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the simple gesture

the simple gesture

Days of Dungeon: From Simple Quest to Strange Adventure

Days of Dungeon: From Simple Quest to Strange Adventure

Announcement: Hey'a—it's UelUel, your lazy and lousy PoruShark writer. Thank you for reading—Days of Dungeon: From Simple Quest to Strange Adventure This is an announcement regarding both good news and bad news. First, let's start with the bad news. I will be ending this book. It took more than a month for me to think about it, but I finally came to a decision. But don't worry, dear readers, for here is the good news. I will be giving Lynn and Arezu's story another go at WSA 2026. Yes—It means I will be writing a different version of Days of Dungeon. The new book will be titled—Beyond World's End Some events that happen in this book will still happen in the new version, but not exactly the same; the main difference, though, is that the story will start by revealing Lynn and Arezu's background. The supporting characters will still be the same, but there will be some changes to their backgrounds as well. That's all. Once again, thank you to all the readers who have supported this book until now. I hope you will continue to support the new book. *** A laid-back warrior who is patient enough to tolerate her audacity pairs up with a mischievous mage who is extremely curious and follows him everywhere. Together, they embark on simple quests, but somehow always end up on strange adventures. At first glance, they appear to be just a typical pair of adventurers, but both hide their own secrets. His is a sin he intends to bury with his death, while hers is a curse she will carry into her next life. Although they have come to terms with their fates, the discoveries they make during their time in dungeons will ultimately reveal their secrets. PoruShark Writer's Note: What to expect. 1. An annoyingly lovable female lead—like your moody girlfriend. 2. An honest-to-goodness male lead—like your dream boyfriend. 3. A slow reveal of the main characters’ backstories. 4. The writing might change from good to worst—worst to good—but this lazy and lousy author will try to improve. 5. Just like the title says—lots of simple quests that seem like basic fantasy stories, but lead to strange adventures. Please support the novel with gifts and power stones.
Fantasy
140 Chs
What is 'a simple gesture visual novel' about?
I'm not sure specifically as I haven't read it. But generally, a visual novel is a form of digital interactive fiction. It might be about various things like relationships, personal growth, or a unique story with characters whose simple gestures play an important role in the plot.
2 answers
2024-11-14 17:17
What makes a simple gesture visual novel engaging?
The key is often the depth of emotion it conveys through those simple gestures. It can draw you in if it makes you feel connected to the characters' experiences.
3 answers
2024-10-08 12:15
What makes a simple gesture significant in a short story?
A simple gesture can be significant because it can reveal a character's true feelings or intentions when words might not do justice.
2 answers
2024-10-07 17:11
What could be the possible plot of 'a simple gesture short story'?
Maybe it's about a stranger on the street who gives a thumbs - up to a discouraged artist. This simple gesture gives the artist the confidence to keep going and pursue their dreams.
2 answers
2024-12-08 00:36
Can you analyze the theme in 'a simple gesture short story'?
In the 'a simple gesture short story', the theme could be related to empathy. For example, if the gesture is someone offering a warm hug to a sad person. This simple act can convey understanding and support, which is a fundamental aspect of empathy. It might also touch on the idea of how these simple gestures can break barriers, whether they are social, emotional or cultural.
1 answer
2024-12-07 23:59
Virtual Zi gesture
The gesture of the virtual form "Zi" was to overlap the following tactic "Cang" and the reversal tactic "He" to generate an imaginary mass that could be ejected. The specific gesture was to curl the index finger and middle finger together (shoot).
1 answer
2025-01-05 17:09
Gesture photography animation
In photography, the poses of anime characters could become the source of creative gestures during filming. For example, the storyboard pose in " Jojo's Bizarre Adventures " was used by many netizens to take photos. The photos taken were more vivid and fashionable than a single scissors hand. The 12 kinds of hand gestures in Naruto, Sasuke's pocket-inserting pose, and other ninjutsu moves were also good poses for taking photos. The poses of the characters in Dragon Ball could be used for reference in scenes such as group photos. For example, God Su, a track and field athlete at the Tokyo Olympics, posed in Dragon Ball for photos. In addition, under the inspiration of the pose of the anime characters, both single and multi-person photos could produce unique effects. Single photos could avoid monotonous poses, and multi-person photos could make the position and pose more creative. <a href="/?from=ask_words" style="color:red" target="_blank">Read more exciting novels for free</a>
1 answer
2026-06-29 18:08
Gesture to control the wind
Currently, there was technology to control the fan through hand gestures. In the relevant gesture-controlled fan teaching examples, it involved the programming, tuning, and optimization of the gesture-controlled fan, but did not mention the specific gestures to control the wind (such as wind speed, wind direction, etc.). In the gesture control function of the car (Zhiji LS6), sliding two fingers up and down on the central control screen was to adjust the temperature of the air conditioner, and sliding two fingers left and right was to set the air volume of the air conditioner. However, this was not a gesture to directly control the wind, but a gesture to adjust the parameters related to the air outlet of the air conditioner. From the principle of Gesture Recognition technology, Gesture Recognition used mathematical algorithms to recognize human gestures. In theory, various gestures could be defined for controlling the wind, but there was no unified standard gesture specifically used to control the wind.
1 answer
2026-07-11 02:09
Lightning Art Gesture
[Heavenly Thunder Technique: Two hands forming Yin, five fingers hiding armor.] Landmine Art: Two fingers, three fingers bow, big finger pinches four fingers, five fingers pinches big finger. Cloud Thunder Art: Two fingers bow, big finger pinch ugly, three or four fingers pinch big finger, hide armor invisible. [Water Lightning Art: Bow with two, three, and four fingers. The big finger pinches the sea, the five fingers pinches the big finger, and the armor is hidden.] Demon Thunder Spell: Two or three fingers, four or five fingers bow, the big finger is pressed firmly, there is no armor. Fighting Thunder Secret: The little finger passes over the back of the four fingers, the middle finger hooks the big finger, pinches the core, the four fingers press the big finger, the armor cannot be seen, and the two fingers point straight. Change God Art: The big finger wheel on the left hand turns from You to Mao, and the rope is pulled to Chen. The body is the Five Thunder Envoy. There was also a thunder gesture: the palms of the left and right hands were facing up, the fingers were naturally straight, the middle and ring fingers of both hands were vertical, and the posture of the left and right hands was the same. Then, the index finger and the little finger of the right hand were overlapped on the index finger and the little finger of the left hand respectively, and the left and right middle and ring fingers were side by side. The left thumb was pressed on the tip of the right index finger, and the tip of the right thumb was placed on the horizontal line at the root of the right index finger.
1 answer
2026-04-05 16:06
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