ForgeCoffee
Offensive Magic Energy Circle Combat Magic Attacks Magic Combat Defensive Magic Force-Field Generation Healing Magic Defense Magic Reflection Magical Energy Absorption Magical Regeneration Miscellaneous Abilities Animation/Reanimation Creation Effect Field Projection Elemental Manipulation Esoteric Force Manipulation Evocation Invocation Incantation Inscription Casting Magic Aura Magic Channeling Magic Concentration Magic Conversion Magic Detection Magic Extension Magic Generation Magic Interaction Magic Invisibility Magic Permittance Magic Portal Creation Magic Replication Magical Communication Magical Constructs Magical Energy Manipulation Magical Flight Magical Medicine Manipulation Potion Creation Magical Object Manipulation Magical Telekinesis Magical Telepathy Magical Teleportation Magically Enhanced Physiology Mystic Arts Personal Domain Personal Enchantment Personal Magic Precognition Reality Warping Shapeshifting Spell Casting Spell Creation Summoning/Banishment Supernatural Properties Manipulation Sympathetic Magic Transmutation
• Rift Blade - It's essentially a spatial version of the ever popular wind blade. Two variants, stable and unstable; stable is easier to control and deals more damage to non-organic solids, unstable deals more damage to organics and non-organic liquids > Causes a/an stable/unstable space to the Void to rend anything caught in its path. (Unstable - causes corruption due to the devouring properties of the Void, causing permanent damage to anything caught in it.) • Chain Barrier - This is an idea I had from Enkidu a while back. > Creates a sphere using Enkidu and magic to create a ball of hard light to protect from outside intrusion. Only requires energy to create the hard light barrier as Enkidu's indestructible property will be able to fix the damage taken once bonded. • Purifying Halo - I got this idea from the Halo rings from the franchise of the same name alongside her flügel physique and the attacks used by flügel in canon. Designed as a support and buff spell to accompany her "angel" physique and appearance. > She releases large waves of holy-looking energy that slowly heals anyone she specifies an ally and "purifies" anything in its range. WILL deal damage to anything dark/demonic regardless of specifying as an ally, but can also be used offensively to create rays of light that target enemies from inside its range. --- Next one is rather long but I feel this is one she should invest in a lot more --- • Kara's Blessing - Every "angel" needs to be able to bless mortals, right? Marking idea from Dishonored and can be permanent to give the appearance of "champions". Contract sub-ability could be used to give further benefits both ways, such as giving Kara insight on how to use the other's abilities through magic. > Marks allies with a sigil of Kara's own design (not like a magic circle, but like an actual minimalist image) that allows allies (both humans and non-humans) to empower themselves beyond their normal capacity. It has two stages but the latter is more akin to a contract benefit and is more permanent: >> Stage One: A passive blessing that merely empowers another by strengthening their body and allowing them to use magic and abilities with more ease. Black/inert physical marking. >> Stage Two: Can imbue armor and weapons with ones own energy, dealing twice as much damage while also increasing overall abilities by one full stage (like an E ranker equaling a D ranker or B ranker an A ranker) but also allows them to temporarily use abilities Kara shares with them such as flight. Mark glows vibrant gold and can be seen regardless of attempts to cover it. >>> Sub ability - Divine Contract: Kara can use her divine energy to imbue a normal written contract with divine energy, thus the world itself oversees the contract and enforces any written punishments. This also gives her understanding of any loopholes in her written contracts regardless of imbuement and she can also use this to hide clauses through "pretty words". Both parties will instinctively feel if they're close to breaking a clause in the contract; contract reversal and compensation is decided by both parties.