One idea could be a story where the player is a young wizard in a magical academy. They have to solve mysteries within the academy, like a series of strange disappearances. Along the way, they make friends with other magical beings, such as a talking cat that can see into the future. They also face off against an evil sorcerer who is trying to steal a powerful magical artifact hidden in the academy.
One idea could be a fairy - tale interactive story where kids can choose the path of the hero, like whether the princess decides to befriend the dragon or fight it. Another could be an adventure story in a magical forest where they can decide which magical creature to ask for help. A third idea is a space - themed interactive story where kids choose the planet to explore first.
Here's an idea. The player is a new resident in the small town. One day, they find a strange key. This key leads them on a journey to uncover the secrets of the town. They learn that there is an underground society in the town that has been operating in secret for decades. The key unlocks a door to an old cellar where they find evidence of illegal activities that the town has been trying to hide.
One idea is a story set in a creepy asylum. The readers can decide which rooms the protagonist explores, and each room could hold different horrors like a deranged patient or a strange experiment gone wrong. Another idea is a story about a cursed town. The choices could be whether to trust the strange old man who offers help or to go it alone. A third idea is a haunted ship at sea. The reader can choose actions like searching for the source of the strange noises or staying in their cabin, with different terrifying consequences for each choice.
A great concept is a magical pumpkin that comes to life. The children are part of the story where they need to protect the pumpkin from an evil witch. Throughout the story, they can interact by deciding how to hide the pumpkin or what spells to use against the witch. For example, they could choose to use a 'freezing spell' if the witch gets too close. This makes the story more engaging as they are actively involved in the plot.
A plot could involve a haunted house where people who enter start getting possessed. The interactive part could be about the different ways the characters try to exorcise the ghosts or deal with the possessed individuals. For example, they might choose to search for an ancient artifact that can banish the ghosts, and depending on how they search and who they trust during this process, the outcome of the possession situation changes.
One idea could be that the main character is an adult Pokemon trainer who has to deal with a new, powerful and mysterious Pokemon species that is disrupting the balance in the region. They have to use their years of experience and wisdom to figure out how to handle it.
One idea could be that the protagonist finds a lost monster girl in the forest. The monster girl has a unique ability, like she can communicate with animals. As the story progresses, they go on adventures together, facing challenges from other creatures who don't like the idea of a human - monster girl alliance.
One idea could be two strangers who accidentally swap bodies in a magical mishap at a carnival. They then have to navigate each other's lives, jobs, and relationships while trying to find a way to swap back.
Some great ideas for interactive scary stories are stories that take place in a creepy old mansion with lots of locked rooms. The reader can pick which room to unlock first. A story about a serial killer on the loose in a small town is also good. The reader can decide how the main character tries to warn the town or hide from the killer. Additionally, a story set in an underground catacomb filled with ancient tombs. The reader can choose whether the character follows a strange noise or tries to find another way out.