MN_1223
The story become too generic. RPG type. that’s terrible, youngsters don’t get that RPG games with their statistics and stuff try to emulate real world and put it infront of you easy to understand, but are limited by the technology to emulate it perfectly. “System” novels are moving the opposite direction, away from realism and towards computer game. I bet you (the author) are RPG fan, which is good, but have you played great RPG games or have you played popular one only, do you understand the underline meaning of those games. Try playing few “dungeons and dragons” tabletop games, then play “d&d” PC game and then listen to some d&d story in youtube. Compare what you see in the three instances and understand the whole meaning of RPG and how a story should be told. Also stats definition in this part are clear and yet terrible, inspire yourself from games and their stats - games like d&d, fallout (the RPG parts), kingdom come deliverance and others. Try to put them in a real life scenario, how would you numerically describe a different persons with those systems - strong man contestant, proffesional athlete and as example Bear Grills. Gaining stats should be observed and advised by the system, not awarded by it. Otherwise this shows that the system can alter reality. If so why does it need a host, just alter everything it wishes and get to it’s goal, novel is meaningless in that case.
the author has his story and i am guessing you have not read the rest of the story at least that's my opinon
GrumpyGuy:The idea of the novel is not the one which I dislike. The implementation of a “system” is what’s terrible. Also the game-like vibes, computer games were developed to emulate our life with a bit of a magical twist, but organized so it would be easier to represent it via board or on the computer. If you are able to write it you should not go backwards and show a real life story as a computer-like view. A guy who is physically active is More developed in that field then one more stegnant than him. That’s the reason why combat classes in games are fitter then the academic arch-type of mages. so the game try to represent reality. In-game experience is how characters grow via events during their adventure. In our lives we also grow with experience, facing things make us understand them better and deeper the more we work with them. Now going backward on that and putting a leveling\stats based system on a story is meaningless and would require great deal of ability to tie it with the story to make it good and having any sense. Until now I haven’t read anything coming closer to that and my list of books and light novels should be impressive if I have counted them.
J'aime beaucoup le roman ! Mais je trouve que le protagoniste s'adapte beaucoup beaucoup trop vite à ce qui lui arrive alors que 20 min avant il était dans sa cuisine en train de se dire "c'est quoi cette barre de notification ???" Et la juste comme ça il tue un gobelin, un gobelin les gens 😭 mais sinon continuez ce que vous faite vraiment je trouve que l'arrière plan est super!
That ability of his is OP as ****. I'm glad I found this novel, somewhat rational mc with on the move thinking skills and an OP ability, as long as you write it well this could become a really good novel. I just hope you dont try to underscore the mc's strength and nerf him or go down the stupid face slapping young master route (I'm a bit paranoid about the last on) this site has scarred me to many times...