Does anyone know about novels related to the GN? It had to be very, very long.The novel,"The King of the Peak of Denf", is a game and virtual online game novel written by the author, Mobei of the Wilderness. The general plot of this novel is:
Can a group of independent players who once stood at the top of the DFC temporarily form a team after the arrival of the holographic era to fight their way out in the increasingly fierce competition? A wretched Pugilist, a calm Berserker, a cool Launcher, a top-grade Paladin, a professional Sword Spirit Master, and a hot soft girl welcome everyone to test the poison! The author had also written a short story about the DNA,"The Battle of the World." Those who were interested could click on the author's name to read it! Thank you!
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"The Happy Life of the DNF" was a novel written by the author, Yu Le, about virtual online games. The general plot of this novel was:
Does anyone still remember someone challenging the Celestial Sky Society? Was there anyone who still remembered someone's feat of rapidly rising to seventy? Was there anyone who still remembered the heroic feat of someone shattering the fourteen demonic swords? Does anyone still remember? After so many years of ups and downs, how many people had left and how many had returned? They had left and returned again, dedicated to the new and old players who were still fighting. (This is my first time on the road, so it's inevitable for me to bump into you. I might also say some childish words. I hope everyone can forgive me.) Since this is the first time writing, the first part is not very good. I hope everyone doesn't mind. If you change it, it will affect the whole body, so I suggest that everyone can consider filtering the first part to read. Don't miss the wonderful later part because of the mistakes in the front.)
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"I'll Point the Way to the DNA" was a novel written by Feng Chengxian. The general plot of the novel was:
"2019 DGN Allard Storyline Fictions", also known as "Herder's Memoirs","Dungeon and Ghostblade","Dungeon Krypton Gold Guide"
This history began 500 years ago, when Tyranno-King Barkel crossed the Silent City and arrived in the Heavenly Realm.
That year, the magical civilization of the Heaven Realm was brilliant, but it was killed by the Tyrannosaurus King. The Heaven Realm then entered the era of mechanical civilization.
That year, the Delos Empire was very ambitious. They conducted transfer experiments one after another, and the nine apostles fell for it.
That year, a young man named Fan Feng broke the chains on the ghost's hand!
This was a brand new Dungeon of Fame. The map was huge. If you walked from Lorraine to Hendon Mare, you would have to cross half of Asia!
This is Allard who was reborn from the ashes, a peace-loving celestial, a frank and honest Dark Elf, a goblin who never lies, a kind and kind-hearted Herder…and our adventurer who never takes back the money he found!
The nostalgic equipment, Autumn Leaf Blade, Brahma Wind Coat, Black Bamboo Bracelet, Scale Rock Three-piece Set, Vengeful Spirit Set, Dragon Spine Set, Sky City…
The nostalgic slogan, 5,000 to kill zombies, 30,000 to kill the entire map of the Sky Castle…
This is a nostalgic trick. The entire GSD is worth one gold coin. Hurry up and buy it…
The most orthodox history of the DNA novel, the most vast interstellar era, warriors, pick up your swords and march towards the light!
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"The Strongest Ghost Sword in Online Games" was a virtual online game novel written by the author, Feng Chengshen. The general plot of this novel was:
All kinds of monsters appeared in an endless stream. Fan Feng, who had just transmigrated, welcomed the largest ancient ruins online game in the history of the apocalypse,"Dungeon Fighter Online". As the former strongest brick-moving streamer of the previous dnf, what surprised Fan Feng the most was that no one here knew about dnf…Nostalgia equipment, Autumn Leaf Blade, Fan Wind Coat, Black Bamboo Bracelet, Scale Rock Three-piece Set, Vengeful Spirit Set, Dragon Spine Set, Sky City…Nostalgia slogan, 5,000 to farm zombies, 30,000 to farm the full map of Sky City…Nostalgia routine. GSD is worth one gold coin, come and buy it…First transition into a human, second transition into a peak, third transition into a pinnacle, fourth transition into a god…The most orthodox of all, the most vast scene of the end of the world. Warriors, pick up your swords and march towards the light!
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"Awakening of the dnf" was a game novel written by the author, Long Sleep and a Dream. The general plot of the novel was:
It was said that if a string of firecrackers was thrown into the sewers, one would hear the screams of the gun god.
Wandering in the Arad Continent, living in the sewers, how did he get out of the sewers and then stand on the top of Arad?
Let's follow the roaming back to the old version of the 60's, the hot-blooded and funny town, what's going on every day?
[Original work. No nonsense, get in the car. Group 542718089].
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"The Growth of the Heroes of the Dungeon Fighter Online" was a game novel written by the author, Love's Beating. The general plot of the novel was:
It was a story about a young man who had played Dungeon Fighter Online and traveled to Arad Continent. He had to go through all kinds of hardships to cut off his fate.
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"The Myth of Dota in Online Games" was a novel about virtual online games written by the author, Wang Zifan 'er. The general plot of this novel was:
DotA competitive game strategy, ten thousand words a day. He was not afraid of a god-like opponent, but he was afraid of a pig-like teammate. If he was not afraid of being tricked, he would get up and try again. If he was not afraid of being abused, he would sum up his experience and continue fighting. "Hey! Flying God, can you tell me the secret to becoming a god?" "Suffered abuse, suffered all kinds of abuse. Suffered to the point where there's no skin left, suffered to the point where I'm numb." "In other words, it means to let others beat you to death!" "Clever, good luck. If you can do it, you won't be far from becoming a god. Do you have any thoughts of becoming a god? "No, no, no, becoming a god is too scary!"
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"My Denf" was a novel written by the author, Milk Emperor Weiwu. The general plot of the novel was:
In a parallel world, a holographic online game Dungeon Fighter Online had attracted the hearts of players all over the world! A player who had mastered the power of God began his path as a Legendary Swordsman! In this Second World, he had many fans and multiple identities as a historical contributor, a racing expert, a game streamer, a big businessman, a super lord…PS: I recommend my new book [Full-time Mentor]; I recommend my friend's book [Ancient Gaming Arena].
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The book,"The Beginning of a DTN Team Battle" was a gaming and eSports novel written by the author, One Bamboo. The general plot of the novel was:
Version 60 was undoubtedly the version that many old players often talked about. The 250 equipment set in Version 70 was not made by many people until Version 80. Version 80 to 85 was undoubtedly an underestimation of the classic 2D fighting game. Until Anton appeared and Version 86 arrived. Without a doubt, this was the peak of the era of the DenF! Those were the most passionate years! That was the youth of eight million warriors!
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"The Path of a Warrior in the DNA" was a virtual online game novel written by the author, Light Waning Moon. The general plot of the novel was:
Passers-by Ghostblades, unreliable Sharpshooters, Pugilists, and black-bellied Lolita, all kinds of off-topic NPCs, different Dungeon stories, and the road of warriors who were full of energy had begun!
National Treasure Entertainment MediaNational Treasure's entertainment spread was reflected in many aspects:
** 1. Entertainment elements in the content of the program **
1. ** Change from stillness, close the distance **
- The program was mainly about cultural relics, but the cultural relics themselves were static and cold. "National Treasure" broke this barrier and presented the "past and present life" of cultural relics in the way of interpretation and interpretation. This approach not only displayed the craftsmanship value of the cultural relics, but also interpreted the history of the cultural relics in a storytelling manner, allowing the audience to feel the cultural value of the cultural relics at a close distance. It made the audience feel like they were talking to the cultural relics and experiencing the charm of traditional culture. This change enhanced the fun and viewability of the program.
2. **"Consumption of traffic" returns to rationality, creating a slow pace **
- In the entertainment media environment, National Treasure did not rely solely on celebrity gimmicks. Although there were celebrities and actors participating, there were also experts and scholars. The program slowed down the pace. Celebrities and experts used their professional knowledge to convey the cultural charm behind the cultural relics and re-enacted the legendary stories of the formation or protection of cultural relics. In this slow-paced media environment, the audience could savor the legends of the cultural relics 'past and present lives, and feel the charm of cultural treasures. This mode was also entertaining while spreading culture, allowing the audience to accept cultural knowledge in a relaxed atmosphere.
3. ** From a singular to a diverse, rich stage charm **
- In the past, cultural relics programs were more monotonous, but National Treasure used a stage within a stage. It not only had the origin of the historical theater to reenact the national treasure on the spot, but also had the guardian of the national treasure to tell the story personally, which greatly increased the audience's enjoyment. For example, the second season used LED boxes to display the visual effects. It also added advanced broadcast control technology D3, which could easily design the stage and present a complete stage effect. All these made the show more attractive in terms of entertainment.
** 2. Entertainment communication in the program communication channel **
1. ** Transmission on TV and online platforms **
- The program was initially broadcast on television, and it relied on the influence of CCTV to expand its spread and become a hot topic. Then, it was extended to major online video websites, video APP clients, B sites, and so on. The effect of the broadcast on Bilibili was remarkable. For example, when the first episode of the first season was broadcast on Bilibili, it received more than 200,000 views and accumulated more than 30000 comments on the bullet screen. This meant that the program had spread through multiple channels and attracted a large number of viewers with the entertainment attributes of different platforms, thus achieving the widespread spread of culture.
2. ** Cross-border cooperation with games **
- The collaboration between National Treasure and Wuhua Renew was an innovative way of spreading entertainment. "New Things" was a cultural and innovative game that focused on collecting ancient antiques. The character design was inspired by historical treasures. Players could interact with the ancient characters in the game, understand the story behind the national treasure, and feel the historical and cultural value of the antiques. This kind of cooperation model imperceptibly transmitted cultural knowledge in entertainment, stimulated the younger generation's desire to explore the excellent traditional Chinese culture, and broadened the entertainment channels for cultural communication.
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