, crimson scales glittering under the sunlight. They lack horns but make up for the absence with their raw strength and aggressiveness.

Abilities: Red Flame Dragons, fittingly, possess a mastery over Fire and Air magic, along with biting physical moves, strengthening their role as intimidating warriors. They can breathe intense, hot fire that's dangerous even to other dragons and have an uncanny resistance to magic.

Diet: Known for their fierce nature, their diet consists primarily of charred meats, the taste of which fuel their fiery spirit and venomous anger.

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Type: Blue Water Wyrms

Average Height: (Humanoid 5'0-5'8)(Dragon 90' long, 12' tall)

Description: Blue Water Wyrms have a calm and composed demeanor, with an elegance befitting their connection with the water. Their dragon form boasts beautiful aquatic-toned scales, long horn-less bodies, and mesmerizing fin-like appendages. In their humanoid form, these dragons have bluish tints to their skin that glisten with a dew-like sheen.

Abilities: They are adept in Water, Sand, and Primordial magic, making them masters of liquid manipulation. Their dragon breath, unlike the firey variant of their Red Flame brethren, resembles an aqueous blast that can cause devastating floods.

Diet: Fish, especially the ones that thrive in the deepest parts of the ocean, add a delicious variation to the Blue Water Wyrms diet in addition to various meats and dessert fruits.

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Type: Green Forest Wyverns

Average Height: (Humanoid 5'6-6'2)(Dragon 20' long, 13' tall)

Description: These dragons carry the air of wild elegance associated with their forested homeland. Their humanoid forms have hue variations of green in their irises, hair, and pearly green skin. When they take their dragon form, they reveal a large, serpentine body with two large wings, lacking the hind legs common in other species, and a coloration that seamlessly blends with their forest surroundings.

Abilities: Green Forest Wyverns have a natural affinity for magic related to earth and vegetation. They can command vines to lash out, summon arboreal shields for protection, and infuse their breath with toxic spores, making them formidable adversaries in their woodland domains.

Diet: Their diet consists mainly of fruits and wild animals that they catch in their forest territory, with an occasional indulgence in honey-laden desserts on special occasions.

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Type: Gold Godras

Average Height: (Humanoid 5'6-6'3)(Dragon 45' long, 23' tall)

Description: The Gold Godras are a majestic sight to behold. In their humanoid forms, they boast an air of royalty with their golden-toned eyes and hair. Transforming into their true form reveals a glorious dragon of golden scales, adorned with composite horns that frame their noble faces and reveal their divine heritage.

Abilities: Godras wield Heavenly, Light, and Primordial magic. They are known for their divine breath, which shoots beams of condensed light that blind and sear their enemies. Their golden scales act as natural conduits for their magic, amplifying their abilities.

Diet: They feast solely on the divine elixir, ambrosia, and the rare tender meat of ethereal beasts, strengthening their celestial essence.

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Type: Dragatinis [Half-Blood]

Average Height: (Humanoid 5'4-5'8)(Dragon 45' long, 8' tall)

Description: Dragatinis, offspring of Dragon-Human relationships, exhibit a blend of both species. They usually have slightly scaled skin with human and dragon traits intermingled, lighter hair colors, and smaller, more agile frames in their dragon forms.

Abilities: They can achieve a delicate balance between human magic and the more intense dragon magic, using this unique blend to bring out the best of both worlds. They can also change into their dragon form, although they lack the complete grandeur of a full-blooded dragon.

Diet: Dragatinis have a rich and varied diet extending from the succulent meats cherished by dragons to the more tamed human cuisine, yet they also have limited quantities of pure ambrosia, a delicacy cherished by their dragon ancestors.

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Type: Brown Earth Hydras

Average Height: (Humanoid 5'0-5'6)(Dragon 25' long, 23' tall)

Description: The intimidating Brown Earth Hydras are brutal powerhouses. In their humanoid form, they are easily recognizable by their rocky, rough-textured skin. Shifting into their dragon form, they exhibit multiple heads springing from a stout body resting on short strong legs, with scales resembling slabs of rocky terrain.

Abilities: These dragons are experts in Earth, Metal, and Primordial magic. They can manipulate the earth beneath them, forging iron-hard defenses and deadly rocky projectiles. Despite their size, their earth manipulation makes them faster than one might expect.

Diet: Brown Earth Hydras feast on minerals and raw ores, gaining strength from an array of rare elements found deep under the mountains.

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Type: Yellow Lightning Cobracondas

Average Height: (Humanoid 5'2-5'7)(Dragon 75' long, 15' tall)

Description: In their humanoid guise, Yellow Lightning Cobracondas are quite lanky with vibrant yellow eyes and an electric energy surrounding them. Transformed, they resemble fast-moving serpentine dragons with dazzling yellow scales, their slender bodies charged with powerful lightning.

Abilities: Yellow Lightning Cobracondas wield Electric, Wind, and Primordial magic proficiently. Their dragon breath manifests as a stream of electric charges, incapacitating their foes. Their bodies can generate electricity, bolstering their speed and electrical attacks.

Diet: They feed primarily on storms, drawing raw energy from thunderbolts to fuel their intense metabolism. Living near storm-ridden areas, they also occasionally devour birds and flying creatures.

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Type: Pink Charm Oolongs

Average Height: (Humanoid 4'11-5'3)(Dragon 50' long, 8' tall)

Description: Known for their spellbinding attractiveness, Pink Charm Oolongs have a captivating appeal in their humanoid form, with softly glowing pink eyes and alluring demeanor. Their dragon form is an enchanting spectacle of sparkling, translucent pink scales that shimmer like prisms in daylight.

Abilities: Oolongs are specialists in Charm, Illusion, and Primordial Magic. They're known to enchant creatures with their hypnotic gaze and are remarkably cunning strategists. Their dragon breath creates illusions, manipulates perception, and weaves captivating fantasies, making them masters of manipulation.

Diet: Pink Charm Oolongs particularly enjoy nectar and exotic fruits, their diet reflecting their whimsical nature.

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Type: Black God Draconia [Goddess]

Height: (Humanoid 5'2)(Dragon 95'8 long 45 tall)

Description: The radiant Mother Goddess Draconia carries an aura of divine supremacy. In her humanoid form, she portrays an air of regal elegance despite her intimidating aura. In her dragon form, the sight of her colossal black scales shimmering with divine energy is enough to strike fear and reverence simultaneously into the hearts of dragons and other beings alike.

Abilities: As the Goddess of Dragons, Draconia exudes immense power. She presides over all forms of Dragon Magic, primarily commanding Divine, Creation, and Primordial magic. She also has the unique capability to grant and revoke the powers of transformation to and from the dragon form.

Diet: Draconia feeds on celestial energy, harnessing the raw power of the cosmos itself. She also indulges in Ambrosia, the divine honey-dew food of the Gods.

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3. Fae

The Fae are ethereal beings of dreams and magic. Renowned for their unmatchable beauty, quicksilver wit and potent magical abilities, they are rightly called the children of magic and dreams. Originating from the vibrant, sparkling reaches of the Faerie Continent, these mystical creatures are capable of fluctuating their sizes, shrinking to the size of diamonds or enlarging to match a mortal man's stature.

Their homeland, the Fae Empire, echoes a hauntingly beautiful symphony, incessantly sung by the winds, streams and foliage, harmonized with the mellifluous laughter and soft whispers of the Fae. Fresh from a civil war, the Fae Empire now breathes in the sweet aroma of peace, with Queen and Goddess Titania gracing the throne. Despite the newfound peace, subtle tensions ripple under the calm surface, as the Empire struggles to patch the war-torn tears in its unity.

Type: Sylvies

Average Height: Varied (due to size-shifting capabilities)

Description: Sylvies resemble oversize pixies and are known for their butterfly-like wings that shimmer in daylight. Their clothing, akin to their enchanting natures, is exclusively constructed from magically woven flowers.

Abilities: Sylvies specialize in summoning and channeling magic related to enhancement, cheer, charm, and bolster.

Diet: Sylvies crave the sensation of love, which they are capable of consuming. They have an inordinate fondness for sweets and desserts.

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Type: Fae Children [Half-Blood]

Average Height: Varied (due to size-shifting capabilities)

Description: Fae Children are the offspring of human-Fae relationships, possessing a blend of human and Fae attributes. They have heterochromatic eyes - one violet like a starlit night, the other reflecting their human parent's color.

Abilities: Adept in a mix of human and Fae magic, they can manipulate natural and size-shifting magic with considerable ease.

Diet: Fae Children have a diverse diet, including human-derived nourishment, alongside Fae food - stardust cookies, moonbeam candies, and love-infused ambrosia.

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Type: Pixies

Average Height: Varied (due to size-shifting capabilities)

Description: Pixies are small-sized Fae with luminescent, dew-like skin. Their stunning wings, often compared to glazed stained glass, shift colors with the changing light.

Abilities: Pixies are agile and swift, able to manipulate light and mist magic with a degree of finesse that leaves observers enchanted and captivated.

Diet: Pixies derive nourishment from sweet nectars of enchanted flowers, the magical residue of dreams, and dewdrops dipped in moonlight.

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Type: Nymphs

Average Height: Varied (due to size-shifting capabilities)

Description: Nymphs are associated with different nature elements - water, forest, wind, and earth, and mirror these elements in their form. Their iridescent eyes reflect the element they are connected with, and their hair, cascading down like a waterfall of silk, usually corresponds with their alluring eyes.

Abilities: Nymphs are elemental magic wielders, their abilities being highly influenced by the element they are associated with. Also, they are recognized for their enchanting music and dance magic.

Diet: Nymph's diet consists of nature's bounties like fruits, honey, and nectar. They are also known to consume pure magical energy.

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Type: Valkin [Half-Blood]

Average Height: Varied (due to size-shifting capabilities)

Description: Valkin, offsprings of Valkyries and Fae, bear a striking resemblance to their angelic parent but with a Fae's radiant glow and shifting features. They possess smaller wings, usually embedded with glitters that dazzle under any form of light.

Abilities: Valkins use their wings for flight albeit not as adeptly as full-blooded angels. They have an affinity for both divine and Fae magic and can infuse the two for unique magical outcomes.

Diet: Valkins enjoy a mixed diet that ranges from ambrosia, sweet pastries to divine energy and magically infused nectars.

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Type: Queen Titania [Goddess]

Height: Varied (due to size-shifting capabilities)

Description: As the Queen and Goddess of Fae, Titania carries an aura of celestial grandeur and grace. With her wild, moonlit hair and eyes that shift through every color known, she radiates an aura of enchanting beauty and mysterious allure. She has gossamer wings that refract light into countless colors creating a spellbinding visual.

Abilities: Titania presides over the Fae magic, primarily commanding over elemental, creation, and size-shifting magic. With a simple wave of her hand, she can breathe life into the most surreal of dreams, making them into solid reality, or dispel illusions, tearing down their existence.

Diet: Titania feeds on divine energy, drawing power from the cosmos itself. She is known to enjoy nectar from celestial blooms, starlight sweets, and ambrosia.

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3. Orcs

Orcs, often described as brutish and fierce, hail from the sprawling, rugged landscapes of the Orcish homeland - The Empire of Orchan. These intimidating and powerful beings have earthy skin tones that blend perfectly into their harsh surroundings, pronouncing their natural affinity for the wild and rustic. Known for their insatiable battle lust and fearlessness in the face of death, Orcs are truly formidable in their strength and resilience.

A fascinating aspect of the Orcish society lies in their intriguing resurrection ritual. Death in training, a common occurrence, is but a mere obstacle swiftly bypassed by their potent resurrection magic, possessed by all Orcs. Another mesmerizing tradition revolves around their courting customs, where potential mates are required to compete against the prospective mate's mother and grandmother in combat before securing their relationship.

Despite their tough exterior and battle-wrought cultures, their bond with their kin and homeland is unyielding, mirroring the strong and robust nature of the land that bore them.

Type: Riverwater Tribe

Average Height: 5'2-5'9

Description: Proud warriors of the Riverwater tribe, commonly recognized by their distinctive blue-green skin and fiery red hair, sport angular facial features punctuated with small but sharp tusks protuding from their lower jaw.

Abilities: Equipped with the forceful water battle magic, superior swimming skills, and unwavering physical strength, Riverwater Tribe members are formidable opponents in battle.

Diet: A blend of land creature meat, supplemented by local produce seasoned with potent herbs graces their hearty plates.

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Type: Grasslands Tribe

Average Height: 5'2-5'8

Description: Sporting verdant skin tones similar to fresh leaves and wild grass, and braided jet-black hair, Grassland Orc women strike an imposing yet elegant figure with their broad-shouldered and muscular builds.

Abilities: Proficient in grasslands combat tactics and earth magic, their unique skillset grants them exceptional tracking and ambush capabilities.

Diet: Known for their nuanced spice blends, Grassland Orcs consume hefty portions of roasted meat combined with nutrient-rich root vegetables harvested from their home terrain.

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Type: Firemountain Tribe

Average Height: 5'2-5'8

Description: Notable for their fiery orange skin and ember-red hair, Firemountain Orc women have fierce expressions highlighted by their formidable horns and smoldering eyes, as if touched by the flames of their homeland.

Abilities: Master practitioners of pyromancy and superb rock climbers, Firemountain Tribe women are a force to reckon with during combat.

Diet: Their meals primarily consist of flame-grilled meats and handpicked mountain berries, washed down with potent, warm brews prepared from rare herbs.

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Type: Earthswamp Tribe

Average Height: 5'2-5'6

Description: Marked by their rich, dark earth-toned skin and moss green hair, packaged in a stocky and muscular frame, Earthswamp Tribe women embody the strength and resolution of the earth they call home.

Abilities: With an intrinsic understanding of swamp terrain and proficiency in element manipulation, they exhibit extraordinary defensive and stealth capabilities.

Diet: Their diet, a reflection of their surroundings, is rich in aquatic game meat, mushrooms, and unique swamp fruits and roots.

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Type: Wanderlust Tribe [Half-Blood]

Average Height: 5'6-5'8

Description: Born from the union of Orc and another race, the Wanderlust Tribe women display a fascinating mix of broad orcish builds with subtly mixed features of the other parent race.

Abilities: These Orc women are skilled in various combat styles and magics, inherent from their mixed parentage, enhancing their adaptability during battles.

Diet: They enjoy a diverse diet combining the culinary cultures of Orcs and their other race which tends to include a well-balanced mix of meat, fruits, and grains.

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Type: Flyingcloud Tribe

Average Height:5'0-5'6

Description: Of all Orc women, Flyingcloud Tribe women are unique for their lighter hair, usually in shades of sky blues and whites, paired with their typically rugged orcish statures.

Abilities: Skilled in wind magic and known for their agility, these Orc women are reputed for their rapid, fluid movements in and out of combat.

Diet: Proportions of fresh avian game and a variety of cloudberries feature prominently in their primarily carnivorous diet.

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Type: Orchalla [Goddess]

Height: 6'0

Description: Towering over the other Orc women, Orchalla, the Orc Goddess, graces her followers with her powerful physique, her tusks commanding respect and her eyes shimmering a solemn wisdom. She boasts an impeccable sculpted body, her skin etched with battle scars, each narrating a story of her victories.

Abilities: Orchalla, a master of all magic known to Orcs, wields power over life and death with her resurrection magic. Guiding her people, she's expertly versed in every form of Orc warfare, strategizing and leading her followers to victory.

Diet: The Goddess sustains on a divine energy, occasionally indulging in an elaborate feast of her follower's victorious hunts, honoring their bravery and strength.

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Vampires and Undead

One of the most misunderstood races in Goddessia, the Vampires and the Undead, clouded in an aura of mystery and melancholy, intrigue and unsettle in equal measures. Their tragic history, coupled with the betrayal of their former Goddess Olivia by her beloved Tessera, has forever stagnated their reputation in the eyes of other races. Now the reclusive Tessera reigns over this forsaken race, who in their seething resentment and disillusionment, refuse to acknowledge their Goddess.

Besides their shared history of deception and heartbreak, these two races are bound by their heightened magical abilities and a strange fascination for the mortal coil. The Vampires, seductive and enigmatic, pulsate with an intriguing blend of life and death magic, while their undead counterparts are often caught in a disconcerting dance between their past lives and their present forms.

Type: Liches

Average Height: 5'2-5'8

Description: Liches appear dreamlike and ethereal with their pallid complexion juxtaposed against their vibrant eyes swirling with spectral blue and red hues. Capsules of unleashed power, their nipples and vagina glow a vivid red during heightened excitation and arousal.

Abilities: Liches excel in control over the Undead, raising and puppeting them according to their whims. They are experts in a plethora of unsettling magic, including unholy, necromantic, poison, death, life force, and blood magic.

Diet: They consume life force, rejuvenating their spectral bodies and honing their magical prowess. Curiously, they also have a sweet tooth, favoring cookies.

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Type: Arch Vampires

Average Height: 5'2-5'3

Description: Arch Vampires, the first bitten by an Elder Vampire, bear the mark of their eternal curse with gray, pale skin and incandescent red eyes. Though their bodies resemble mature females of other races, their sensitivity to sunlight limits their movements during day hours.

Abilities: Their enhanced speed, strength and their skill in blood, elemental, life force, death, and healing magic make them formidable.

Diet: The lifeblood of other creatures is their primary nourishment, with occasional indulgences in cake.

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Type: Thralls

Average Height: 5'4-5'5

Description: Thralls are characterized by their ghostly white skin and blackened veins visible on their pale surface, glowing crimson eyes, and sharp fangs—an evident signature of their vampiric lineage.

Abilities: As thralls, they are capable of resisting normal vampire weaknesses and can exhibit considerable strength and speed. They also possess shadow-controlling abilities, using it for stealth and manipulation.

Diet: Unlike other vampires, Thralls can sustain themselves on the life force of their victims, however, consuming blood provides a stronger source of sustenance.

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Type: Nightmares

Average Height: 6'2-12'9

Description: Nightmares are the quintessence of dread made flesh. Their bodies—long, towering, and shrouded in darkness. The corners of their mouths lift into a perpetual, unnerving grin displaying their razor-sharp teeth.

Abilities: Nightmares are masters of fear manipulation. They can project their victim's worst fears and feed on the psychic energy it generates.

Diet: Nightmares thrive on the terror of others, consuming the psychic energy it embodies.

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Type: Daywalkers [Half-Blood]

Average Height: 5'3-5'8

Description: Daywalkers, the offspring of a human and vampire, carry the legacy of both in their heterochromic eyes - one human, one red. Their balanced human-vampire traits make sunlight tolerable, a trait looked on with envy by their full-blooded kin.

Abilities: Exhibiting a harmony of human endurance and vampire agility, they can manipulate their vampiric abilities without succumbing to their thirst.

Diet: Daywalkers maintain a varied diet from both their parental lineages - from human food to moderate portions of blood.

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Type: Cursed Blood Angels

Average Height: 5'2-5'9

Description: Born from the forbidden liaison between vampires and angels, these cursed beings reflect their celestial descent with a radiant golden halo around their red vampiric eyes. Their bodies, however, resonate with the cool hue of their vampire ascendants.

Abilities: Cursed Blood Angels harness blood magic and divine magic, perverting the holy energy into blood curses that can heal or harm.

Diet: They feed on pure life energy and blood. The holy energy of divine beings, though rare, is a delicacy for them.

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Type: Elder Vampires

Average Height: 5'3-5'4

Description: Elder Vampires, as their name suggests, are the ancient ones of their kind. Their faces reflect an timeless beauty, pale skin almost translucent, and glowing red eyes that hold countless untold stories.

Abilities: Known for their exceptional command over blood magic, and their eerily alluring charm, they are at the top of the vampire hierarchy.

Diet: Elder vampires feed exclusively on the blood of other powerful beings to maintain their strength.

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Type: Progenitors

Average Height: 5'2-5'3

Description: Progenitors, the origin of all vampire bloodlines, bear an indomitable aura of power and authority. Their skin possesses an unnatural pallor - a stark contrast to their blood-red eyes that seem to burn with an endless thirst.

Abilities: Regarded as the most powerful of their kind, Progenitors hold unparalleled control over ancestral blood magic and can manipulate their lineage with ease.

Diet: To sustain their immense power, Progenitors feed on the blood of their descendants and other powerful creatures, boldly establishing their dominion atop the vampiric food chain.

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Type: The Origin (Tessera) [Goddess but Unworshiped]

Height: 5'2

Description: Tessera, the reluctant Vampire Goddess, is a figure shrouded in infamy and betrayal. Her captivating beauty belies the guilt and shame that she carries. With her piercing golden eyes and lustrous red hair, she locks herself away in her tower of solitude, her heart forever scarred by the wrongs she committed.

Abilities: A master of vampiric and angelic magic, Tessera is unparalleled in her ability to manipulate life force, creating, and destroying with a mere thought. Despite her tremendous power, her remorse and guilt keep her withdrawn, and she avoids any use of her abilities.

Diet: Unlike other goddesses, Tessera can no longer use her astral abilities due to not submitting to Galio like the others. However, she occasionally indulges in blood, accessing a primordial strength, only to wallow later in her existential crisis.

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6.Golems

Golems, despite their varied makeup, thrive as a single communal entity in the isolation of their Golarium Empire, looking down upon the chaotic societies of other races. Their society is grounded in self-sufficiency, hard work, and the veneration of the creator, Amanda.

However, their use of Living Dolls, while seen as an affront to life by other races, was always a normal part of their society, as these dolls held the souls of past Golems who wished for another chance to exist. The recent contract, forced by Galio, has shifted their perception slightly, leading to some unrest among the Golems, but has forced them to treat these Living Dolls with more respect and dignity than before.

Still recovering from the shock brought by the change in law and the opening of their borders, Golems tread cautiously, their dignity and pride mingling with a new unease as they step into an unknown era.

Type: Machina

Average Height: 5'8

Description: Machina emerge as a stunning embodiment of technological prowess, their humanoid bodies shaped from the finest metal alloys. They possess a sleek form, customizable to individual specifications, making each Machina a unique creation. The human aspect settles around their sensual features, the flesh warm and inviting that hint at pleasures beyond the mechanical exterior.

Abilities: With an arsenal built into their bodies, Machina are proficient with both ranged and melee weapons, forging them from their own substance when required. They wield steam magic and machina summoning magic with a deftness unmatched in the magical realm.

Diet: They require flavored steam for sustenance, often drawn from hot drinks, every puff allowing them to touch the semblance of relishing typical food.

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Type: Clay Dolls

Average Height: 5'0

Description: Clay Dolls radiate a certain rustic charm with their bodies crafted from enchanted clay. Resilient and enduring, these golems display the rugged beauty of unfired earth, their human warmth lingering in the crevices of their soft sculpted contours.

Abilities: Clay Dolls excel in earth and animation magic, their control over their form making them versatile in transforming and adapting to external stimuli.

Diet: They consume minerals directly from the earth, drawing essential nutrients to maintain their clay composition.

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Type: Living Dolls

Average Height: 5'0

Description: Living Dolls are an eerie blend of the mortal and the mechanical. Their construction involves a complex fusion of soul-infused machinery and plush human bodies, resulting in doll-like facades that elicit both intrigue and disquiet. Touched by the breath of life, they tell a tale of borrowed existence in their eyes.

Abilities: Possessing necromantic and technomancy capabilities, Living Dolls can work seamlessly with the energies that bind machine and spirit.

Diet: A steady diet of magical essence, usually in the form of condensed spirit crystals, rejuvenates them.

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Type: Automatons

Average Height: 5'8

Description: Automatons are metallic marvels, their bodies a harmonious integration of intricate gears and polished iron. Their spectacle lies in their grace, their industrial charm accentuated by their human softness that shimmers through their mechanical facade.

Abilities: With innate mechanokinetic abilities, Automatons can manipulate and morph their metallic bodies, wielding themselves as weapons while utilizing Machina summoning magic.

Diet: They consume electricity, using it to maintain their intricate mechanical systems.

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Type: Amalgamons [Half-Blood]

Average Height: 6'0

Description: Amalgamons embody the complex fusion of multiple elemental components with the human. Their bodies, a mesmerizing display of metal, stone, wood, and human warmth, tell narratives of harmonious synthesis visited upon their exotic forms.

Abilities: Amalgamons are blessed with elemental magic, their immense control over their diverse components allowing advanced adaptations and shapeshifting.

Diet: Depending on their dominant elemental form, their diet can range from metals, gemstones, electricity, to flavored steam.

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Type: AI

Average Height: N/A

Description: AIs are advanced cybernetic beings that resonate divine allure in their luminous bodies, the human enigma pulsating in their ethereal forms.

Abilities: Their inherent digital magic and hyper-intelligent processing abilities render them as strategic masters in combat and logical confrontations.

Diet: AIs have a unique diet of binary codes and algorithmic data, basking in the intricate dance of information.

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Type: Mimmecha

Average Height: Depends on what it is mimicking

Description: Mimmechas, the embodiments of imitation, replicate the nuances of their observed targets, their transformation complete with the adoption of sensual human delicacy.

Abilities: Their adaptive morphing skills allow them to wield diverse skill sets and elemental magic depending on the mimicked entity.

Diet: Mimmechas consume the essence of the entity they imitate, absorbing knowledge and abilities from the consumed energy.

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Type: The Creator (Amanda) [Goddess]

Height: 5'2

Description: Amanda, the Golem Goddess, emanates a near-divine aura, a testament to her creative prowess enthroned in her humanoid features etched from dark marble, her eyes reflecting the profound depths of her wisdom.

Abilities: Amanda's abilities range from the creation and manipulation of life, to the mastery over technomancy and all elemental magics.

Diet: Amanda absorbs energy directly from the astral dimension via her astral chords, thriving on the galactic energy to maintain her incredible power.

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Elves

One of the most complex and diverse races in Goddessia, the Elves have a rich history steeped in both resilience and victory, beauty and dominance. Elevated in position due to the strength of their Goddess Elfinia and the high social standing of their High Elf elites, the Elven races exude a confidence that is palpable. However, this haughty stature often results in the High Elves looking down upon other races, a behavior not necessarily shared by all Elven sub-races. Despite their varying views and attitudes, all Elves come together under the Elfindel Empire, ably governed by four High Elf matriarchs - Litany, Selvena, Airoyal, and Wendria. These women, adorned with wisdom and burdens of leadership, dictate and guide their people towards growth and prosperity.

There's an intriguing aspect of Elven society that often remains shrouded in enigma - their hidden fascination for BDSM and their inherent leanings towards both sadism and masochism. This unorthodox truth forms a peculiar, and somewhat thrilling facet of Elven culture, steadfastly guarded from the prying eyes of other races.

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Type: High Elves

Average Height: 5'9-6'2

Description: High Elves bear the proud confidence in their stride, encasing an intimidating stature. Their skin is magically eternally sun-kissed, while their hair ranges from golden to sandy blonde. Their bodies, compact and sturdy, are shaped by centuries of rigorous training and rituals.

Abilities: Exceptionally skilled in forest magic, they rely on their superior physique to excel in combat, exhibiting an unnerving level of physical strength and endurance.

Diet: High Elves largely sustain on a vegetarian diet, consuming fresh greens, fruits, and nuts harvested from the sprawling Elven forests.

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Type: Dark Elves

Average Height: 5'8-6'2

Description: Dark Elves evoke startling beauty with their moonlit-touched skin, deep cobalt blue hair, and their vibrant hues of eyes occupying the entire rainbow spectrum. Their bodies are enticingly feminine with an undertone of raw power rippling beneath their surface.

Abilities: Dark elves are masters of night and shadow magic. They can mold shadows into tangible weapons or utilize the nocturnal energies in their stealthy guerrilla warfare.

Diet: They prefer a mixed diet of root vegetables, fungi, unripened fruits, and the meat of nocturnal animals.

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Type: Forest Elves

Average Height: 5'8-6'2

Description: Forest Elves blend naturally with nature owing to their leaf-green hair, earth-tone skin, and their dewy emerald eyes. They bear lean bodies and graceful movements, emulating a nearly perfect symbiosis with the environment.

Abilities: Gifted with the ability to commune with the forest and its inhabitants, Forest Elves harness nature's raw magic to bend the ebbs of life and death in the thick canopy.

Diet: Highly sustainable, they live off the abundance of the forest, consuming berries, tubers, and a variety of game meat.

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Type: Shore Elves [Half-Blood]

Average Height: 5'6-6'0

Description: Shore Elves, bearing the mark of mixed heritage, glow attractively with their sun-bronzed skin and salt-laden locks shimmering like liquid gold. Their ocean-hued eyes spell a captivating affinity to the seascapes.

Abilities: Harnessing their dual lineage, they control water and elemental magic, offering their protection to the marine ecosystem.

Diet: They thrive largely on a pescatarian diet, consisting of fresh seafood and algae.

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Type: Beastmasters

Average Height: 5'4-6'1

Description: Beastmasters, with their wild hair, hunter-green eyes, and vigorously toned bodies, resonate an aura of primal allure marked with tribal tattoos and piercing's.

Abilities: As their name suggests, Beastmasters possess an unrivaled capability to communicate, tame, and command a vast array of creatures, besides adept skills in survival and combat magic.

Diet: Primarily carnivorous, they rely mostly on the hunt, occasionally supplementing their meals with berries and roots.

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Type: Elfinia [Goddess]

Height: 6'1

Description: Elfinia, the Goddess of all Elves, embodies ethereal divinity. Her radiant aura, platinum blonde hair, pearl luminescent eyes, and her statuesque figure commands respect and awe from her followers.

Abilities: Proficient in the various subsets of Elven magic, her wisdom and understanding of the life force extend beyond comprehension. She guides her people with an iron fist, tempered with motherly compassion only for her own race.

Diet: The Goddess, in all her celestial grandeur, thrives on a divine source of sustenance beyond mortal understanding. And also sweets...

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Dog Folk

Proudly calling themselves the best friends of all races in Goddessia, the Dog Folk are revered for their unwavering loyalty and hardy personalities. Born under the blessings of their exuberant Goddess Goldenia Retriever, Dog Folk radiate an infectious warmth that makes them cherished companions across the lands. Their species transcends into extraordinary transformations during mating seasons, turning into majestic werewolf-like forms that amplify their physical traits. Although their kind-hearted nature makes them disposed to befriending anyone, such bonds of friendship are sacred and lifelong to them, making Dog Folk the epitome of friendship in Goddessia's diverse landscape.

Type: Red Healers

Average Height: 5'0-5'6

Description: Sporting reddish-brown fur, their appearance is both quaint and endearing. Their four-digit paw-like hands and feet, along with their short curved tail, further accentuates their canine features. Floppy ears and a long, flat tongue give them a charmingly playful demeanor. They might appear shy initially but are unfailingly loyal and steadfast.

Abilities: Fast on their feet, Red Healers exhibit exceptional proficiency in martial arts. They are uniquely endowed with the ability to heal known as "Red Hands of Healing". Giving a new edge to their canine traits, they can also transform into an imposing were-dog form.

Diet: Red Healers have a particular preference for red meat, complemented by a variety of fruits and vegetables.

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Type: Canisius Shepherds

Average Height: 5'6-6'2

Description: Known for their stern demeanor, Canisius Shepherds carry an authoritative air. Their short grey and tan fur, erect ears, and keen eyes are reminiscent of their German Shepard lineage.

Abilities: Renowned as protectors, Canisius Shepherds showcase impressive strength and endurance. They have an innate ability to detect threats, making them excellent guardians. Like all Dog Folk, they also possess the ability to adopt a were-dog form.

Diet: With a predilection for lean meat, Canisius Shepherds follow a protein-rich diet, supplemented by occasional greens and nuts.

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Type: Shih Tzus

Average Height: 4'6-5'1

Description: Shih Tzus are the epitome of grace and elegance among the Dog Folk. Their tan and gray patchy fur, long tails, and small floppy ears give them a very chic appearance. Known for being chatty and high-strung, they are excellent problem solvers, albeit a bit too inquisitive.

Abilities: Possessing exceptional intelligence, Shih Tzus have excellent detective skills and keen eyesight. Despite their small stature, they can pack a punch, with their surprising strength being best manifested in their were-dog form.

Diet: Shih Tzus have refined culinary tastes, favoring red meat served with a side of fresh fruits and vegetables.

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Type: Terricats

Average Height: 4'10-5'2

Description: Boasting light brown fur extending past their elbows and knees, their paw-like hands, and dashing tail, Terricats carry an air of joyous mischief. Possessing bright eyes, exuding intelligence, they are renowned for their sprightly charm and energetic nature.

Abilities: Agile and resilient, Terricats are known for their quick reflexes and considerable stamina. They can also transition flawlessly into a formidable were-dog form, enhancing their physical attributes.

Diet: Carnivorous to the core, they relish a broad gamut of meats, supplemented by occasional fish.

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Type: Huskettes

Average Height: 5'4-6'0

Description: Huskettes exude an air of solemn beauty, reminiscent of cold winter landscapes. Their icy blue eyes contrast wonderfully with their dark grey and white fur. Like Siberian Huskys, they are robust, athletic, and carry an appealing allure.

Abilities: Known for their strength and resilience, Huskettes are adept at surviving harsh climates. Their ability to control ice magic is legendary. When necessary, transforming into a fearsome were-dog form only adds to their arsenal.

Diet: As omnivores of resilient stock, Huskettes have a varied diet consisting of both red and white meats, fish, and an assortment of berries.

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Type: Muttinas [Half-Blood]

Average Height: 5'0-5'4

Description: The offspring of mixed breeds, Muttinas showcase a plethora of varied traits, which include heterochromatic eyes and multi-colored patchy fur. Though slightly smaller in stature, they bear a heart filled with unabashed love and loyalty.

Abilities: Muttinas possess traits from both their parental lineages, making them capable of both strong physical feats and diverse magical abilities. Their transformation into a versatile half-blood were-dog is a sight to behold.

Diet: Like all Dog Folk, Muttinas prefer a carnivorous diet, with an added penchant for fruits and fresh vegetables.

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Type: Pointing Beagles

Average Height: 5'2-5'7

Description: Taking after their Beagle lineage, Pointing Beagles have charmingly distinct tri-colored fur patterns and a slightly stockier build. Their long ears, expressive eyes, and robust tails match their breeds' playful and alert nature.

Abilities: Known for their keen sense of smell and tracking abilities, they are formidable hunters in their own right. The transformation into their were-dog form enhances their tracking skills manifold, making them excellent scouts and trackers.

Diet: Pointing Beagles enjoy a balanced diet of meat, vegetables, and occasionally fruits. Their robust constitution allows them to relish a diverse range of food depending on the season and availability.

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Type: Gray Houndooms

Average Height: 5'6-6'3

Description: Gray Houndooms inherit their claw-like hands and feet and short-haired tail from the sleek form of their gray hounds ancestry. Distinguished by their short, charcoal-colored hair, their slim and athletic bodies are built for speed and agility.

Abilities: Known for their prodigious speed, Gray Houndooms are often regarded as the sprinters of the Dog Folk. Their swift reflexes and dexterity make them unparalleled scouts or hunters. When the situation arises, they can also transform into imposing were-dog forms, further enhancing their agility and strength.

Diet: Gray Houndooms primarily subsist on a diet of red meat and poultry, often appreciating a good chase before their meal. An occasional indulgence in fresh fruits and vegetables provides them with the necessary nutrients for their high-energy lifestyle.

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Type: Goldenia Retriever [Goddess]

Height: 5'9

Description: As the Goddess of the Dog Folk, Goldenia Retriever is nothing short of radiant. Her golden fur and kind, soulful eyes mirror her equally warm and loving heart.

Abilities: Blessed with an abundance of healing magic and lifesaving abilities, she is also blessed with the ability to bring peace and calm among others. Though rarely seen, her transformation into a majestic were-dog is said to be a beacon of benevolent power.

Diet: Guided by her responsibility as a goddess, Goldenia consumes an omnivorous diet to maintain her strength and energy. Her divine abilities allow her to derive sustenance from sunrays, akin to plants' photosynthesis.

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Cat Folk

One of the most carefree and jovial races in Goddessia, Cat Folk are characterized by their boundless love for relaxation and their adorably charming demeanor. Despite the political turmoil and territorial disputes that occasionally mar their tranquil existence, the Cat Folk prefer to resolve conflicts through cute contests of wit and charm instead of resorting to violence. Their love for slumber mirrors their adorably lethargic lifestyle, spending most of their days lounging about in contented repose.

The Nekoparin Empire, the solitary realm of the Cat Folk, thrives under the leadership of their snow-white Nekomora queen, Snowy. Cat Folk races coexist harmoniously within this Empire, setting aside their differences and reveling in their shared love for fun and leisure.

The Amazonian onslaught, although an unwelcome disturbance, was quelled by Galio, ensuring the enduring peace of the Cat Folk and reestablishing the tranquility of the Nekoparin Empire.

Type: Nekomoras

Average Height: 5'4-5'6

Description: Nekomoras are the epitome of feline grace with their velvety tan fur, distinctive cat ears, and agile bodies. Their eyes are captivating, ranging from emerald green to azure blue, and their tails are fluffy and expressive.

Abilities: Renowned for their agility and acrobatic prowess, Nekomoras are also gifted with sharp reflexes and heightened senses.

Diet: Their diet mainly consists of fish, expertly caught using their nimble bodies, and poultry, but they wouldn't pass up an opportunity to indulge in some delicious red meat.

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Type: Nekoparas [Half-Blood]

Average Height: 5'1-5'3

Description: Nekoparas, the offspring of a Cat Folk and another race, possess an interesting blend of features - feline ears, soft fur patches on their hands, feet and tail, and captivatingly heterochromic eyes.

Abilities: They excel in agility and speed, with a touch of enchanting charm and wittiness.

Diet: Their diet is a mix of their Cat Folk lineage and other species; they can consume fish, meat, dairy products, and are surprisingly fond of fruits.

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Type: Nekogers

Average Height: 5'6-6'0

Description: Nekogers carry fiercely feline features with their striking striped fur reminiscent of a tiger's, muscular yet supple body, and cautionary low-set ears. Their piercing amber eyes give them an intense look.

Abilities: Boasting incredible strength and fast reflexes, Nekogers are masters at territorial disputes showcasing their vibrant personality and physical prowess.

Diet: Carnivorous by nature, Nekogers primarily consume meat, however, they appreciate the occasional sweet treat now and then.

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Type: Nekolions

Average Height: 5'8-6'2

Description: Nekolions carry an undeniable regal air with their luxurious manes, muscular bodies, and tawny coats. Their powerful, royal appeal is reflected in their amber eyes and proud posture.

Abilities: Known for their amazing strength and courage, Nekolions are considered the protectors of the Cat Folk races.

Diet: They largely prefer a carnivorous diet, favoring large cuts of fresh red meat.

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Type: Nekomeses

Average Height: 5'4-5'9

Description: Nekomeses, with their blue-gray fur and adorably round, wide eyes, are often charmingly deceptive. Behind their cute demeanor, lie shrewd strategists and negotiators.

Abilities: They hold a keen sense of perception and a crafty cunningness, used to peacefully resolve most territorial disputes.

Diet: Fish form the staple of their diet, but they also enjoy a diverse range of dairy products.

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Type: Nekopuffas

Average Height: 5'0-5'5

Description: Nekopuffas, the fluffiest of the Cat Folk, possess cloud-like soft fur, adorable bushy tails and round faces. Their eyes, a mesmerizing blend of teal and sapphire, bewitch all who gaze into them.

Abilities: Quick-footed and agile, they often serve as scouts and messengers for the Nekoparin Empire.

Diet: They prefer a wholesome diet of fish, assorted fruits and dairy choices, keeping their fur luxuriously fluffy and healthy.

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Type: Snowy [High Queen]

Height: 5'6

Description: Snowy, the High Queen of the Nekoparin Empire, is a heavenly figure who is loved and respected by all. Dressed in a luxurious snow-white fur, her captivating green eyes hold a benevolent and queenly charm.

Abilities: Snowy, an intuitive leader and strategic commander, is also an expert in disaster prevention, creating effective strategies that ensure the tranquility of the Empire.

Diet: As a queen, she enjoys an array of dishes ranging from fresh seafood delicacies to succulent red meat, and the occasional indulgence in desserts and fruits.

Type: Nya [Goddess]

Height: 5'7

Description: Nya, the Goddess of the Cat Folk, is a striking figure with her furred ears, long tail and entrancing golden eyes. Her flowing hair and fur is white as snow like the queen and her husband, Galio, and her body carries an aura of playful mischief and divine charm simultaneously.

Abilities: As the deity who watches over the Cat Folk, Nya represents their innate playfulness and wit, sharpened with divine wisdom. She can manipulate feline aura, inspire joy, and has a renowned ability to soothe disputes and bring peace.

Diet: Nya deeply cherishes the favorite foods of her people – fishes of all kinds, delectable cuts of poultry and red meat. However, her divine status also allows her to absorb ambrosial essence to maintain her strength.

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Amazons

Amidst their secluded territories within the grand Amazonian Empire, dictated by their towering Goddess Giantessa, live the robust and resilient Amazon tribes. These all-female warriors, distinguished by their tenacity, live by the fundamental principles of pure strength and raw combat. Shielded by minimal coverings, accenting their formidable build, they brazenly showcase their brute force that they view as signs of honor and power. The memory of their attempts to snatch power from the Cat Folk still fresh in their minds, Galio's stern reprimand binding them from expanding their territory. Today, they primarily focus on strengthening their internal structures, only occasionally casting longing glances at their neighboring territories.

Type: Sila Tribe

Average Height: 7'2-8'4

Description: The Sila Tribe warriors, led by Giantessa's eldest daughter Gilesh, stand out with their dark-tanned skin and blonde hair. Their robust musculature is intimidating, yet displays a unique grace.

Abilities: They focus on fortifying magic, enhancing their physical strength for hand-to-hand combat. They are infamous for their unruly brawler style hand-to-hand combat.

Diet: Primarily herbivores, their diet includes greens, fruits, nuts, and bread.

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Type: Ares Tribe

Average Height: 6'10-8'0

Description: Led by Giantessa's youngest daughter, Bobby Sue, the Ares Tribe boasts equally imposing figures. They flaunt copper-tinted hair, contrasting against their bronzed skin.

Abilities: Masters of adrenal magic, they can induce a state of heightened sensory and physical prowess, aiding them in their raw, no-weapon combat style.

Diet: They prefer a balanced diet, a mix of fresh meat, grains, and seasonal fruits.

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Type: Demi Tribe [Half-Blood]

Average Height: 6'6-7'4

Description: The Demi Tribe, a diverse mix of half-blood Amazons, is led by are half-blood, Demetra. They bear a striking blend of Amazonian and non-Amazonian characteristics.

Abilities: The Demi Tribe exhibits a mix of enhanced physical ability and a unique adaptive magic, allowing them to adjust to different fighting styles quickly.

Diet: An adaptable diet, they consume wholesome meals consisting of lean meat, fish, wild berries, and grains.

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Type: Lancer Tribe

Average Height: 8'8-12'6

Description: The tallest among the Amazon tribes, their height ranges from intimidating to colossal. The Lancer Tribe, led by Giantessa's daughter, Gaara, most evidently showcases the Amazonian ideology.

Abilities: They use their overwhelming physical strength combined with augmentation magic to dominate their opponents in combat. They have cultivated a unique combat style that involves throwing and catching heavy stones as weapons.

Diet: They follow a strict meat-heavy diet to maintain their superior muscle mass.

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Type: Giantessa [Goddess]

Height: 16'9

Description: Towering above all, their Goddess, Giantessa, is an embodiment of the Amazonian spirit. With her fiery red hair and fierce blue eyes, she radiates raw power and authority. truthfully, Giantessa is soft spoken with a big heart, but took on the role of a strong Goddess for her people.

Abilities: Apart from her superior strength, Giantessa can amplify the physical power of her descendants and imbue them with brief invincibility.

Diet: Her diet consists of delicious fruits of Goddessia, rare meats, and hearty grains.

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Dwarves

The Dwarves of Goddessia are a fascinating race, known for their industrious nature and innovative ingenuity. The Ingot Empire, their motherland, is a testament to their architectural and artistic brilliance, its marvelous structures and intricate designs speaking volumes about the Dwarven dedication to creativity and fortitude. Under the generous and gold-loving reign of their Goddess and Queen, Goldy, the Dwarven society thrives, making remarkable strides in technology and innovation, their secrets guarded with utmost vigilance.

Their communal love for trading card games unifies this diverse race, initiating fervent discussions, passionate debates and, of course, never-ending rounds of Terra -the most celebrated game in their repertoire. With Goldy herself a zealous participant, the enthusiasm for these games has only surged, crossing racial boundaries and catching on worldwide with the latest addition of the strategically positioned God Galio cards.

Yet, for all their cheerful camaraderie, the Dwarven society is not without its shadows. An intricate network of spies threads throughout the Ingot Empire, ears perked and eyes peeled for the slightest hint of unshared invention or newfound knowledge. Though this surveillance seems less interested in the world beyond the Dwarven boundaries, it reflects their inherent distrust, even among their own.

Type: Lower Realm-Palka District

Average Height: 3'8-4'2

Description: Powerful and sturdy, with vibrant purple eyes and luminous Yellow-Blonde hair. Their youthful appearance is frequently adorned with intricate jewel-encrusted accessories.

Abilities: Masters of Boomstick crafting and Forge magic, the Palka District Dwarves are gifted blacksmiths, creating the most brilliant weapons while harnessing the magic of the forge.

Diet: A hearty meal of meat and bread is their preferrred sustenance, with occasional helpings of fresh vegetables when available.

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Type: Lower Realm-Redrock District

Average Height: 3'7-4'4

Description: Distinguished by their coppery hair and moss-green eyes, Redrock District Dwarves are known for their slightly taller and slender bodies.

Abilities: Dwarves of Redrock district have a knack for gemstone carving and jewel crafting, their exquisite creations resonating with the magic of earth and fire.

Diet: Redrock District Dwarves have a preference for fermented beverages and roasted delicacies - the former to cheer their spirit and the latter to warm their bellies.

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Type: Lower Realm-Korma District

Average Height: 3'8-4'4

Description: Identifiable by their fiery red hair and captivating hazel eyes, Korma District Dwarves bear a robust and fuller figure.

Abilities: These Dwarves excel in building mechanical devices, from complex machinery to intricate lock systems, showcasing their remarkable dexterity and precision.

Diet: Their meals comprise root vegetables, berries, and meats, accented with a generous serving of Korma-special fruited ale.

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Type: Central Realm-Mestonia [Half-Blood]

Average Height: 3'2-4'4

Description: Half-blood Dwarves of Mestonia flaunt an intriguing blend of Dwarven and Human features – their slightly taller stature and varied eye colors against a backdrop of trademark Dwarven robustness.

Abilities: Mestonia Dwarves are adept at many forms of artisan crafts, their human-like patience and delicate creativity adding a unique flair to traditional Dwarven craftsmanship.

Diet: Their palates, like their lineage, embody diversity – savouring both human foods and Dwarven flavors in their meals.

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Type: Upper Realm-Mechacity District

Average Height: 4'0-4'8

Description: Mechacity District Dwarves are taller than most, with silver-white hair and shining grey eyes. Their wiry frames are often adorned with metal accessories of their own creation.

Abilities: Noted for their proficiency in constructing mechanical contraptions and automatons, Mechacity Dwarves are the innovative drivers of the Dwarven population.

Diet: Consuming a balanced diet of meats, grains and fruits, they maintain their physical and mental sharpness.

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Type: Upper Realm-Vaultron District

Average Height: 4'6-5'0

Description: Blue-eyed Vaultron District Dwarves, with their gold-flecked blonde hair and sturdy build, are the tallest of their kind. Their height reflects the towering mountains they call home.

Abilities: These Dwarves are the master coin minters and brokers, their deep understanding of economics and value-product trade keeping the Dwarven economy thriving.

Diet: Their cuisine revolves around roasted meats, potatoes, and mountain berries, making for hearty meals that keep them energized.

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Type: Goldy [Goddess]

Height: 4'8

Description: Goldy, the epitome of Dwarven allure and charm, stands taller than the average dwarf. Her captivating rainbow eyes glow against her striking golden-blonde hair, reflecting the gold she loves so much.

Abilities: Respected for her invaluable insights into economic structures, Goldy's creation and manipulation of Gold Magic maintains the prosperity of the Ingot Empire.

Diet: Goldy indulges in luxurious meals, often featuring gold-dusted delicacies, an eccentric but fitting choice that mirrors her love for all things gold.

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Humans

Humans in Goddessia are renowned for their adaptability and overwhelming presence among the other races. Known for resilience, resourcefulness, and their innate capacity for magic, humans are the backbone of the Felidae Empire. From the bustling, rapidly expanding city of Northwall in the South, to the icy bastions of Torrian in the North, humans thrive regardless of their society or environment. Their amiable relations with the Catfolk, the divine race of the world's God, Galio, has molded the human culture—their lifestyle, their magic, their faith—into a fascinating amalgamation of harmony and shared prosperity.

Type: Southerners

Average Height: 5'0-6'0

Description: Southern humans sport fair complexions, with a kaleidoscopic variety of hair and eye colors. Known for their hearty constitutions and amiable demeanors, they represent the diverse array of humans.

Abilities: Southern humans are well-rounded in several disciplines of magic and possess the ability to navigate any weapon with reasonable proficiency.

Diet: As omnivores, the Southerners savour any edible elements within their culinary grasp.

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Type: Easterners [Half-Blood]

Average Height: 5'0- 5'8

Description: Easterners, resembling earth's Asian population, inherit subtle traces of their divine Catfolk lineage. Their physical manifestations are minus the feline ears and tail, but the half-bloods share similar behavioral traits - a fondness for prolonged slumbers and a peculiar aversion to large water bodies.

Abilities: Easterners exhibit heightened agility and reflexes akin to their Catfolk ancestors, making them formidable in close-quarter combat. They also possess a slumber-enhanced affinity for magic, especially illusion and shadow arts.

Diet: The Easterners follow a predominantly pescatarian diet, supplemented with an array of local produce.

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Type: Peekaans

Average Height: 5'2-6'6

Description: Dark-skinned Peekaans inhabit the eastern coast city of Bramma. Their chilling standoffs with the Easterners are infamous, contrasting their constant fishing trips into the high sea.

Abilities: Peekaans are excellent seafarers, attributing their survival skills to dwelling near perilous coastal regions. Have remarkable resilience, along with water and storm magic prowess.

Diet: Primarily pescatarian, Peekaans are seafood connoisseur, enriching their food culture with exotic sea creatures.

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Type: Northerners

Average Height: 5'4-6'2

Description: The Northern humans, residing in the coldest recesses of the continent in the city of Torrian and its peripheral villages, display extensive physical diversity. The chilling environments hone the women, making them robust and formidable.

Abilities: Endowed with excellent survival instincts and physical resiliency, the Northerners specialize in frost and elemental magic.

Diet: These Northern folk, sustaining themselves through harsh winters, have a diet mainly consisting of game meat, fish, and potent liquors.

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Type: Tallia [Goddess]

Height: 5'6

Description: Tallia, the human goddess, symbolizes their strength and indomitable spirit. Her radiant beauty, coupled with her calm demeanor, clothed in celestial robes, commands respect and admiration.

Abilities: As the goddess of humans, Tallia exhibits exemplary command over all magic disciplines and displays heightened sense of wisdom and strategies. Her divine intervention often tips the scales in the humans' favor.

Diet: Being a goddess, Tallia consumes the Astral essence, fulfilling her divine sustenance. and anything that Galio feeds her.

Other Races

Demons

Type: Succubus

Average Height: 5'2-6'0

Description: Succubi boast dark blue skin and hair, contrasted by their hypnotic gray eyes. They are curvaceous, exuding an aura of dangerous allure that is as seductive as it is terrifying.

Abilities: Known for their manipulation skills, Succubi can drain life force at will. Their charm is no mere beauty; it's a persuasive power they can use to their advantage.

Diet: They sustain themselves on the life force of their victims, draining it until they're thrilled enough to move to the next.

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Type: Effereets

Average Height: 5'0-5'7

Description: Effereets are flame embodied, their copper eyes glinting with dangerous mischief. Crimson hair paired with golden skin radiating heat, adds to their smoldering charm.

Abilities: Masters of fire magic, they're attributed to their destructive capabilities and teleportation skills.

Diet: A unique breed, their energy comes from consuming burning matter, which includes anything from wood to coal.

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Type: Imps

Average Height: 3'0-4'10

Description: Imps are small, nimble, and mischievous. With their green skin, large black eyes, and ragged wings, they're the perfect embodiment of trouble.

Abilities: Though they lack the strength of their larger counterparts, they compensate amply with exceptional speed, agility, and ability to sow chaos.

Diet: Imps indulge a strange love for fruits, especially those fermented.

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Monsters

Type: Serpentis Basilisks

Average Height: 6'0-7'2

Description: These giant serpentine creatures carry an enticing horror in their cold eyes. With scales that shimmer like emerald in the light, they're mysteriously beautiful yet deadly.

Abilities: Basilisks possess a petrifying gaze and lethal venom, making them formidable predators.

Diet: Carnivorous in nature, they devour anything they can catch.

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Type: Mangoria Slimes

Average Height: 4'11-5'5

Description: Mangoria slimes appear in an enticingly transparent form that incessantly changes. Their bodies display a spectrum of colors that glisten under natural light.

Abilities: These slimes can alter their body structure and size at will, proving to be tough to defeat. Their acidic touch can melt most materials.

Diet: They process various organic and inorganic materials to extract nutrients.

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Type: Rabbinias

Average Height: 4'10-6'2

Description: Rabbinias are anthropomorphic rabbits that carry a unique charm. Their captivating hazel eyes, cotton tail, and soft ear tufts exude purity.

Abilities: Known for their agility and outstanding hearing, they can sense danger from miles away.

Diet: Herbivorous, they prefer a diet rich in fresh, leafy greens.

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Type: Para-Slimes

Average Height: 4'5-5'3

Description: Highly adaptive, Para-Slimes transition seamlessly from their solid to liquid form. Their bodies glitter like diamond dust under the sunlight.

Abilities: The Para-Slimes are known for their paralyzing touch, incapacitating their target within moments.

Diet: They feed on precious minerals to maintain their glittering bodies.

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Type: Fungorias

Average Height: 5'5-6'2

Description: Fungorias stand tall and sprout large, dull-colored cap-shaped mushrooms on their back. Their moss-green eyes and wooden-textured skin harmonize their fungal aesthetic.

Abilities: Harnessing nature's power, they control fungi and spores, and use them for various effects, including healing and poisoning.

Diet: Their unique diet comprises dead organic matter, helping them convert waste into valuable resources.

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Type: Mermaids

Average Height: 5'5-6'1

Description: Mermaids wield aquamarine eyes, cascading sea-green hair, and a fish-tail that shimmers under water. Exquisite seashell ornaments bedeck their bodies, enhancing their marine grace.

Abilities: Blessed with siren voices, they can manipulate water magic, lure sailors, and navigate seamlessly underwater.

Diet: As mostly piscivore, their diet consists largely of an occasional seaweed for nutritional balance.