Dragren
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A very nice, but very hard to not completely screw up twist on the dungeon building genre. In the first 35 chapters(how far I've read so far) the initial buildup of the overall plot hasn't finished yet, however a lot of implied information has been said, that once built upon will either be forced to be very important to the story, or break immersion with flimsy excuses as to why previously said information was incorrect.