Hollow Knight was an independent game developed by three people. It used insects as the theme to build a huge and complicated underground world. The game had a rich story, characters, battles, and explorations, which were highly praised by players. The game's development process and the studio behind it also received much attention. The specific game strategy and sequence recommendations could be found in the relevant game strategy guide.
I'm afraid I can't tell you the author of 'Soul Catcher Novel'. It could be an indie author or someone relatively unknown. Maybe it's a self - published work, in which case it would be even more difficult to find out who wrote it without further research.
I'm not sure specifically as there could be many novels with this name. It might be about a character who is a soul catcher, perhaps in a fantasy or supernatural setting where they capture souls for various reasons like saving them, using their power, or something related to the afterlife.
In the Hollow Knight story, which is centered around the desolate and mysterious world of Hallownest, there are no obvious references to a 'familiar zero'. The game focuses on themes of sacrifice, decay, and the struggle between light and dark. There are bugs with different abilities and backstories, but this 'familiar zero' seems not to be part of the main narrative as far as I know.
Hollow Knight definitely has a story. It's a deep and immersive one that keeps you hooked. You'll discover secrets, encounter unique characters, and piece together the narrative as you explore the game's vast and beautiful world.